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not much of an update, but this http://tributary.io/inlet/4408287/ makes variables easier to control.
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http://tributary.io/inlet/4420154/ is a short introduction to paths, but http://www.w3.org/TR/SVG11/paths.html describes entirely the mini language of paths.For debugging I will stick with the verbose comma separated notation as tributary lower-case L and 1 are too similar and prohibit squashed notation from being easy to read (stuff can always be squashed lateron). The make_path function will in the future translate the instructions. I'm thinking a state-machine would help keep track of angles and distances to project the pen.
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(experimentation) http://tributary.io/inlet/4424270/
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it seems L-systems with deep recursion can just get really nasty no matter how you cook them up.
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wow things are getting awesome!
I went ahead and did one way to implement mouse interaction, using d3 zoom and drag behaviors:
http://tributary.io/inlet/4450281/
i play with self referencing tributary functionality to save the state to a json file. this is headed in the direction of enabling control plugins, sort of the raw implementation of a drag/zoom control.
took a while, but finally it emerged: http://tributary.io/inlet/4452891/
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Nice! You may also want to experiment with the getBBox() function (which you can call on a dom node) like
text.each(function(d) {
bbox = this.getBBox();
//save it on data
d.bbox = bbox;
})
I've had trouble with that on Firefox before tho, just thought it was appropriate to point out.
Also this thread is getting mighty long, I think each of your techniques could live in their own threads for easier searching/reference.
this attempts to adjust the width of the rect associated with the text for the link : http://tributary.io/inlet/4540413
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