gray
For the other part, how are you setting up the ICE tree and what shaders are you using?
gray
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Ahmidou Lyazidi
Sent: Tuesday, March 03, 2009 15:27
To: soft...@listproc.autodesk.com
Subject: Re: [ICE] Color per strand in viewport
"Also if I try to change a specific strand's color with a set in array node, it's not working either."
>>>>>in render for this case
2009/3/3 Ahmidou Lyazidi <ahmid...@gmail.com<mailto:ahmid...@gmail.com>>
Hi Grahame
I can give a color to the strands but it's only working in render not in viewport that's what I'm after
Also if I try to change a specific strand's color with a set in array node, it's not working either.
Regards
A.
2009/3/3 Grahame Fuller <Grahame...@autodesk.com<mailto:Grahame...@autodesk.com>>
Set the StrandColor attribute (array of colors per point, size of array must match size of StrandPosition). It doesn't appear in the list of attributes when exploring, but it's understood and used by certain shaders.
gray
If you are on subscription, there's also supposed to be a form in the Subscription Center.
gray
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Ahmidou Lyazidi
Sent: Tuesday, March 03, 2009 16:52
To: soft...@listproc.autodesk.com
Subject: Re: [ICE] Color per strand in viewport
I'm at home now, bu It look like this:
MyStrandCount>-- new array from constant>--setInArray>--StrandColor
color_/ color_/
For the viewport display I'll do a feature request, what is the new channel to do that?
Thanks Grahame
Ahmidou.
2009/3/3 Grahame Fuller <Grahame...@autodesk.com<mailto:Grahame...@autodesk.com>>
Sorry, I thought you meant the render region. Displaying StrandColor in the OGL view modes would be a feature request, I believe.
For the other part, how are you setting up the ICE tree and what shaders are you using?
gray
From: softimag...@listproc.autodesk.com<mailto:softimag...@listproc.autodesk.com> [mailto:softimag...@listproc.autodesk.com<mailto:softimag...@listproc.autodesk.com>] On Behalf Of Ahmidou Lyazidi
Sent: Tuesday, March 03, 2009 15:27
To: soft...@listproc.autodesk.com<mailto:soft...@listproc.autodesk.com>
Subject: Re: [ICE] Color per strand in viewport
"Also if I try to change a specific strand's color with a set in array node, it's not working either."
>>>>>in render for this case
2009/3/3 Ahmidou Lyazidi <ahmid...@gmail.com<mailto:ahmid...@gmail.com><mailto:ahmid...@gmail.com<mailto:ahmid...@gmail.com>>>
Hi Grahame
I can give a color to the strands but it's only working in render not in viewport that's what I'm after
Also if I try to change a specific strand's color with a set in array node, it's not working either.
Regards
A.
2009/3/3 Grahame Fuller <Grahame...@autodesk.com<mailto:Grahame...@autodesk.com><mailto:Grahame...@autodesk.com<mailto:Grahame...@autodesk.com>>>
Set the StrandColor attribute (array of colors per point, size of array must match size of StrandPosition). It doesn't appear in the list of attributes when exploring, but it's understood and used by certain shaders.
gray
From: softimag...@listproc.autodesk.com<mailto:softimag...@listproc.autodesk.com><mailto:softimag...@listproc.autodesk.com<mailto:softimag...@listproc.autodesk.com>> [mailto:softimag...@listproc.autodesk.com<mailto:softimag...@listproc.autodesk.com><mailto:softimag...@listproc.autodesk.com<mailto:softimag...@listproc.autodesk.com>>] On Behalf Of Ahmidou Lyazidi
Sent: Tuesday, March 03, 2009 14:33
To: soft...@listproc.autodesk.com<mailto:soft...@listproc.autodesk.com><mailto:soft...@listproc.autodesk.com<mailto:soft...@listproc.autodesk.com>>
I would like to announce a new free plugin for XSI 7.01 resp. Autodesk Softimage 7.5.
It is an addon for simulating strands and much, much more. Basically it contains this:
1. a new custom icenode called "mt_strandFitting" which allows to reproject / refit a strand onto another one.
You can use it for all sorts of things, such as refitting a curve or simply reprojecting a strand onto itself while maintaining
length.
2. a new geometry generator to create a mesh out of strands (cool!)
with this you can create procedural geometry, such as a woven basket for example.
3. a couple of compounds for creating strand effects.
creating curling strands (strands curling around other strands), using strands as guides
for other strands etc etc..
4. a project with sample scenes how to use this stuff...
find it here:
http://217.160.138.15/helge/mt_strandNodes.xsiaddon.zip
btw this is for windows only, 32 and 64 bit.
if I get to it I will compile for linux as well. but I am quite busy so this might take a little while.
here are a couple of example images:
http://217.160.138.15/helge/mt_strandNodes_01.jpg
http://217.160.138.15/helge/mt_strandNodes_02.jpg
http://217.160.138.15/helge/mt_strandNodes_03.jpg
http://217.160.138.15/helge/mt_strandNodes_04.jpg
http://217.160.138.15/helge/mt_strandNodes_05.jpg
enjoy!
and let me know if you come up with good usecases in some of your projects!
regards,
(still with the community :-) )
Helge
> <winmail.dat>
woot!!!!! :-D
Rob
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To beat Steven to it:
woot!!!!! :-D
Rob
Lukasz Przybytek wrote:
- Show quoted text -
Hi Helge,
I just had a look in your sample scenes and the nodes.
Looks again like a very useful toolset for me.
Thanks a lot for sharing!
Cheers,
Marcel
Von:
softimag...@listproc.autodesk.com
[mailto:softimag...@listproc.autodesk.com] Im Auftrag von Helge Mathee
Gesendet: Mittwoch, 4. März 2009
19:22
An:
soft...@listproc.autodesk.com
Betreff: mt_strandNodes Addon
Hey folks,
I would like to announce a new free plugin for XSI 7.01 resp. Autodesk Softimage 7.5.
It is an addon for simulating strands and much, much more. Basically it contains this:
1. a new custom icenode called "mt_strandFitting" which allows to reproject / refit a strand onto another one.
You can use it for all sorts of things, such as refitting a curve or simply reprojecting a strand onto itself while maintaining
length.
2. a new geometry generator to create a mesh out of strands (cool!)
with this you can create procedural geometry, such as a woven basket for example.
3. a couple of compounds for creating strand effects.
creating curling strands (strands curling around other strands), using strands as guides
for other strands etc etc..
4. a project with sample scenes how to use this stuff…