Since MarkM asked about vibe coding

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Alan Karp

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Aug 29, 2025, 11:14:10 AM (11 days ago) Aug 29
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Ken Kahn

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Aug 30, 2025, 2:14:01 AM (11 days ago) Aug 30
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Thanks. Insightful and well-written. For those too busy to read it I liked these statements:
  • After a while, you discover how to have "good conversations" with these machines. Surprisingly, the ingredients are the same as when talking to humans: be(come) a good listener and be(come) good at asking the right questions.
  • Out of roughly 300 exchanges we had about the code, approximately 20% were spent iterating on unsatisfactory code introduced by the AI or fixing issues/errors introduced by the AI (the rest of it was blissful and constructive human/machine interaction).
  • Most of the AI-generated code will be sweet and nearly perfect, while the remaining part will be capable of derailing your project vision and soundness in subtle, hard-to-detect ways.
Best,

-ken

On Fri, 29 Aug 2025 at 16:14, Alan Karp <alan...@gmail.com> wrote:

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Dale Schumacher

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Aug 30, 2025, 12:09:19 PM (10 days ago) Aug 30
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The biggest take-away for me was that you have to have significant skill and experience to even notice the subtle ways in which the AI code is wrong.


Ken Kahn

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Aug 30, 2025, 12:35:34 PM (10 days ago) Aug 30
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Yes, but not if you are a student or hobbyist making a game or simulation. If the web app doesn't do what you want then tell it - no need to read the code or even know anything about coding.

Best,

-ken

Alan Karp

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Aug 30, 2025, 1:01:48 PM (10 days ago) Aug 30
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On Sat, Aug 30, 2025 at 9:09 AM Dale Schumacher <dale.sc...@gmail.com> wrote:
The biggest take-away for me was that you have to have significant skill and experience to even notice the subtle ways in which the AI code is wrong.

I have found that I need significant skill and experience to even notice the subtle ways in which Alan's code is wrong.

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Alan Karp
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