I mainly agree with what has been said so far, but I hoped to also share my perspective. I've designed and built lots of custom PCBs with OSH Park. It's fun and works well and won't cost too much. But that's not going to be the hard part, I bet.
A few years ago I was in a similar position as Kevan is now, I need an Omnetics to Samtec connector (something like this:
https://plexon.com/products/neuronexus-adaptors-hst-32v-64ch/), and was annoyed it cost hundreds of dollars from Plexon or whoever. So I figured I'd design one myself. Here's the PCB I came up with:
Cost of the PCB: <$10. Cost of my time: Well, let's not think about that part.
But it turned out designing the PCB wasn't the hard part, it was soldering those tiny legs on the Omnetics connector to it. The problem is that the pins are really close together, AND even worse the plastic connector starts to melt at a pretty low temperature. So while you're soldering the legs, the plastic is melting, and it's a race against time. A hot air reflow station can work but will also melt the connector quickly. Plus each Omentics connector is like $80 or something (i.e., a big chunk of the cost of the entire adapter).
In the old old days (2014?), before you could buy the Open Ephys acquisition board, I assembled one from the raw components using a hot air station. And once again, by far the hardest part was those little Omnetics connectors for the headstage inputs. I still remember how annoying that part was, watching them melt and fall apart.
So my advice is: definitely learn how to design your own PCBs, that's a super useful skill I use all the time for building Arduino / Raspberry Pi shields, or little adapters/interposers so you don't have to have a rat's nest of wires. But try to avoid soldering Omnetics connectors if you can. And if a product already exists that does what you need, think carefully about whether it's a good use of your time to reverse-engineer it.
Just wanted to share my experience, maybe people are better at things that I am and won't struggle with the same things I did, but that's what I have personally learned.
Chris