Google play issue

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Amine

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Mar 22, 2021, 9:44:54 AM3/22/21
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Hi,
When i try to publish may app into play store i got this error :
Issue with your app
Your app contains content that doesn't comply with the Payments policy.

Issue details

We found an issue in the following area(s):
  • In-app experience: Please see attached screenshot com.hoodz.hoodzapp-InAppExperience-122.png
My app contain a webview (based on Stripe payment) for payment inscription.

Kind regards,
com.hoodz.hoodzapp-InAppExperience-122.png

Javier Anton

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Mar 22, 2021, 10:20:25 AM3/22/21
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Google and Apple want you to use their payment method (and take a %cut) for every in-app payment. There are some exceptions:

Payments for physical goods
Payments between app users
Other

So you arent allowed to integrate Stripe/paypal/others for app subscriptions

CN1 integrates in-app purchases and subscription with Google and Apple's API

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Amine

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Mar 23, 2021, 5:18:03 AM3/23/21
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Thank you for your Response. I want just to know if i use codename one payment api, and for the inscription in my app i show payment form for continuing the inscription, it will be accepted in google play console or not?
Kind regards

On Monday, March 22, 2021 at 3:20:25 PM UTC+1, Javier Anton wrote:
Google and Apple want you to use their payment method (and take a %cut) for every in-app payment. There are some exceptions:

Payments for physical goods
Payments between app users
Other

So you arent allowed to integrate Stripe/paypal/others for app subscriptions

CN1 integrates in-app purchases and subscription with Google and Apple's API

On Mon, 22 Mar 2021, 13:44 Amine, <miss...@gmail.com> wrote:
Hi,
When i try to publish may app into play store i got this error :
Issue with your app
Your app contains content that doesn't comply with the Payments policy.

Issue details

We found an issue in the following area(s):
  • In-app experience: Please see attached screenshot com.hoodz.hoodzapp-InAppExperience-122.png
My app contain a webview (based on Stripe payment) for payment inscription.

Kind regards,

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Javier Anton

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Mar 23, 2021, 9:18:28 AM3/23/21
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I think that the answer is no. Your app will never pass review with a non-google/non-apple payment method unless you very specifically justify this to the reviewer (because you are selling physical goods, etc). They are very strict about this. Not even donations are allowed unless they go through Google/Apple and they get 15-30%

If you really want to avoid paying Google/Apple, you need to set up a payment form on a website (outside the app). From there you can generate some sort of code for the user who can type it into the app via a "I have a coupon code" type of thing. But you won't even be allowed to mention that web payment in the app, so this only works if your users already know that they need to pass through your website first

On Tue, 23 Mar 2021 at 09:18, Amine <miss...@gmail.com> wrote:
Thank you for your Response. I want just to know if i use codename one payment api, and for the inscription in my app i show payment form for continuing the inscription, it will be accepted in google play console or not?
Kind regards

On Monday, March 22, 2021 at 3:20:25 PM UTC+1, Javier Anton wrote:
Google and Apple want you to use their payment method (and take a %cut) for every in-app payment. There are some exceptions:

Payments for physical goods
Payments between app users
Other

So you arent allowed to integrate Stripe/paypal/others for app subscriptions

CN1 integrates in-app purchases and subscription with Google and Apple's API

On Mon, 22 Mar 2021, 13:44 Amine, <miss...@gmail.com> wrote:
Hi,
When i try to publish may app into play store i got this error :
Issue with your app
Your app contains content that doesn't comply with the Payments policy.

Issue details

We found an issue in the following area(s):
  • In-app experience: Please see attached screenshot com.hoodz.hoodzapp-InAppExperience-122.png
My app contain a webview (based on Stripe payment) for payment inscription.

Kind regards,

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Shai Almog

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Mar 23, 2021, 11:47:27 PM3/23/21
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Everything Javier wrote is correct. A couple of nuances that might have been missed:

15% is now the default for both Apple and google in in-app-purchase until you reach 1M USD annually.

Google is less strict about enforcement so it's possible your app will pass with regular credit card charging. This relies on Google doing a horrible job testing the submissions... This sometimes flips and you get instantly banned with no recourse. So you should be careful with these things.

Dave Dyer

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Mar 24, 2021, 2:40:28 AM3/24/21
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Testing? You think they test anything?  Most of the time they don’t even launch the app.
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