Hi DM,
I'm afraid I use DigitalOcean's courses, didn't even know they had a hosting service of their own. Although Evennia does use Django and rely on it a lot, it also uses other libraries (Twisted being the main one, probably) and play with processes, things that DigitalOcean might not be happy about. I personally host my Evennia MUD on a little VPS (about $4/month) and, of course, I develop the game locally. I would think it's better, to begin anyway, to install Evennia locally on your machine (Evennia should run on Windows, Mac and Linux and it usually does a pretty good job out of that). No point in paying even $4 a month if it's just for testing! However if you have no other options... others will come with more elaborate answers, I'm sure. I know you can set up an Amazon service to host Evennia, though it's a bit tricky and, personally, I've never trusted the "pay when used" philosophy (I much prefer the "pay it now, never increase monthly bills" strategy).
Hope that helps, even a little,
Vincent
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