Some of Autodesk's "retired" products are listed here:
Ok. Don't sell Softimage seats perse, but package Softimage like Toxic. Let the user decide what tool he wants to work with.
On 03/24/14 12:07, Maurice Patel wrote:
Hi Jason You can no longer purchase either Composite (Toxik) or Combustion from Autodesk as products. Toxik is available if you buy Maya or 3ds Max. Softimage will be available too but under slightly different conditions: prior version usage. [...]
On 03/24/14 12:07, Maurice Patel wrote:I completely agree with you that this sort of behavior (competition elimination) can be petty widespread.[...] The software industry is full of companies buying tech and discontinuing tech. It is not unique to Autodesk and it is not unique to large companies and it is particularly prevalent in the entertainment industry. Maurice
|
YES! Softimage was "taken care of" alright!
On 03/25/14 13:07, Maurice Patel wrote:
Hi Perry,
Softimage was marketed. It was marketed in ways that have, in most cases, actually proved successful for other Autodesk products but there are many factors at stake here. Hindsight is 20-20 but we used a model that actually worked extremely well for the Alias integration. We had one rapidly growing product (3ds max) added Maya and because of Autodesk's sales and distribution channel we were able to scale the Maya business dramatically without cannibalizing 3ds Max. Was it unreasonable not to expect the same results with Softimage? At the time of the acquisition all three product lines were growing fast and so it was assumed so - not that we did not know that it would not have its own set of problems - but we felt we could tackle them. When that did not work out we changed strategies to focus on Suites.
Marketing is a mix of things: product, price, promotion, place. As mentioned above 'place' is critical. It is the means of distributing your product - it requires all kinds of investment to do probably including a lot of systems integration. We invested in making it available in every EDU bundle, through student downloads, Suites etc to get it into the hands of as many people as possible. Another is price. We kept the lower price and that initially was to see if this would broaden adoption - it did not. The third is product and the product is a great product.
For promotion, we invested in integrating it into Autodesk systems and we actually invested more than other Autodesk products typically get given the revenue tier Softimage was in. What we did not do was maintain a separate web site for the product (we don't do that for any of our products). People often ask us why there were no campaigns to try and get Maya or 3ds Max users to switch to Softimage but the answer to that should be self-evident - and it was certainly never going to be a serious option for us. The main purpose of marketing campaigns is to generate revenue and so they tend to focus on the where there is a revenue opportunity such as getting Maya or 3ds max users current (upgrades). Once we introduced Suites, the best revenue opportunity for Softimage was to get customers to upgrade to Suites and that was the focus.
> From a business (and therefore marketing) perspective the question was always: could Softimage bring in net new business and how? Not how could it replace Maya or 3ds Max revenue. Given that it was actually cheaper, replacing 3ds Max or Maya would actually have meant a revenue decline not just a swap. Ultimately the hope was always that ICE would offer enough value to 3ds Max and Maya users drive Suite adoption. That was very much the product strategy and where the development team focused and so that is what we marketed. And yes I know that Softimage is more than just ICE and that it is a very capable all round animation solution - as did Marc Petit and the other execs in charge - but the strategy was to build, market and sell a suite of interoperable products (which we spent a lot of money doing). As a percentage of revenue Softimage got more investment than other products. In total dollar amounts a lot less (because it was a higher percentage of a much, much smaller base) . So whether we invested or not is relative to what point of view you take.
Maurice Patel
Autodesk : Tél: 514 954-7134
All is mumble jumble about "wanting to focuse" into products that are more popular, that does not mean they are better.I am sorry to raise the fuel again on this one, and it has nothing to do with you Maurice nor Chris.I have not read any answer from Autodesk that really is convincing of why Autodesk is not being able to still ship Softimage with Maya/Max after April 2016, or do the same thing as they are going to do with Toxic and Matchmover.
My personal conclution is that Softimage was getting more attention lately, and the Maya "innovation and creativity" project was starting to fall appart. So the only viable solution for this was to put a bullet in the head and another one into the heart of Softimage. So people will turn away their sight from the death corpse after some PR.
-------------------------------------------------------
Emilio Hernández VFX & 3D animation.
2014-03-25 4:43 GMT-06:00 Saeed Kalhor <ndma...@gmail.com>:
He is a DICTATOR!!!
On Tue, Mar 25, 2014 at 6:41 AM, Perry Harovas <perryh...@gmail.com> wrote:
If you really want to be scared, listen to this audio interview with Carl Bass.
The link cuts right to the appropriate moment, but you should listen to the entire thing if you have the chance.Essentially, he is saying that when you have competing products, it isn't a good idea to exert control, piss off customersand try to force them to use another one of your products, when they already use one of yours.He says killing a product will just lead to about half of them saying, essentially, screw you.
Wow, he should take his own advice from 13 months ago...
And he was only talking about a PLUGIN... He was talking about T-Splines, and how customers would revolt and probably use the competitorsproducts if Autodesk forced them use only use it with their own software, instead of working in the apps of the competition.
The interview is also scary for how much (especially if you listen to the entire interview) he wants all Autodesk apps on the cloud.ALL OF THEM.
Uh, no thank you. A choice, sure, but to have software only available on the cloud would really annoy me, if I was still using Autodesk products...
