I am very torn about the future of Fluid after 1.4.0 . In a way, current Fluid works "just fine". It generates files, its UI is bearable. Its documentation is minimal. But it does the job.
However, it is the only real app that we publish with our library, and as such, shouldn't it be somewhat of a flagship project for using FLTK? Also, the code ist quite dense and somewhat difficult to maintain.
IMHO not sure it's worth the effort.
Remember that FLTK is doing well not because it's trying to be
Qt (keep with the latest UI trends)
and is a small GUI kit for doing simple UIs, and in some cases
folks stretch it to the max as
fancy UIs. (Like some of those really nice audio
mixing/midi/whatever they are apps people
have sent pretty screenshots of)
That said if someone was motivated, sure, but I think fluid is
good at what it does
and keeps expectations low which I think is a good thing for
this scale project.
To try to compete with advanced IDEs I think is beyond the
scope of FLTK,
and would be out of balance with what the tool kit provides.
Just IMHO, but after all this time I've seen FLTK 2.x come and
go while 1.x chugs on,
I don't see anyone screaming for fluid improvements. 1.x is
amazing in what it can do
and fits a nitch of small and light, and fluid certainly is
that..!
I'd say a better effort might be some extended video tutorial
to demo fluid's newer
and advanced features.. something I never got around to doing.
(Matt you might be
good for that, or we can work on it together if you want)