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it's OFFICIAL FF7 coming to PSX DEC 1996 (Japan)

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MICHAEL JOHN OLIVA

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Feb 10, 1996, 3:00:00 AM2/10/96
to

And it's starting to look like it may not come out for the N64 at all now.

Check out http://igonline.escape.com/news2pg.html for more information.

The fact that FF7 is coming out for the PSX in December in Japan and that
Square is concentrating their future game development on the PSX is official
information, NOT rumor. Though whether or not any Square games will come
out for the N64 (or Saturn for that matter) is still just speculation at
this point.4

In other PSX RPG news, Sony has FINALLY officially anounced that two long
awaited RPGs, Beyond the Beyond and Arc the Lad, will be release in the
US later this year. More info on that also on the above listed URL
courtesy of the Intelligent Gamer On-line magazine.

David Ross

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Feb 10, 1996, 3:00:00 AM2/10/96
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In <Pine.D-G.3.91.96021...@hopi.dtcc.edu> MICHAEL JOHN

It looks like Sony has figured out Nintendo's weak spot, and is going
for the kill.....No Enix, No square possibly....Nintendo may be in BIG,
BIG trouble.
--
"At one constant volume, at one constant pitch, at one constant rythm, right into
your ear, you still won't hear, you still won't hear"/ Look everything's spinning! (where on the ground) Never cheer before you know who's winning (dont make a sound)"/ It's the thing you hate the most, the thing you hate the most, the thing, you hate, ALMOST!"/Reflections of
a bloated lie, your life stored in your cloudy eye. Now it's time to say goodbye. Stub-a-Dub WILL
NEVER DIE!!"
-----Faith No More/ Mr Bungle

Freddy Chan

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Feb 11, 1996, 3:00:00 AM2/11/96
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MICHAEL JOHN OLIVA (o...@hopi.dtcc.edu) wrote:

: The fact that FF7 is coming out for the PSX in December in Japan and that

: Square is concentrating their future game development on the PSX is official
: information, NOT rumor. Though whether or not any Square games will come
: out for the N64 (or Saturn for that matter) is still just speculation at
: this point.4

Just a note, for fans who want to see tons of pictures of FF7, the latest
Shonen Jump (a Japanese weekly comic magazine) has many glorious pictures
of this game. Unfortunately, the original character designer of the
previous FF series, Yoshitaka Amano didn't involve with this game.

Freddy

Jeremy Balsley

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Feb 11, 1996, 3:00:00 AM2/11/96
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MICHAEL JOHN OLIVA wrote:
>
> On 12 Feb 1996, John Phillips Jr. wrote:
>
> > In article <4fj3hi$1...@cloner4.netcom.com>, davi...@ix.netcom.co says...
> >[CRUNCHIE!]

Hmm...my favorite game Company moves over to the Sony PSX. Guess I'm just gonna
have to get a Playstation...:)

Interesting...I was talking to a friend of mine about this move, and got into an interesting
arguement with him...why should Square not write for the PSX. It all amounts to this one
fact. Some people become so attached to an item...whether it be a game system, a game deck, a
political party, or a computer system. I'll have to analyze this some more.


--
*********************************************************************************
* Jeremy Balsley * "You fought well. I was honored"-Ryu, SFA *
* r...@intersurf.com * "And stay down!"-Gouki, SFA *
* * "To fly...that is all."-Masao Hayashi, Rifts *
*********************************************************************************

MICHAEL JOHN OLIVA

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Feb 11, 1996, 3:00:00 AM2/11/96
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Really? Hmm, that's too bad, I really like the Amano designs. Any word on
who is doing character designs for this one?

