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Also, what about more complex and advanced material properties? I’ve
seen a mail on this list about an HP printer with material with
translucency, flexibility, electroconduction, and smoothness (and their
counterparts), all these with variable levels… and even more advanced
fine-tuning (we already have PLA filaments mixed with wood, bronze or
stain).
This later might be quite complex as it might easily extend with more or
less material (each one with different linear levels), so maybe we
should have a record to represent them?
That might also allow material physical simulation, with another
software or maybe with curv far in the future (afaik sdf physical engine
not planned for it?).
Or at the opposite that may not need to render…
or need to render with just different colors, to visualize them… or,
more complex: select only what’s in X or/and Y material and display it,
maybe allowing CSG / set operations on colors (like “intersect the red
part of this shape with the green part of this other shape”), but I
guess it’s currently not possible with the current mechanism of two
separate functions for shape and colors?
What's your general take on browser based "shadertoy" like playgrounds?
Tripple OS support with easy install seams crucial for wider adoption when Curv is ready for prime time.
What's your general take on browser based "shadertoy" like playgrounds?
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Tripple OS support with easy install seams crucial for wider adoption when Curv is ready for prime time.
What's your general take on browser based "shadertoy" like playgrounds?
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