On Mon, Mar 24, 2014 at 9:10 PM, Emilio Hernandez <emi...@e-roja.com> wrote:
Autodesk will have its money and we will have our Maya/MAX with the Softimage plugin.Well it is not that we are "investing" in Softimage.We want Maya or MAX to continue having the Softimage plugin as it is.
Let's put it on another perspective.
-------------------------------------------------------
Emilio Hernández VFX & 3D animation.
2014-03-24 17:21 GMT-06:00 Maurice Patel <mauric...@autodesk.com>:
If you buy a license now you will have a certain flexibility later to add new licenses. But ultimately, yes, the program was built for existing customers to be able (if they want) to transition their licenses to 3ds Max and Maya and not really for new customers to be able to invest in Softimage.
maurice
> On Mar 24, 2014, at 4:36 PM, Martin <furi...@gmail.com> wrote:
>
> Hi Maurice
>
> I don't think anyone who is going to start a CG career will do it based on SI even if you don't stop selling it for a few months or years! It isn't logic to do it. Only those who are already Softimage users and have Softimage based projects running will need new licenses to use a few years more.
>
> There are still too many projects based on Softimage in the industry and we need to be able to buy Softimage licenses for at least a year or two to be able to pick those jobs and finish them!
>
> I was planning to buy one license soon, go freelance and probably buy a few more later before the announcement. So should I just give up and don't take those jobs ? just because you decided that that was the best solution for us? You should have give us time to plan what to do with our business.
>
> Isn't it bad enough that you discontinue, without warning, the best tool we have to make a living ?
>
> Martin
> Sent from my iPhone
>
>> On 2014/03/25, at 4:27, Maurice Patel <mauric...@autodesk.com> wrote:
>>
>> The bundle is a transition bundle therefore it is only for those who
>> already have Softimage to get access to Maya or 3s Max for free
>> Existing customers can also purchase new seats to increase capacity if they need to Softimage is discontinued from sale because we would prefer for anyone starting a career or a business not to do so on a product we are no longer developing. However if you really want it there is an option: Softimage will be in the Ultimate Suite for 2 more years, If you are a student with an accredited institution you should qualify for special discount rate too.
>> BTW - everything has a cost and implementing and maintaining
>> offerings in our systems is not trivial Maurice
>> From: softimag...@listproc.autodesk.com
>> [mailto:softimag...@listproc.autodesk.com] On Behalf Of Emilio
>> Hernandez
>> Sent: Monday, March 24, 2014 2:59 PM
>> To: soft...@listproc.autodesk.com
>> Subject: Re: An Open Letter to Carl Bass
>>
>> What I still don't understand is why Autodesk cannot still deliver Softimage last version to Max or Maya suite, bundle or whatever name it has.
>> I know they've saying a lot of reasons, but really none of them makes anysense to me.
>>
>> After all we will be buying Maya, MAX seats to get Softimage. It still means revenue from them for a software they are going to stop devoloping, addressing bugs or fixes.
>> Ok. Don't sell Softimage seats perse, but package Softimage like Toxic. Let the user decide what tool he wants to work with. Just keep the Send to Softimage button regardless of the Maya version.
>> This is no additional cost to Autodesk.
>>
>> Is this too much to ask?
>>
>>
>>
>> -------------------------------------------------------
>> Emilio Hernández VFX & 3D animation.
>>
>> 2014-03-24 12:23 GMT-06:00 Nuno Conceicao <nunoalex...@gmail.com<mailto:nunoalex...@gmail.com>>:
>> So for what I understood you can buy your first license only till the 28th then after this you are able to purchase more.
>> If you have no licenses after this date you wont be able to purchase
>> Softimage anymore... :( So I would suggest you get in touch with a
>> retailer asap, he will be able to confirm this info obviously
>>
>>
>> On Mon, Mar 24, 2014 at 6:19 PM, Nuno Conceicao <nunoalex...@gmail.com<mailto:nunoalex...@gmail.com>> wrote:
>> I think you have until the 28th March to be able to purchase
>> Softimage for the first time (not a current client)
>>
>> On Mon, Mar 24, 2014 at 4:52 PM, Martin <furi...@gmail.com<mailto:furi...@gmail.com>> wrote:
>> Hi Maurice,
>> Where can I have more info about this ? I was contemplating the possibility to buy a few licenses in the near future before the EOL announcement because I will most probably have some SI projects on my own and I don't have a commercial license right now (I work with my current employer license) and may need extra hands later, so If I buy the current version would I be able to purchase a few more seats later? Or am I too late for this?
>>
>> Thanks
>>
>> Martin
>> Sent from my iPhone
>>
>>> On 2014/03/25, at 1:07, Maurice Patel
>>> <mauric...@autodesk.com<mailto:mauric...@autodesk.com>>
>>> wrote
>>>
>>> Softimage will be available too but under slightly different conditions: prior version usage.
>>
>>
>>
>> <winmail.dat>
>
--
For Softimage, here are the big things that are third party libraries that are part of the commercial offering:
* Mental ray
* Syflex
* Shave and a hair cut
* Physx
* Lagoa
I don’t doubt that people were letting their subscriptions lapse,