MICHAEL JOHN OLIVA

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Feb 11, 1996, 3:00:00 AM2/11/96
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On 12 Feb 1996, John Phillips Jr. wrote:

> In article <4fj3hi$1...@cloner4.netcom.com>, davi...@ix.netcom.co says...
>

> >It looks like Sony has figured out Nintendo's weak spot, and is going
> >for the kill.....No Enix, No square possibly....Nintendo may be in BIG,
> >BIG trouble.
>

> You know, I never thought I'd hear myself say this, but I completely
> agree. As I said in one of my other posts, name me one conceivable reason
> why I should buy a Nintendo 64 with NO Enix and NO Square. I'm sorry, Mario
> 64 isn't a good enough reason to buy a system no matter how good it is.
> But, this is good for us! Think of Final Fantasy on a CD! Or how about
> Chrono Trigger 2 on the PSX? Got goosebumps yet? I do. As it is, Sega's
> got Working Designs and Sony now has Square. If Ninendo doesn't do
> something fast, they maybe heading for a very violent crash.
> You know, it always is possible that Working Designs could start
> working for Nintendo to fill the (very large) hole that Square will leave.
> Also, Enix's US office could open back up. Only time will tell.

Well, WD says they *MIGHT* support the Bulky Drive, but they are going to
have to do A LOT of talking with Nintendo and their may be some potential
problems like censorship. If Nintendo is wise, they won't give WD a lot
of crap...

David Ross

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Feb 12, 1996, 3:00:00 AM2/12/96
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In <4fm50t$2...@solaris.cc.vt.edu> joph...@vt.edu (John Phillips Jr.)
writes:
>
>In article <4fj3hi$1...@cloner4.netcom.com>, davi...@ix.netcom.co
says...
>
>>It looks like Sony has figured out Nintendo's weak spot, and is going
>>for the kill.....No Enix, No square possibly....Nintendo may be in
BIG,
>>BIG trouble.
>
> You know, I never thought I'd hear myself say this, but I
completely
>agree. As I said in one of my other posts, name me one conceivable
reason
>why I should buy a Nintendo 64 with NO Enix and NO Square. I'm sorry,
Mario
>64 isn't a good enough reason to buy a system no matter how good it
is.

My thoughts exactly, and you know what's scary? Who does Mario appeal
to? Yep-the younger generation. And who usually buys the consoles for
younger generation? yep-the parents. And who is surely getting tired of
son and daughters expensive habits? Yep-parents. Get the idea folks?
IMO, Ultra would have sold mostly to the older generation, at least
until its price comes down-which won't be for at least a year after its
launch, hence giving Sony and or Sega<--(yeah right) even more time to
throw more dirt on top of the grave Nintendo is sinking into.


>But, this is good for us! Think of Final Fantasy on a CD! Or how
about
>Chrono Trigger 2 on the PSX? Got goosebumps yet?

Oh yeah! I love the sound of that! Cd is the way for RPG's!


>I do. As it is, Sega's
>got Working Designs and Sony now has Square. If Ninendo doesn't do
>something fast, they maybe heading for a very violent crash.

You heard it here first folks. You better believe it!


> You know, it always is possible that Working Designs could start
>working for Nintendo to fill the (very large) hole that Square will
leave.

I don't think anyone can fill that hole.


>Also, Enix's US office could open back up. Only time will tell.

indeed.

John Phillips Jr.

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Feb 12, 1996, 3:00:00 AM2/12/96
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In article <4fj3hi$1...@cloner4.netcom.com>, davi...@ix.netcom.co says...

>It looks like Sony has figured out Nintendo's weak spot, and is going
>for the kill.....No Enix, No square possibly....Nintendo may be in BIG,
>BIG trouble.

You know, I never thought I'd hear myself say this, but I completely
agree. As I said in one of my other posts, name me one conceivable reason
why I should buy a Nintendo 64 with NO Enix and NO Square. I'm sorry, Mario
64 isn't a good enough reason to buy a system no matter how good it is.

But, this is good for us! Think of Final Fantasy on a CD! Or how about

Chrono Trigger 2 on the PSX? Got goosebumps yet? I do. As it is, Sega's

got Working Designs and Sony now has Square. If Ninendo doesn't do
something fast, they maybe heading for a very violent crash.

You know, it always is possible that Working Designs could start
working for Nintendo to fill the (very large) hole that Square will leave.

Vic Viper

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Feb 12, 1996, 3:00:00 AM2/12/96
to

Does Working Designs actually make games or do they just translate them. Also,
with SCEA stating that they are now committed to bringing RPG's to the states,
will WD take a second look at the PSX?

