// Assembles the client's payload and sends it to the server.
void SayHello(const std::string& user) {
// Data we are sending to the server.
HelloRequest request;
request.set_name(user);
// Call object to store rpc data
AsyncClientCall* call = new AsyncClientCall;
// stub_->PrepareAsyncSayHello() creates an RPC object, returning
// an instance to store in "call" but does not actually start the RPC
// Because we are using the asynchronous API, we need to hold on to
// the "call" instance in order to get updates on the ongoing RPC.
call->response_reader =
stub_->PrepareAsyncSayHello(&call->context, request, &cq_);
// StartCall initiates the RPC call
call->response_reader->StartCall();
// Request that, upon completion of the RPC, "reply" be updated with the
// server's response; "status" with the indication of whether the operation
// was successful. Tag the request with the memory address of the call object.
call->response_reader->Finish(&call->reply, &call->status, (void*)call);
}