Call for Participation: 12th Irish Conference on Game-Based Learning

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Patrick Felicia

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Jan 18, 2022, 10:19:24 AM1/18/22
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Dear Colleagues,

This is just to let you know that the call for participation to the 12th Irish Conference on Game-Based learning (iGBL2022) is open.

iGBL2022 will be held online on 30th June 2022, and we welcome abstracts from developers, doctoral students, instructors and researchers for game demos, presentations or workshops on the themes of games for learning, motivation and change.

If you have used or conducted research on digital or non-digital games to support change, learning and motivation, and you would like to share your experience with like-minded researchers and practitioners, you may consider presenting at iGBL2022 and submit your abstract by 22nd February 2022.

Thanks again,

- Patrick

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Call for Participation: 12th Irish Conference on Game-Based Learning
The Irish Conference on Game Based Learning (iGBL), formerly the Irish Symposium on Game-Based Learning, now in its 12th year, will be hosted online on 30th June 2022.

This conference provides a forum for all stakeholders interested in exchanging ideas, projects, and best practices on the use of games and game-based approaches to support motivation, learning, and change.
  • Researchers will be able to present and share their latest findings.
  • Students will have an opportunity to present their research or showcase their games, and meet specialists in this field  to obtain constructive feedback.
  • Instructors will have the opportunity to discover new game-based teaching approaches and share new game-based skills that they can integrate in their teaching.
  • Companies will be able to showcase their products and explain how these can be used in the context of learning and motivation.

Prospective presenters can submit their abstract through the online submission system.

We welcome abstracts from a wide range of stakeholders, including researchers, instructors, or students, who will have the opportunity to conduct workshops, present research results, or provide insights on how they managed to design or use games for educational or motivational purposes.

 
Important Dates
  • 22nd of February: Abstract submission deadline.
  • 22nd of March: Notification of abstract acceptance.
  • 22nd of April: Registration deadline for authors.


We look forward to receiving your abstracts.


The iGBL2022 committee.

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For more information on iGBL2022, please email us at: igblcon...@gmail.com or visit the official website (http://igbl-conference.com).

John Heffernan

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Jan 19, 2022, 4:58:47 AM1/19/22
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Hi Patrick

I don't have anything to present on this year. E-sports in schools is still in work in progress!

If you need help in reviewing abstracts, let me know.
John 

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