VV

J. Thaler

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Feb 12, 1996, 3:00:00 AM2/12/96
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John Phillips Jr. (joph...@vt.edu) wrote:
> As I said in one of my other posts, name me one conceivable reason
> why I should buy a Nintendo 64 with NO Enix and NO Square.

Did you read the Square press release? They never claimed that they
would not support the Nintendo 64. They did say they would stop making
games for the NES and SNES, after releasing 5 more. But, nothing says
they wont be making most of their games for N64.


Khallaeon

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Feb 12, 1996, 3:00:00 AM2/12/96
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joph...@vt.edu (John Phillips Jr.) wrote:

>In article <4fj3hi$1...@cloner4.netcom.com>, davi...@ix.netcom.co says...

>>It looks like Sony has figured out Nintendo's weak spot, and is going
>>for the kill.....No Enix, No square possibly....Nintendo may be in BIG,
>>BIG trouble.

> You know, I never thought I'd hear myself say this, but I completely

>agree. As I said in one of my other posts, name me one conceivable reason

>why I should buy a Nintendo 64 with NO Enix and NO Square. I'm sorry, Mario
>64 isn't a good enough reason to buy a system no matter how good it is.
>But, this is good for us! Think of Final Fantasy on a CD! Or how about
>Chrono Trigger 2 on the PSX? Got goosebumps yet? I do. As it is, Sega's
>got Working Designs and Sony now has Square. If Ninendo doesn't do
>something fast, they maybe heading for a very violent crash.
> You know, it always is possible that Working Designs could start
>working for Nintendo to fill the (very large) hole that Square will leave.
>Also, Enix's US office could open back up. Only time will tell.

Haha....watch when U64 sends their architecture to Square, Enix,
and Working Designs that they sign up....I doubt it, but there's not
much that'll save em... They need some good games to prove
themselves before anyone will sign up... I dunno...I'm saving *MY*
money and waiting for the descisions...I hope that Square don't go for
any other systems, and that they don't make different games for both
and make us choose...(that'll suck!)


Khallaeon Dragon - ~A Fortunate One~
===---+ (UDIC) +---===


Khallaeon

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Feb 12, 1996, 3:00:00 AM2/12/96
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reed...@uci.edu

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Feb 12, 1996, 3:00:00 AM2/12/96
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Freddy Chan wrote:

> Just a note, for fans who want to see tons of pictures of FF7, the latest
> Shonen Jump (a Japanese weekly comic magazine) has many glorious pictures
> of this game. Unfortunately, the original character designer of the
> previous FF series, Yoshitaka Amano didn't involve with this game.
>
>
> Freddy

Can anyone post these pics somewhere? Thanks in advance...

Reed

Michael P Collins

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Feb 12, 1996, 3:00:00 AM2/12/96
to
Excerpts from netnews.rec.games.video.nintendo: 12-Feb-96 Re: it's
OFFICIAL FF7 comin.. by John Phillips Jr.@vt.edu
> You know, it always is possible that Working Designs could start
> working for Nintendo to fill the (very large) hole that Square will leave.
> Also, Enix's US office could open back up. Only time will tell.

Uhhh...Last time I checked, Working Designs only translates the games,
doesn't actually write any new ones.
Michael Collins, mc...@andrew.cmu.edu
Overworked, Overstressed, Underslept, Underfed - Undergrad


Peter

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Feb 12, 1996, 3:00:00 AM2/12/96
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How does this help anyone in America if Square follows its recent trend
of not translating games?

MICHAEL JOHN OLIVA

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Feb 12, 1996, 3:00:00 AM2/12/96
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On Sun, 11 Feb 1996, Jeremy Balsley wrote:

> MICHAEL JOHN OLIVA wrote:


> >
> > On 12 Feb 1996, John Phillips Jr. wrote:
> >
> > > In article <4fj3hi$1...@cloner4.netcom.com>, davi...@ix.netcom.co says...

