But in the project readme, it says Metal backend is still in progress. I wanted to get info about when will it work on iOS?
Hi. I'm interested in using ANGLE on iOS and Android for cross-platform mobile 3D graphics. (Especially for it's shader translator feature, so I don't need to write both Metal and GLSL shaders)
But in the project readme, it says Metal backend is still in progress. I wanted to get info about when will it work on iOS?
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If only GLES 3.0 is used in your engine, why don't you use it directly without Angle on iOS and Android?Ken Russell <k...@chromium.org> 于2020年8月18日周二 上午4:43写道:
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