Hi. I am on a MacBookPro 2015 computer running Mac OS X 10.11.6.
When I try and run the bundled version of Enblend that is included in the Hugin 2016.2 based "/Applications/Hugin/HuginStitchProject.app/Contents/MacOS/enblend" folder I get a Segmentation fault: 11 error.
"/Applications/Hugin/HuginStitchProject.app/Contents/MacOS/enblend" --save-masks=camera%n-mask.0000.png --verbose --output=stitched-result.png camera1.0000.png camera2.0000.png camera3.0000.png
enblend: info: loading next image: camera1.0000.png 1/1
enblend: info: loading next image: camera2.0000.png 1/1
Segmentation fault: 11
I get a Bus error: 10 / Abort Trap 6 error when I use the "/Applications/Hugin/PTBatcherGUI.app/Contents/MacOS/enblend" version of enblend with the following syntax:
"/Applications/Hugin/PTBatcherGUI.app/Contents/MacOS/enblend" --save-masks=camera%n-mask.0000.png --verbose camera1.0000.png camera2.0000.png camera3.0000.png
enblend: info: loading next image: camera1.0000.png 1/1
enblend: info: loading next image: camera2.0000.png 1/1
OMP: Error #13: Assertion failure at kmp_cancel.cpp(254).
OMP: Hint: Please submit a bug report with this message, compile and run commands used, and machine configuration info including native compiler and operating system versions. Faster response will be obtained by including all program sources. For information on submitting this issue, please see
http://www.intel.com/software/products/support/.
Abort trap: 6
"/Applications/Hugin/PTBatcherGUI.app/Contents/MacOS/enblend" --save-masks=camera%n-mask.0000.png --verbose --output=stitched-result.png camera1.0000.png camera2.0000.png camera3.0000.png
enblend: info: loading next image: camera1.0000.png 1/1
enblend: info: loading next image: camera2.0000.png 1/1
Bus error: 10
I can run the same enblend commands in a Parallels Desktop based virtual machine with the Windows based Hugin 2016.2 enblend release without any issues.
enblend --save-masks=camera%n-mask.0000.png --verbose --output=stitched-result.png camera1.0000.png camera2.0000.png camera3.0000.png
enblend: info: loading next image: camera1.0000.png 1/1
enblend: info: loading next image: camera2.0000.png 1/1
enblend: info: creating coarse/8 blend mask: 1/3 2/3 3/3
enblend: info: optimizing 2 distinct seams
enblend: info: Annealing Optimizer, s0:
enblend: info: Annealing Optimizer, s0: 1/4 2/4 3/4 4/4
enblend: info: Dijkstra Optimizer: s0 s0
enblend: info: saving mask "camera1-mask.0000.png"
enblend: info: using 9 blending levels
enblend: info: generating Gaussian pyramid: g0 g1 g2 g3 g4 g5 g6 g7 g8
enblend: info: generating Gaussian pyramid: g0 g1 g2 g3 g4 g5 g6 g7 g8
enblend: info: generating Laplacian pyramid: l0 l1 l2 l3 l4 l5 l6 l7 l8
enblend: info: generating Gaussian pyramid: g0 g1 g2 g3 g4 g5 g6 g7 g8
enblend: info: generating Laplacian pyramid: l0 l1 l2 l3 l4 l5 l6 l7 l8
enblend: info: blending layers: l0 l1 l2 l3 l4 l5 l6 l7 l8
enblend: info: collapsing Laplacian pyramid: l8 l7 l6 l5 l4 l3 l2 l1 l0
enblend: info: loading next image: camera3.0000.png 1/1
enblend: info: creating coarse/8 blend mask: 1/3 2/3 3/3
enblend: info: optimizing 1 distinct seam
enblend: info: Annealing Optimizer, s0: 1/4 2/4 3/4 4/4
enblend: info: Dijkstra Optimizer: s0
enblend: info: saving mask "camera2-mask.0000.png"
enblend: info: using 9 blending levels
enblend: info: generating Gaussian pyramid: g0 g1 g2 g3 g4 g5 g6 g7 g8
enblend: info: generating Gaussian pyramid: g0 g1 g2 g3 g4 g5 g6 g7 g8
enblend: info: generating Laplacian pyramid: l0 l1 l2 l3 l4 l5 l6 l7 l8
enblend: info: generating Gaussian pyramid: g0 g1 g2 g3 g4 g5 g6 g7 g8
enblend: info: generating Laplacian pyramid: l0 l1 l2 l3 l4 l5 l6 l7 l8
enblend: info: blending layers: l0 l1 l2 l3 l4 l5 l6 l7 l8
enblend: info: collapsing Laplacian pyramid: l8 l7 l6 l5 l4 l3 l2 l1 l0
enblend: info: writing final output
Regards,
Andrew Hazelden