Hello ,
Thanks for your reply. I am doing this for fun, so its not a huge deal. And possibly a learning experience as this is all new to me, so I apologize if I am confusing.
I recently tried using a few projects which use emscipten via nimlang -> emscripten integration. When I checkout the latest packages the recent change to bool from int ,
emsdkcause emscripten compilation to fail (From what I gather on the nimlang side). So Im sure now this is likely an issue with either nimland or nico(the nimlang game engine im using).
Initially reverting the change from bool back to int fixed everything. Since that didnt feel right to me the only other way I could get it to stop complaining was by adding the following to nim and nico:
Now I'm not naive enough to think this actually solves the issue, it just brought me to the end of compilation and seems to work. I am simply trying to illuminate the problem and looking into where to look/how to resolve it.