I think in general this is not the attitude of the Go developers, nor the Go community - fast compilation was an explicit design goal of the original creation of Go (as a reaction to slow compile times with C++), and has remained a concern.
It is certainly not their only concern or focus, they also mention "One had to choose either efficient compilation, efficient execution, or ease of programming; all three were not available in the same mainstream language."
We have seen performance decreases in some language versions, but we have also seen performance increases. Efficient execution is a project goal, but efficient compilation is as well, so I would not recommend hoping for or expecting that performance issues in execution would be resolved via additional passes in or excessive time added to compilation.
However, if you do see any major performance regression in a new version, do report it - they have historically paid attention to these reports and often resolved issues in subsequent updates; see
https://github.com/golang/go/issues/19096 ,
https://github.com/golang/go/issues/16407 , and
https://go-review.googlesource.com/c/go/+/30163/
Consider also these headlines:
Go 1.7 to Improve Compilation Speed and Generate Faster Code
Google's Go language takes on compilation speed (about Go 1.8)
Faster builds in Docker with Go 1.11
Howard