> > >[CRUNCHIE!]
>
> Hmm...my favorite game Company moves over to the Sony PSX. Guess I'm just gonna
> have to get a Playstation...:)
>
> Interesting...I was talking to a friend of mine about this move, and got into an interesting
> arguement with him...why should Square not write for the PSX. It all amounts to this one
> fact. Some people become so attached to an item...whether it be a game system, a game deck, a
> political party, or a computer system. I'll have to analyze this some more.

See, this is one thing I don't understand. I thought it was generally
acknowledged that the games make a system and that you buy the system
that has the games you like on it. So why all these feelings of anger and
betrayal? Some people act like Nintendo and Square were people in a
marriage or something. I guess it's something to do with ingroups and
outgroups and people like to feel like they belong to a group, even if
it's buying a video game system. Which probably also accounts for all the
"My system is better than yours..." bashing.

Humans can be so puzzling sometimes. :)

MICHAEL JOHN OLIVA

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Feb 12, 1996, 3:00:00 AM2/12/96
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True, but as you probably know, there is NEVER any shortage of Japanese
RPGs that didn't make it to the US to go back and translate.

MICHAEL JOHN OLIVA

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Feb 12, 1996, 3:00:00 AM2/12/96
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On Mon, 12 Feb 1996, Vic Viper wrote:

> John Phillips Jr. wrote:
> >
> > In article <4fj3hi$1...@cloner4.netcom.com>, davi...@ix.netcom.co says...
> >

> > >It looks like Sony has figured out Nintendo's weak spot, and is going
> > >for the kill.....No Enix, No square possibly....Nintendo may be in BIG,
> > >BIG trouble.
> >
> > You know, I never thought I'd hear myself say this, but I completely
> > agree. As I said in one of my other posts, name me one conceivable reason
> > why I should buy a Nintendo 64 with NO Enix and NO Square. I'm sorry, Mario
> > 64 isn't a good enough reason to buy a system no matter how good it is.
> > But, this is good for us! Think of Final Fantasy on a CD! Or how about
> > Chrono Trigger 2 on the PSX? Got goosebumps yet? I do. As it is, Sega's
> > got Working Designs and Sony now has Square. If Ninendo doesn't do
> > something fast, they maybe heading for a very violent crash.

> > You know, it always is possible that Working Designs could start
> > working for Nintendo to fill the (very large) hole that Square will leave.
> > Also, Enix's US office could open back up. Only time will tell.
>

> Does Working Designs actually make games or do they just translate them. Also,
> with SCEA stating that they are now committed to bringing RPG's to the states,
> will WD take a second look at the PSX?
>
> VV

Working Designs just translates games. If they did anything for the N64,
most likely it would be something from Enix or some other company. And I
doubt that WD will do games for Sony, Vic was really turned off by their
attitudes when he approached them about Arc the Lad last year, but you
can ask him yourself. He frequents rec.games.video.sega

MICHAEL JOHN OLIVA

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Feb 12, 1996, 3:00:00 AM2/12/96
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On 12 Feb 1996, J. Thaler wrote:

> John Phillips Jr. (joph...@vt.edu) wrote:

> > As I said in one of my other posts, name me one conceivable reason
> > why I should buy a Nintendo 64 with NO Enix and NO Square.
>

> Did you read the Square press release? They never claimed that they
> would not support the Nintendo 64. They did say they would stop making
> games for the NES and SNES, after releasing 5 more. But, nothing says
> they wont be making most of their games for N64.

Funny, that's not the way I read it. Maybe we didn't read the same press
release.

MICHAEL JOHN OLIVA

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Feb 12, 1996, 3:00:00 AM2/12/96
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On Mon, 12 Feb 1996, Peter wrote:

> How does this help anyone in America if Square follows its recent trend
> of not translating games?

Oh they will release this one. I am 99% certain of it. It's not like
Squaresoft has much else to translate in the next year. And besides, Sony
would be INSANE to pass this opportunity up, even in the US.

