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Hi Niq,Successfully loading the ad should not have any negative impact on your app's performance.That said, could you provide to us the Ad Unit Id in question privately using Reply privately to author option so that we can have a closer look on our end?On the other hand, could you try testing your Ad Unit Id with our HelloWorld sample app and see if you encounter the same behavior?Regards,Ivan BautistaMobile Ads SDK Team
On 08/20/18 10:30:48 niqu...@gmail.com wrote:
--Hi,please help.after the ads complete, my app hanged, and show this error.<Google> Cannot find an ad network adapter with the name: GADMAdapterGoogleAdMobAds. Remember to link all required ad network adapters and SDKs, and set -ObjC in the 'Other Linker Flags' setting of your build target.HandleRewardBasedVideoLoaded event receivedAdmobDuringMenu:HandleRewardBasedVideoLoaded(Object, EventArgs)currently there is not ad network mediation was added. only the default admob network.niq.
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