Hi Mathieu.
I'm a fan of the "color palette" function.
I've got a Novation Launchpad Pro and created a project that allows me to select fixture groups and then choose an effect for that fixture group.
When I have created a nice effect on a grid with a certain palette, I currently duplicate the grid and then change the palette on the fixture attributes on the grids.
So for every effect, I have as much duplicate grids as I have different palettes.
This is quite a bit of work to set up and makes the project quite large (and it takes quite some loading time).
This is what I am trying to create:
1) Have a way of selecting one of the color palettes to use on all fixtures
2) Select a color effect that determines which fixtures get which color within that color palette
3) Select a vdimmer effect that determines which fixtures light up and which don'
This way, I can have a certain combination of vdimmer effect and color effect to quickly switch to a different palette (let's say from a "red to blue" gradient, to a "pink to green" gradient).
Or, I can have the same palette, but have a different vdimmer brightness effect (let's say from all lights blinking on and off at the same time with a certain interval, to a chase from left to right where only one light is lit at the same time).
Or, I can have the same palette and same effect, but have a different color effect (let's say instead of all lights fading from red to blue in sync, to having half of the lights turn from red to blue and the other half inverted turning from blue to red).
So in other words, my aim is to be able to control the vdimmer effect separately from the color effect (which fixtures get which color from the color palette) separately from the palette being used.
The vdimmer functionality you added quite some time ago solved that specific part of my problem. (I've been "wanting" to achieve this goal even since before that time).
My problem is that in order to select a different palette, I have to duplicate a grid and select a different palette for that grid.
And then I have to somehow get that grid to get "power".
So X different palettes times Y different color effects in order to get all the different combinations.
I've been experimenting trying to resolve this in such a way that I can have X palette grids and Y color effect grids and only need to have X+Y grids.
I could not get the end result I need, but I have an idea that might be realisable and worthwhile for you to consider for implementation.
I have a sample proof-of-concept project, attached to this post, where I have create 3 groups.
If you look at the color-effect group, you will notice that I've create 3 simple color-effects grid.
I've also set up the media server with to use these 3 different grids as a background.
For one of the color palette grids, I have set the background to media 3.
The vdimmer-group has a simple sequencer that sequences over 3 different vdimmer-effects.
So at the moment, the output is alternating between these 3 different vdimmer-effects, using the activated color palette, based on the selected background color-effect grid.
So my idea:
I would like to be able to set the color-effect group as a background in the media server.
So that the background of the palette grid is sourced from the currently activated grid in the color-effect group.
The project contains a color-effect sequencer that is alternating between the color-effect grids within that group, so if only that palette-grid background could source from that group instead of a particular effect.
This is quite a long post, as I'm trying to explain in the best way possible what I'm trying to achieve and how I think I got close.
I realize there are other ways of achieving less complex projects with different color-effects without using palettes, but I'm really hoping to be able to use the palette function, as it makes it so incredible easy to select different combinations of colors.
I can also imagine there are other ways of achieving my goal, but I haven't been able to think of anything that doesn't involve duplicating every color-effect for every palette I'm adding (X*Y).
For example: being able to select which background from the media server would be used for a grid using a formula.
I'm just trying to get to a point where I can define X color effect, Y palette groups and Z vdimmer effects (so X+Y+Z) and be able to use every possible combination of X, Y and Z.
I hope I have explained my "problem" well enough for you to either point me in the right direction on how I can currently already achieve my goal, or for you to think of some feasible additional feature implementation for LightJams that would help me out.
I've read quite a few posts and have seen references to using grid precedence and relative hue attributes, but I don't think that will solve my problem in the way I'm hoping it would, as I really want to use the palette feature to pick the colors to be used.
Looking forward to your thoughts and reply very much,
kind regards,
Joost.