pod 'Firebase/AdMob'
and I configure Ads through this code GADMobileAds.configure(withApplicationID: Constants.AD_MOB_APP_ID) in my AppDelegate.swift file.
Essentially I have followed this tutorial (https://developers.google.com/admob/ios/banner) and configured Ads for my app and the Ads have been working just fine for the last 2 weeks or so until now,
I was working on a new feature earlier today and I was using the Test App Unit Id (ca-app-pub-3940256099942544/2934735716) during development. Once I confident about the new feature for my app, I just added the Production (actual) AdUnit id for GARequests and ran the app. At first it was running just fine i.e. fetching the ads in the simulator but then once I deployed the dev version to my device it just stopped working. I have not released my latest update but the ads are not showing even in the version that's already live on the App Store.
When running the app in development mode in my Xcode console it fails with this error adView:didFailToReceiveAdWithError: Request Error: No ad to show.
Some extra info,
My location: Australia
Yesterday i.e. March 12th: I had 359 impressions which is a big jump.
So what could be happening here? Is my AdMob account blocked? If so then how do I undo it? To me this is quite strange i.e. It just stopped working, it was fine a couple of hours hours ago and now it's not showing any ads?
I can confirm that apart from the last minute check before update build upload, I have been using the test AdUnit ID.
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Hi Bhuman,There might some other factors that may have affected the ads to suddenly not show on your end. For us to investigate, can you provide to us the affected Ad Unit IDs using the Reply Privately to Author option? Kindly also check if you can replicate the issue on our sample apps.Regards,Joshua LagoneraMobile Ads SDK TeamOn 03/13/18 14:56:50 bhuma...@gmail.com wrote:FYI, the test ads using the test Ad Unit ID work fine. I see a nice 320 X 50 ad. on that note, this is not a layout issue as in my interface builder I have added the right constraints.
On Tuesday, March 13, 2018 at 5:13:08 PM UTC+11, Bhuman Soni wrote:I have an iOS app on the App Store. It's called My Day To-Do Lite (http://apple.co/2vOxxCK). It has banner ads and the app is linked to Firebase i.e. the way I have added the Google Ads SDK is through the podpod 'Firebase/AdMob'
and I configure Ads through this code GADMobileAds.configure(withApplicationID: Constants.AD_MOB_APP_ID) in my AppDelegate.swift file.
Essentially I have followed this tutorial (https://developers.google.com/admob/ios/banner) and configured Ads for my app and the Ads have been working just fine for the last 2 weeks or so until now,
I was working on a new feature earlier today and I was using the Test App Unit Id (ca-app-pub-3940256099942544/2934735716) during development. Once I confident about the new feature for my app, I just added the Production (actual) AdUnit id for GARequests and ran the app. At first it was running just fine i.e. fetching the ads in the simulator but then once I deployed the dev version to my device it just stopped working. I have not released my latest update but the ads are not showing even in the version that's already live on the App Store.
When running the app in development mode in my Xcode console it fails with this error adView:didFailToReceiveAdWithError: Request Error: No ad to show.
Some extra info,
My location: Australia
Yesterday i.e. March 12th: I had 359 impressions which is a big jump.
So what could be happening here? Is my AdMob account blocked? If so then how do I undo it? To me this is quite strange i.e. It just stopped working, it was fine a couple of hours hours ago and now it's not showing any ads?
I can confirm that apart from the last minute check before update build upload, I have been using the test AdUnit ID.
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