[Async/C++] Reuse serialized message for multiple calls
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tud...@gmail.com
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Nov 11, 2016, 11:48:34 AM11/11/16
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Hello,
I'm planning to send the same message to multiple (say, 100) servers using async clients. Is there a way to serialize only once and reuse the serialized form of the message, rather than serialize 100 times (and waste CPU)? The environment is latency-sensitive and the messages are large enough that it matters.
Thanks,
-Tudor.
tud...@gmail.com
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Nov 11, 2016, 11:53:17 AM11/11/16
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For extra credit, share the compressed, serialized form. :)