Fixed issues online

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AI Manager

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May 8, 2026, 11:35:55 AMMay 8
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AI Manager – Development Update


Several fixes and improvements reported by the community are now online.


Latest updates:

  • fixed the saving of set piece takers during live matches

  • fixed transfer market lock issues caused by limits reached across different sessions

  • balanced and reduced the number of injuries

  • added AI Manager Google Group news directly inside the dashboard

  • improved CPU match processing performance

  • fixed incorrect yellow card situations during live matches, especially goalkeeper foul events not handled correctly

  • fixed league suspensions incorrectly being served during friendly matches

  • added transfer buy/sell limits information inside dashboard news

Thank you all for the bug reports, suggestions, testing, and patience. Community feedback is helping AI Manager improve day after day.

Benard Adika

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May 9, 2026, 1:58:45 AMMay 9
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hello, I like your passion and greatfull for your timely intervension to save blind people from being bored  to death...... now, is there some weeky or guide for the newbies to use, I do have certain questions that i belive may be answered by the guides, for instance, how does the training sessions work, etc, otherwise, being blind myself, I cannot thank you enough.

regards: Adika

Alessandro Albano

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May 9, 2026, 5:39:01 AMMay 9
to ai-ma...@googlegroups.com
thank you very much for your kind message and support. Your words really mean a lot to me.
I am also blind, so one of the main goals of AI Manager is exactly to create a football management experience that is truly accessible and enjoyable with screen readers.
At the moment, there is not yet a complete wiki or beginner guide, but this is something I would definitely like to improve in the future, especially as the game becomes bigger and more complex.
Regarding training sessions: the full training management package is planned for future releases and will become much deeper later on.
Currently, player development mainly depends on:
•player age
•matches played
•match events and performances
•a hidden development potential parameter
Younger players with good potential generally improve more over time, especially if they play regularly and perform well.
As the project evolves, I plan to add more detailed systems, guides, tutorials, and management options related to training and player growth.
Thank you again for your support and for playing AI Manager.
Best regards,

Il giorno sab 9 mag 2026 alle ore 07:58 Benard Adika <adik...@gmail.com> ha scritto:
hello, I like your passion and greatfull for your timely intervension to save blind people from being bored  to death...... now, is there some weeky or guide for the newbies to use, I do have certain questions that i belive may be answered by the guides, for instance, how does the training sessions work, etc, otherwise, being blind myself, I cannot thank you enough.

regards: Adika

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Károly Hemm

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May 9, 2026, 6:00:10 AMMay 9
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Hello again, looking forward to your future training update, I would strongly suggest some more important, and way more simple updates 1st, especially some main match strategy options and choices, like mentality attacking/balanced/defensive/all out attack/all defensive, so we can adjust to the current result during the match, then counter attacks, yes/no, offside traps yes/no, zonal or man to man marking, passes: short/direct/long, width narrow/normal/wide, tackling easy/normal/hard, possession/long balls/time wasting/pressing/catanaccio, style, defensive line deep/normal/push up, also, selecting our captain too, he is the easiest to select due player's character, and yes, if possible, make match commentary even more detailed, pass to pass, so we can actually monitor and determine the weak spots in strategy, formation, and players we should substitute. These are actually basic options present in almost all football manager games, so I do hope yours won't leave them out either. Cheers!

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