Eggnog

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Feb 13, 1996, 3:00:00 AM2/13/96
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All right you primitive screwheads, listen up! (tha...@wwa.com (J.
Thaler) said:)

>John Phillips Jr. (joph...@vt.edu) wrote:
>> As I said in one of my other posts, name me one conceivable reason
>> why I should buy a Nintendo 64 with NO Enix and NO Square.
>
>Did you read the Square press release? They never claimed that they
>would not support the Nintendo 64. They did say they would stop making
>games for the NES and SNES, after releasing 5 more. But, nothing says
>they wont be making most of their games for N64.

Yeah, this could just be a big plan to bide their time and get
experiance on the SGI machines for the U64. Months of "making" a "top
secret" game for the Playstation could just result in the worlds
greatest game on the U64. Square of America and Square of Japan could
team up and make one kick ass game. But, I know I'm probably just
setting all you up for a big let down. I am not going to buy a
Playstation for the express purpose of playing FF7, which probably has
very little chance of showing up here anyway.

Eggnog

Sexton Furnival

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Feb 13, 1996, 3:00:00 AM2/13/96
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Re: it's OFFICIAL FF7 coming to PSX DEC 1996 (Japan)

>> You know, it always is possible that Working Designs could start
>> working for Nintendo to fill the (very large) hole that Square will leave.
>> Also, Enix's US office could open back up. Only time will tell.
>
>Well, WD says they *MIGHT* support the Bulky Drive, but they are going to
>have to do A LOT of talking with Nintendo and their may be some potential
>problems like censorship. If Nintendo is wise, they won't give WD a lot
>of crap...

well, for one thing WD doesn't do original software, they do ports, and this
means that they would need a pile of good RPGs from japan to fill the hole up.

1. they're busy on saturn. what, 5 games in the works right now? [yay!]
2. wd refuses, flat out, to do carts. that's why we never saw them on SNES
even though sfc was bursting with rpg's.

MICHAEL JOHN OLIVA

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Feb 13, 1996, 3:00:00 AM2/13/96
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Yeah, uhuh, sure right. And Nintendo would risk having millions of people
go out and buy a Playstation instead of their system just for this little
smokescreen game? I don't think so. Square is HUGE in Japan and a lot of
Japanese will go where Square goes. As for FF7 in the Us, oh I beg to
differ. I will bet anything it will be coming to the US. Squaresoft isn't
exactly bogged down with projects in the US of late, and Sony would be
INSANE to pass this opportunity up. Anyway, word is FF7 will be out in
the US early to mid '97.

Sexton Furnival

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Feb 13, 1996, 3:00:00 AM2/13/96
to
Re: it's OFFICIAL FF7 coming to PSX DEC 1996 (Japan)

>Really? Hmm, that's too bad, I really like the Amano designs. Any word on
>who is doing character designs for this one?

[mumbling, hands clasped in prayer] fujishima kousuke fujishima kousuke
fujishima kousuke fujishima kousuke fujishima kousuke ...

B Morphin

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Feb 13, 1996, 3:00:00 AM2/13/96
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MICHAEL JOHN OLIVA <o...@hopi.dtcc.edu> writes:

> Anyway, word is FF7 will be out in
>the US early to mid '97.


Oh I'm holding my breath. By mid '97 we may be traveling to other
planets for vacation.

BH

blake fischer

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Feb 13, 1996, 3:00:00 AM2/13/96
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> Yeah, this could just be a big plan to bide their time and get
> experiance on the SGI machines for the U64. Months of "making" a "top
> secret" game for the Playstation could just result in the worlds
> greatest game on the U64. Square of America and Square of Japan could
> team up and make one kick ass game. But, I know I'm probably just
> setting all you up for a big let down. I am not going to buy a
> Playstation for the express purpose of playing FF7, which probably has
> very little chance of showing up here anyway.

> Eggnog

Wait Scullym don't you recognize the men in black?

Whoah! Anyways, it would be stupid to buy a playstation RIGHT NOW for
RPG's coming out later. Sony has already committed to beyond the Beyond
and Arc so if those sell well I'd be willing to bet that FF7 will
DEFINITELY be ported over. If Square won't do it, perhaps Sony will.
Sont has already basically stated that they may have been wrong and they
are testing the waters. If those tests (not testes mind you) succeed then
I'm sure we're going to get quite a few RPG's over here on our trusty 'ol
PSX's. (yeah!)

