On IOS, if you get unlucky enough, there can be crashes that can't be trapped
and logged with any codename1 mechanism. Of course, these things aren't
supposed to happen, but I've encountered this class of bug multiple times, and
several of these are still unfixed. When these fast/hard crashes occur, your
only tools are (a) to use apple dev tools to diagnose. (b) to binary search
to narrow down the cause to simple enough case to file as a bug.
Before you resort to such desperate measures, be sure you've really
locked down all the catchable exceptions; the top level of ALL threads
has to have a catch-all clause, and there are a lot of opportunities to
create little threads that "shouldn't" need error catchers.