IOS graphics broken - emergency!

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Dave Dyer

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Mar 10, 2017, 8:04:29 PM3/10/17
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You've done something which broke IOS graphics; not completely but severely.  My
unmodified builds are now producing this junk, missing everything drawn by
com.codename1.ui.geom.GeneralPath

I've not yet determined exactly what, but it's not as simple as "they never work".

This affects IOS builds but not Android builds or the simulator.

Diamond

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Mar 10, 2017, 8:20:27 PM3/10/17
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Damn, I've been debugging for 4 hours and reverting my commits to fix graphics. I thought it's from my side.

Dave Dyer

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Mar 10, 2017, 8:33:06 PM3/10/17
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Without examining the actual change, the comment on the last commit on github
seems likely to be relevant.

codenameone Fixed #2027 shape clipping supported didn't return the right flag


Shai Almog

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Mar 11, 2017, 1:11:12 AM3/11/17
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This should be fixed now. It should only have happened for mutable images so if you are drawing shapes to mutable images that broke.
It's because of a bad fix I made for this: https://github.com/codenameone/CodenameOne/issues/2027

Dave Dyer

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Mar 11, 2017, 2:48:26 AM3/11/17
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Yes, seems to be fixed now.

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