Blake the emancipated STU


John Even III

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Feb 13, 1996, 3:00:00 AM2/13/96
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In <ol7nul_00...@andrew.cmu.edu> Michael P Collins <mc...@andrew.cmu.edu> writes:

>Excerpts from netnews.rec.games.video.nintendo: 12-Feb-96 Re: it's
>OFFICIAL FF7 comin.. by John Phillips Jr.@vt.edu

>> You know, it always is possible that Working Designs could start
>> working for Nintendo to fill the (very large) hole that Square will leave.
>> Also, Enix's US office could open back up. Only time will tell.

>Uhhh...Last time I checked, Working Designs only translates the games,


>doesn't actually write any new ones.

they also said they will only develop for cd systems because they have
lost a lot of money on cartridges in the past

--
-------------------------------------------------------------------------------
>eve...@iastate.edu< http://www.public.iastate.edu/~evenflw
-------------------------------------------------------------------------------

MICHAEL JOHN OLIVA

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Feb 13, 1996, 3:00:00 AM2/13/96
to

Hmm, well then what do you suggest we do in the meantime? It's not like
there's going to be a huge flood of RPGs between now and then.

Besides, by the looks of it, the game will DEFINATELTY by worth the wait.

Jeffrey L. Powell

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Feb 14, 1996, 3:00:00 AM2/14/96
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MICHAEL JOHN OLIVA (o...@hopi.dtcc.edu) wrote:

: Well, Vic at WD did say he'd consider developing for the Bulky Drive, if
: he can work things out with Nintendo. Appartently, the Bulky disks are
: also signifigantly cheaper than cartridges to produce. I don't understand
: why Nintendo didn't just make the bulky disks the main format for their
: system rather than an add-on. Also there is the question of whether the
: Bulky Drive will even come out in the US, other disk drives Nintendo made
: for their Japanese systems never made it here because NOA was concerned
: about piracy.

1. If the bulky drive was standard, the N64 wouldn't be below the magic $250 price point.

2. Piracy in the U.S. does not even come close to that present in Japan.

--
How do I sign up for one of those 3 hour tours?

christian gadeken,

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Feb 14, 1996, 3:00:00 AM2/14/96
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<Blink, blink> Has he done any game char designs? What?

Actually, I can think of one manga type who's done game design...

Shirow Masamune Shirou Masamune Shirow Masamune Shirou Masamune
Shirou Masamune.....

MICHAEL JOHN OLIVA

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Feb 14, 1996, 3:00:00 AM2/14/96
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On 13 Feb 1996, John Even III wrote:

> In <ol7nul_00...@andrew.cmu.edu> Michael P Collins <mc...@andrew.cmu.edu> writes:
>
> >Excerpts from netnews.rec.games.video.nintendo: 12-Feb-96 Re: it's
> >OFFICIAL FF7 comin.. by John Phillips Jr.@vt.edu
> >> You know, it always is possible that Working Designs could start
> >> working for Nintendo to fill the (very large) hole that Square will leave.
> >> Also, Enix's US office could open back up. Only time will tell.
>
> >Uhhh...Last time I checked, Working Designs only translates the games,
> >doesn't actually write any new ones.
>
> they also said they will only develop for cd systems because they have
> lost a lot of money on cartridges in the past

Well, Vic at WD did say he'd consider developing for the Bulky Drive, if

Michael J. Messina

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Feb 15, 1996, 3:00:00 AM2/15/96
to
Peter (pro...@cello.gina.calstate.edu) wrote:
: How does this help anyone in America if Square follows its recent trend
: of not translating games?

