Hi Eugino,
Thank you for reaching out to us.
As per checking in our documentation, if your ad fails to load, you don't need to explicitly request another one as long as you've configured your ad unit to refresh; the Google Mobile Ads SDK respects any refresh rate you specified in the AdMob UI. If you haven't enabled refresh, you will need to issue a new request. But, since you mentioned that you already disabled the refreshing the requesting of ads and still it requesting, can you provide us privately the following details below so that we can check this behavior in our end? You can provide the following details via Reply privately to author option or directly provide it to the link below.
If the file(s) you are looking to share are less than 25mb in total you can attach them to this case on your next reply. If you are having trouble attaching your file to this case or if your file(s) are larger than 25mb, you can share your files with me by performing the following steps:
1. Navigate to
2. Fill out all fields, and attach your file(s).
3. Please reply back on this thread when you have uploaded your file(s). Please do not share this link.
Regards,
|
||||||
Hi Eugenio,
Thank you for providing the requested details.
As per checking your sample app provided, I've seen that you're using our sample ad unit id which is "/6499/example/banner", that you used as "/6499/example/banne" in your implementation to trigger the onFailedToLoad. Kindly note that the banner ads refresh automatically after a certain period of time, and this behavior is expected if you're using our sample ad unit id. As per our documentation, if your ad fails to load, you don't need to explicitly request another one as long as you've configured your ad unit to refresh; the Google Mobile Ads SDK respects any refresh rate you specified in the Ad Manager UI. If you haven't enabled refresh, you will need to issue a new request. With that, kindly implement the refresh rate that you want in your Ad Manager UI and try to use your ad unit id to check the refresh rate. Kindly note that if you're using your actual ad unit id, kindly register your device as test device.
Hi Eugenio,
Thank you for your response.
|
||||||
Hi Eugenio,
Let me share this to the rest of the team to further check this behavior and to provide proper guidance for this. Rest assured that one of our team will reach out to you.
Regards,
|
||||||
--
---
You received this message because you are subscribed to the Google Groups "Google Mobile Ads SDK Developers" group.
To unsubscribe from this group and stop receiving emails from it, send an email to google-admob-ads...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/google-admob-ads-sdk/25cda5b8-a294-40ee-898d-e0956c5642b6n%40googlegroups.com.
Hi Luigardus,
Thank you for reaching out. I have replicated the issue and will look into any alternative solutions. That said, were you able to replicate the issue using the correct ad unit ID?
Thanks,
Nick
--
---
You received this message because you are subscribed to the Google Groups "Google Mobile Ads SDK Developers" group.
To unsubscribe from this group and stop receiving emails from it, send an email to google-admob-ads...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/google-admob-ads-sdk/b91fffb8-c1ad-4ef0-907d-047b8f8c8c45n%40googlegroups.com.
Hi Eugenio,
I have an update on the banner refresh issue. Ad unit /6499/example/banner is Google's test ad unit. This ad unit is set to not refresh. If misspelled, the refresh rate falls back to to the parent ad unit (/6499/example) which has a refresh rate of 60s.
To resolve this issue please follow these steps: