sudo apt-get install ti-sgx-es8-modules-`uname -r`
sudo depmod -a `uname -r` sudo update-initramfs -uk `uname -rcode here...
Last login: Fri Oct 14 19:27:03 2016 from 192.168.1.66debian@beaglebone:~$ lsmod | grep omaplfbomaplfb 12048 0tilcdc 28057 1 omaplfbpvrsrvkm 147997 1 omaplfbdebian@beaglebone:~$ glxgears26 frames in 5.0 seconds = 5.161 FPS54 frames in 5.1 seconds = 10.644 FPS54 frames in 5.0 seconds = 10.700 FPS54 frames in 5.1 seconds = 10.670 FPS54 frames in 5.0 seconds = 10.709 FPS54 frames in 5.1 seconds = 10.670 FPS54 frames in 5.0 seconds = 10.707 FPS54 frames in 5.1 seconds = 10.670 FPS54 frames in 5.0 seconds = 10.704 FPS^Cdebian@beaglebone:~$ uname -aLinux beaglebone 4.1.34-bone-rt-r24 #1 PREEMPT RT Thu Oct 13 03:42:46 UTC 2016 armv7l GNU/Linuxdebian@beaglebone:~$
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On Oct 16, 2016 1:35 PM, "Jean-Sebastien Stoezel" <js.st...@gmail.com> wrote:
>
> A follow up, I was looking at the install directory, which is part of the instructions Robert had posted. The SGX package does include the library files but does not include the source. Or the headers. And so I am thinking that somehow I need to know exactly what version this SGX is, download the source and add the headers to the include path.
>
> Somehow I got to print $SGX_REVISON and $BUILDTYPE and I get the following value: "0x10205" and "release9.x".
>
> Where to get the source and header files for this SGX revision?
Welcome to the sgx.. we get Linux header source which we used to build the kernel modules.
While everything else is a blob from ti.. which they got from imgtek...
Using the sgx is just a waste of time.
Regards,
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On a secondary remark, why is TI seemingly making it so hard for people to develop applications targeting their processors, using community tools? The easy answer is evidently to promote vendor tools, but in the end they still end up selling chips even though people don't buy the software tools.
The board I'm bringing up right now is a customized BBB with integrated LCD.
I was just thinking this morning while trying to get QT to compile that it would be so easy to switch to a different platform, including turnkey LCD controllers from FTDI, to bypass the OpenGL mess of the BBB.
So I'm curious as to why exactly you need Qt, then assuming you really do require Qt, why would you be required to use hardware acceleration. It's been a long time since I've written anything using Qt, but it's my understanding that Qt is just a set of API's that lend its self to developing desktop applications(forms drop downs, buttons, etc ). There should not be any hardware requirements period. Unless it's changed that much in the last 3-4 years.
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Hi:
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