Hi Mariusz,
Let me know if you have issues with the new Screen resolution and viewport controls.
Answering your earlier questions, using DisplayMode.Fixed and manipulating the element manually was a way to achieve the desired effect (although not easy, documented, or discoverable for sure). I don't think the DisplayMode's are well documented either in their current form.
DisplayMode.Container is probably misnamed but it changes the aspect ratio of the game canvas as it's parent element changes "to match the container" in your case the body element which is likely where the 1140x0 came from unfortunately.
I'm tempted to start deprecating the DisplayMode properties if the new Screen controls work in a less confusing way, please let me know how it goes :)
We're interested in gathering feedback as well, let me know if you'd like to chat sometime in September
Cheers,
Erik