I suspect the pieces from the shattered object are either interpenetrating right from start or have a collision offset greater than zero. Or you have found a bug.
> One thing I found is that I shattered a cube with Implosia and then applied
> a Momentum DRB. When I start simulating it kind of explodes instead of
> just coming down. If I shatter the same cube with the ICE shatter compound
> and then I apply the MOM DRB it behaves different and it comes down as it
> should. This is odd...
>
>
> 2013/2/26 Stefan Kubicek <
s...@tidbit-images.com>
>
>> Hey Rob,
>>
>> thanks for the heads up. The change list includes lots of issues I
>> reported some months ago,
>> I'm glad to see version 4 is taking shape since 3 did have some
>> unnecessary limitations
>> and oddities which are being addressed now as it seems. It's such a cool
>> piece of software
>> with so much potential....
>>
>> There seems to be a new version coming:
>>>
>>>
http://www.si-community.com/**community/viewtopic.php?f=4&t=**3427<
http://www.si-community.com/community/viewtopic.php?f=4&t=3427>
>>>
>>>
>>> Rob
>>>
>>> \/-------------\/-------------**---\/
>>>
>>> On 26-2-2013 7:40, Leonard Koch wrote:
>>>
>>>> From my experience of working with Momentum/Implosia on a few jobs and
>>>> watching some of the videos by MirVadim I would say, that RayFire is
>>>> better and a lot more intuitive for complex shattering.
>>>> The actual simulation speed and directability of the shattered pieces
>>>> however is many times better in Momentum.
>>>> For actual production I would be a lot more confident to make a
>>>> simulation look the way it is supposed to with Momentum.
>>>>
>>>> Shattering, dynamic UVs and mainly caching are all still a bite iffy
>>>> with exocortex's solution, but the directability is unbeaten.
>>>>
>>>>
>>>> On Tue, Feb 26, 2013 at 4:54 AM, Emilio Hernandez <
emi...@e-roja.com
>>>> <mailto:
emi...@e-roja.com>> wrote:
>>>>
>>>> How far is Implosia with Momentum to achieve something like this?
>>>>
>>>>
http://www.youtube.com/watch?**feature=player_embedded&v=**
>>>> mn3ifA1gcD8#<
http://www.youtube.com/watch?feature=player_embedded&v=mn3ifA1gcD8#>
>>>> !
>>>>
>>>> I need to break a wall earthquake style with ceiling coming down,
>>>> small fragments, etc., and wondering if I can beat this Ray Fire
>>>> stuff with Implosia and Momentum. Need to win this gig.
>>>>
>>>> Thx.
>>>>
>>>> --
>>>>
>>>>
>>>> No virus found in this message.
>>>> Checked by AVG -
www.avg.com <
http://www.avg.com>
>>>>
>>>> Version: 2013.0.2899 / Virus Database: 2641/6133 - Release Date: 02/25/13
>>>>
>>>>
>>>
>>>
>>
>> --
>> ------------------------------**-------------
>> Stefan Kubicek Co-founder
>> ------------------------------**-------------
>> keyvis digital imagery
>> Wehrgasse 9 - Grᅵner Hof
>> 1050 Vienna Austria
>> Phone:
+43/699/12614231
>> ---
www.keyvis.at ste...@keyvis.at ---
>> -- This email and its attachments are
>> --confidential and for the recipient only--
>>
>>
>
>
> --
>
--
-------------------------------------------
Stefan Kubicek Co-founder
-------------------------------------------
keyvis digital imagery
Wehrgasse 9 - Grᅵner Hof