Actually this may help the cause greatly.
With the cost of CD's being much less to manufacture they may be less reluctant
to translate games.
They can make a game for an audience of 100,000 and still make a profit.
I would think that the ~$30/cartridge production cost would have been one
of the major reasons square wouldn't translate a game they're unsure of.
Not to mention the costs of making the new ROMS, burning tests, debugging, etc.
To make 100,000 cartridges calls for an initial outlay of $3,000,000.
That's risking alot of money.
An initial production run of 100,000 cd's calls for an outlay of < $100,000.
Burning beta cd's is alot easier and cheaper than beta roms.

mike
--
Michael J. Messina
Network and Systems Administrator | The Walt Disney Studios
mes...@bvve.disney.com | Buena Vista Visual Effects

Nick Zitzmann

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Feb 16, 1996, 3:00:00 AM2/16/96
to
In article <4fm50t$2...@solaris.cc.vt.edu>, joph...@vt.edu (John Phillips
Jr.) wrote:

> You know, I never thought I'd hear myself say this, but I completely

> agree. As I said in one of my other posts, name me one conceivable reason

> why I should buy a Nintendo 64 with NO Enix and NO Square. I'm sorry, Mario
> 64 isn't a good enough reason to buy a system no matter how good it is.
> But, this is good for us! Think of Final Fantasy on a CD! Or how about
> Chrono Trigger 2 on the PSX? Got goosebumps yet? I do. As it is, Sega's
> got Working Designs and Sony now has Square. If Ninendo doesn't do
> something fast, they maybe heading for a very violent crash.

And in another press release recently posted to alt.games.final-fantasy,
Square followed up saying that they would stop developing _Super_Nintendo_
games (they already stopped developing Nintendo games with Rad Racer II
and FF I, they stopped developing/marketing Game Boy games with FFL
III/SaGa III and FFA, and I don't think they have any plans to support the
Virtual Boy), but they _didn't_ say that they were not going to make
_Ultra_64_ games.

In fact, all they had against the Ultra 64 was that it was cartridge-based
instead of CD-based. Nintendo _was_ originally going to make a CD-ROM
based system for the Super Nintendo similar to Sega's Sega CD system, but
backed out at the last second when they found out that CD-ROMs were too
slow at the time (since at the time, there were only double-speed
mechanisms available.) The CD-ROM system is fine, IMHO, but people are
starting to abuse things now. It used to be that games could fit on a
single CD-ROM disk, but now look at stuff like Sierra's new game -
"Phantasmagoria" - comes on all of 6-7 CDs.

Oh, yeah, and Nintendo claims that the reason the Ultra 64 didn't come out
in Fall of last year is because they wanted to give developers time to
work on games. That may be true, but if it's been delayed for so long so
far, they're probably still working on things and issues. That's typical
of Nintendo, but in the long run, that was the better approach - the Sega
Genesis was released too early and look at how the Super Nintendo was much
better than it was even when the 32X was released.

That's just what I think, anyways...

> You know, it always is possible that Working Designs could start
> working for Nintendo to fill the (very large) hole that Square will leave.
> Also, Enix's US office could open back up. Only time will tell.

But Enix _is_ the American office - they're called "Chun Soft" in Japan, I
believe.

Nick Zitzmann http://orion.edmonds.wednet.edu/
1:343/218 (FidoNet)
nick...@eskimo.com (InterNet) Does Jimi Hendrix use a
NickZMan (eWorld) Purple Hayes?
Does Chris Cornell use a
SupraUnknown?

Dr. D. Donut

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Feb 18, 1996, 3:00:00 AM2/18/96
to
In article <Pine.D-G.3.91.96021...@hopi.dtcc.edu>,

MICHAEL JOHN OLIVA <o...@hopi.dtcc.edu> wrote:

> > Just a note, for fans who want to see tons of pictures of FF7, the latest
> > Shonen Jump (a Japanese weekly comic magazine) has many glorious pictures
> > of this game. Unfortunately, the original character designer of the
> > previous FF series, Yoshitaka Amano didn't involve with this game.
> >
> >
> > Freddy
>

> Really? Hmm, that's too bad, I really like the Amano designs. Any word on
> who is doing character designs for this one?

Actually, Amano-san is going to be doing character designs. The
illustrations of characters in Jump were sketches done by another artists,
though. I'm guessing Square did this because it was easier to make wire
frames and polygon characters using this artist's drawings than Amano's
trademark wispy, indefinite lines. (Can you imagine some poor nut trying
to make detailed polygon models using Amano's illustrations? Shudder.)

