What I would like is: to be able to assign a color to an intensity source. If that intensity source emits on some intensity attributes, the color property of those attributes use the associated intensity source color.
For example: An entire tube is blue. There is a source on the color grid that sets every color property of the attribute to blue. That isn't enough for them to light up blue. You need some shine from the intensity grid. So, there I put another source that shines all intensity attributes a little. The whole tube emits a blue-ish color. I used two sources for it, one for the color, one for some intensity. I want to use the blue tube as a background color.
Now I want to make a colorful effect.
On every cleaned beat :) of some music track I want a few led's to light up red. The effect is typically achieved with intensity. (I've tried making effects with colors, but usually they are dull.)
I would like to be able to associate red to the intensity source.. and then, by magic, if the beat hits and the source emits it's: red. The blue leds are turned off where the source strikes and the emission appears as red.
If there are more intensity sources have a color association and they hit the same attributes, then the one with the highest intensity wins.
I've looked at the relative mode and inversion. But basically that are static settings for the selected color attributes.
Another grid with a higher precedence cannot achieve what I would like.
But I don't know if it is achievable of course.
The blue tube with red effect on music beats is what I tried to achieve.