Chris Jackson
unread,Apr 23, 2015, 3:36:01 PM4/23/15Sign in to reply to author
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Hi Kai,
Yep - that’s correct. First - I’ll apologise for confusion as I’ve posted the ‘other half’ of my problem on the ESH forum…
Due to initialisation time of some networks (zwave, zigbee), I don’t want to have to reinitialise the network if insignificant parameters have changed - e.g. the thing name, or even some timers etc. I basically only want to reinitialise if we change things that directly impact the network - if a parameter can be updated without reinitialisation, then I’d prefer to do this…
So, I would like to be able to decide in my thingUpdated method wether or not I do an update. This has other impacts as the default implementation of thingUpdated internally calls dispose and initialise and I don’t necessarily want to do that, but I suspect I need to call this method so the base class can keep track of the ‘thing’.
I think this needs a bit of a rethink to allow the binding a bit more flexibility when it’s updated?
Cheers
Chris