Apologies if I missed out on testing your app. I downloaded it but I kept on seeing Banner Ads instead of Native Ads. Also, upon checking the device logs, I saw that a lot of
Error Code 3 or No fill errors are being thrown which I assume corresponds to the failed attempts to load Native Ads in your app. I also tested your Native Ad Unit Id with our
NativeAdvancedExample app and I also kept on getting Error Code 3 or No fill error which just means that there are no available ads at the moment. Thus, we tried loading test Native Ads instead, using our
sample Native Ad Unit Id (ca-app-pub-3940256099942544/
2247696110), but we can't reproduce the behavior you described.
However, it seems that the Native Ads are now clickable on your end based from your recent response. That said, please note that there is no existing known issue that affects the clickability of the Native Ads so it should have worked as expected with
the latest release (15.0.0 as of this writing). On the other hand, it is indeed recommended to
destroy the ad once you are done showing and using it but you don't need to call the destroy() method for the Native Ad asset views to be clickable.