@BBLN Research IStreamListener, ClientBroadcastStream, and IProviderservice
.registerStream .
I'd advise to start digging in and learn about packets, presentation
timestamps, and audio. Typically raw audio is a buffer of bit depth
multiplied by channel number.
To combine them, treat them like premultiplied alpha values and add them
together and interpolate the values lower so that maxVol from both channels
at the same instant does not overflow the 2^(bit-depth).
I am currently tied up putting the finishing touches on a flash player that
plays flv files backwards and forward at any speed. =D
----- Original Message -----
From: "BBLN" <doomcl...@gmail.com>
To: "red5" <red5in...@googlegroups.com>