The best advice is to start simple and add complexity as you build confidence.
In your case, that probably means start with just a wing. Run that wing through whatever process and analysis you want to perform. Once you've worked out the bugs, add a tail, run that through the process. Then a fuselage. Run that through the process. Then add an actuator disk or a propeller -- depending on what tools you are using. Adding propulsive components can be complex in many tools. I would do all this with simplified geometry first -- then come back with more realistic geometry matching your target case. Once again, start simple and work up in complexity.
Detailed propeller geometry is seldom supplied. This is one big advantage to using the actuator disk model in OpenVSP -- you can specify the thrust and power coefficients for a propeller and the flow can be simulated without needing the detailed geometry.
Why are you trying to run CFDMesh? What analysis tool are you going to use after that? CFDMesh might not be the right tool. CFDMesh is very picky about a lot of things -- the start simple and work to complex is the best way to figure out what it doesn't like about your file. If you build some experience, you can probably figure out the problem and a way around it. If you want to post your file here, someone may be able to help you. However, without more information, I don't think anyone can help.
Best of luck,
Rob