2023-11-01 15:35:09,933 : INFO : Mode.base : Started. Priority: 100
2023-11-01 15:35:09,933 : INFO : EventManager : Event: ======'modes_active_modes_changed'====== Args={}
2023-11-01 15:35:09,933 : INFO : EventManager : Event: ======'mode_base_started'====== Args={'queue': <QueuedEvent>, 'player': 1, 'ball': 1, 'balls_remaining': 2, 'is_extra_ball': False}
2023-11-01 15:35:09,937 : INFO : EventManager : Event: ======'balls_in_play'====== Args={'balls': 1}
2023-11-01 15:35:09,938 : INFO : EventManager : Event: ======'ball_started'====== Args={'player': 1, 'ball': 1, 'balls_remaining': 2, 'is_extra_ball': False}
2023-11-01 15:35:09,962 : INFO : EventManager : Event: ======'single_player_ball_started'====== Args={}
2023-11-01 15:35:09,962 : INFO : EventManager : Event: ======'ball_start_target'====== Args={'target': 'playfield'}
2023-11-01 15:35:09,963 : INFO : ball_device.bd_plunger_lane : Setting up player-controlled eject. Balls: 1, Target: <playfield.playfield>, player_controlled_eject_event: None
2023-11-01 15:35:09,963 : INFO : EventManager : Event: ======'balldevice_balls_available'====== Args={}
2023-11-01 15:35:09,964 : INFO : ball_device.bd_drain : State: waiting_for_target_ready
2023-11-01 15:35:09,965 : INFO : EventManager : Event: ======'balldevice_bd_drain_ball_eject_attempt'====== Args={'balls': 1, 'target': <ball_device.bd_plunger_lane>, 'source': <ball_device.bd_drain>, 'mechanical_eject': True, 'num_attempts': 0}
2023-11-01 15:35:09,965 : INFO : ball_device.bd_plunger_lane : State: waiting_for_ball
2023-11-01 15:35:09,965 : INFO : ball_device.bd_drain : State: ejecting
2023-11-01 15:35:09,966 : INFO : ball_device.bd_drain : Ejecting ball to <ball_device.bd_plunger_lane>
2023-11-01 15:35:09,966 : INFO : EventManager : Event: ======'balldevice_bd_drain_ejecting_ball'====== Args={'balls': 1, 'target': <ball_device.bd_plunger_lane>, 'source': <ball_device.bd_drain>, 'mechanical_eject': True, 'num_attempts': 0}
2023-11-01 15:35:09,967 : INFO : ball_device.bd_drain : Wait for ball to leave device
2023-11-01 15:35:09,967 : INFO : coil.c_drain_eject : Pulsing Driver for 20ms (1.0 pulse_power)
2023-11-01 15:35:09,987 : INFO : EventManager : Event: ======'slide_base.slide_player-mode_base_started_created'====== Args={'_from_bcp': True}
2023-11-01 15:35:13,015 : INFO : Machine : Shutting down...
2023-11-01 15:35:13,015 : INFO : EventManager : Event: ======'shutdown'====== Args={}
2023-11-01 15:35:13,026 : INFO : EventManager : Event: ======'mode_game_will_stop'====== Args={}
2023-11-01 15:35:13,026 : INFO : EventManager : Event: ======'mode_game_stopping'====== Args={}
2023-11-01 15:35:13,026 : INFO : EventManager : Event: ======'mode_base_will_stop'====== Args={}
2023-11-01 15:35:13,026 : INFO : EventManager : Event: ======'mode_base_stopping'====== Args={}
2023-11-01 15:35:13,026 : INFO : Mode.base : Stopped.
2023-11-01 15:35:13,026 : INFO : EventManager : Event: ======'modes_active_modes_changed'====== Args={}
2023-11-01 15:35:13,026 : INFO : EventManager : Event: ======'mode_base_stopped'====== Args={}
2023-11-01 15:35:13,026 : INFO : EventManager : Event: ======'clear'====== Args={'key': 'base'}
2023-11-01 15:35:13,026 : INFO : Mode.game : Stopped.
2023-11-01 15:35:13,026 : INFO : EventManager : Event: ======'modes_active_modes_changed'====== Args={}
2023-11-01 15:35:13,026 : INFO : EventManager : Event: ======'mode_game_stopped'====== Args={}
2023-11-01 15:35:13,026 : INFO : EventManager : Event: ======'clear'====== Args={'key': 'game'}
2023-11-01 15:35:13,036 : INFO : root : MPF run loop ended.