Luca
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Oh, hm, I didn't realize that rgl needs to have a running X device to even load the package.
Stéphane Laurent pointed out this thread to me. Currently rgl does need a display in order to do anything; that's a legacy from the time when there was no way to get anything out of it without one. Nowadays with writeWebGL(), other writeXXX() functions, and rgl.attrib(),
you might be able to do useful work without a display. I'll look into adding a display-free device.
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