Hey guys,
I’m thinking on creating braids with ICE modeling…does anybody have any idea how to do this? Just experimenting…
Cheers,
Szabolcs

It is maybe possible using ICE Modeling. Can you send me a mesh to test ?
Bise,
Guillaume
On Fri, Jun 22, 2012 at 11:00 AM, olivier jeannel <olivier...@noos.fr> wrote:
Hello list,
I have a city generated by Cityengine (exported as obj), and some of the houses are exported with double edges.
2 houses exported on top of each other(now merged because the exported meshe was fully polygon disconnected).
I wouldn’t trust that plugin.
The reason it doesn’t weld is because you have coincident polygons all over place (two polygons in exactly the same place sharing the same vertices). That’s why you see the bold highlighted edges.
Delete the coincident polygons and your regular filter tools should work as expected.
Matt
I wouldn’t trust that plugin.
The reason it doesn’t weld is because you have coincident polygons all over place (two polygons in exactly the same place sharing the same vertices). That’s why you see the bold highlighted edges.
Delete the coincident polygons and your regular filter tools should work as expected.
Matt
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of olivier jeannel
Sent: Friday, June 22, 2012 8:01 AM
To: soft...@listproc.autodesk.com
Subject: Double edges
Hello list,
I have a city generated by Cityengine (exported as obj), and some of the houses are exported with double edges.
2 houses exported on top of each other(now merged because the exported meshe was fully polygon disconnected).
Thanks guys, meanwhile I created my very first ICE modeling compound…J I modified the compound in the ICE modeling samples (columns from strands) and it works like charm. However, when I use the Deform by Curve Compound, sometimes I get stray vertices wondering around in the scene…
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Grahame Fuller
Sent: Friday, June 22, 2012 6:22 PM
To: soft...@listproc.autodesk.com
Subject: RE: Braids with ICE
You might be able to get some ideas or adapt stuff from this:
http://www.si-community.com/community/viewtopic.php?f=15&t=68
http://www.si-community.com/download/models_scenes/knit-the-strand.zip
gray
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Bradley Gabe
Sent: Friday, June 22, 2012 10:04 AM
To: soft...@listproc.autodesk.com
Subject: Re: Braids with ICE
Does it all have to be done with a single cloud/operator?
It's much easier to accomplish by breaking into phases:
1-Generate knot curves using particle sim
2-Extrude along curves
On Fri, Jun 22, 2012 at 8:18 AM, Szabolcs Matefy <szab...@crytek.com> wrote:
Hey guys,
I’m thinking on creating braids with ICE modeling…does anybody have any idea how to do this? Just experimenting…
Cheers,
Szabolcs