Dr. Duncan Donut, Tokyo

MICHAEL JOHN OLIVA

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Feb 18, 1996, 3:00:00 AM2/18/96
to
On 14 Feb 1996, Jeffrey L. Powell wrote:

> MICHAEL JOHN OLIVA (o...@hopi.dtcc.edu) wrote:
>

> : Well, Vic at WD did say he'd consider developing for the Bulky Drive, if

> : he can work things out with Nintendo. Appartently, the Bulky disks are
> : also signifigantly cheaper than cartridges to produce. I don't understand
> : why Nintendo didn't just make the bulky disks the main format for their
> : system rather than an add-on. Also there is the question of whether the
> : Bulky Drive will even come out in the US, other disk drives Nintendo made
> : for their Japanese systems never made it here because NOA was concerned
> : about piracy.
>

> 1. If the bulky drive was standard, the N64 wouldn't be below the magic $250 price point.

Yeah, I know. :(

> 2. Piracy in the U.S. does not even come close to that present in Japan.

The Japanese seem to have a different attitude on piracy though. They
sort of turn the other way. The double VCR deck and DAT both took much
longer to make it to the US than they did to Japan due to piracy concerns.

Some of that may be starting to change though, I believe they stopped
renting CDs not to long ago in Japan and started charging a royaltee fee on
them to try to make up for losses of profit due to piracy.

Nick Zitzmann

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Feb 19, 1996, 3:00:00 AM2/19/96
to
In article <4fnk3m$7...@kirin.wwa.com>, tha...@wwa.com (J. Thaler) wrote:

> Did you read the Square press release? They never claimed that they
> would not support the Nintendo 64. They did say they would stop making
> games for the NES and SNES, after releasing 5 more. But, nothing says
> they wont be making most of their games for N64.

Did you read Tat's last post about this? To summerize it, it said that:

* Square would ditch Nintendo as soon as all of its current Super Nintendo
projects are complete and head over to the PlayStation for development and
future releases, and
* Nintendo is 300,000 units short of releasing the Nintendo64 on time in
Japan, which means that it could be delayed another quarter or so
worldwide.

Personally, I'm thinking of buying a PlayStation and passing up the U64.
The only thing I'd be missing is Zelda IV and a controller with two
joysticks. (But at least I'd get a Select button with the PSX...)

Nick Zitzmann http://orion.edmonds.wednet.edu/
1:343/218 (FidoNet)

nick...@eskimo.com (InterNet) "We were always encouraging
NickZMan (eWorld) Apple to tell [the public]
that it [the Macintosh] was
for all of us."
- Bill Gates

Hugh L King

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Feb 20, 1996, 3:00:00 AM2/20/96
to
In article <4fq99b$c...@reader2.ix.netcom.com> q...@ix.netcom.com(B Morphin ) writes:
>From: q...@ix.netcom.com(B Morphin )
>Subject: Re: it's OFFICIAL FF7 coming to PSX DEC 1996 (Japan)
>Date: 13 Feb 1996 15:04:11 GMT

> MICHAEL JOHN OLIVA <o...@hopi.dtcc.edu> writes:

>> Anyway, word is FF7 will be out in
>>the US early to mid '97.


>Oh I'm holding my breath. By mid '97 we may be traveling to other
>planets for vacation.

>BH

Yeah, you never know, the N64 might even be out then...

Hugh King

Mike Still

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Feb 22, 1996, 3:00:00 AM2/22/96
to
Torbjorn wrote:
>
> >2. Piracy in the U.S. does not even come close to that present in Japan.
>
> How do you know that??????
> /TJ

I'm not sure about Japan, but in Taiwan, there are video game parlors
where you can go in with a few blank disks and walk out with copies of
the newest video games. It was so bad a couple of years ago, Sega only
sold about 300 legitimate copies of Sonic and Knuckles.


Mike

Mike Still

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Feb 22, 1996, 3:00:00 AM2/22/96
to
Nick Zitzmann wrote:
>
> In article <4fm50t$2...@solaris.cc.vt.edu>, joph...@vt.edu (John Phillips
> Jr.) wrote:
>
> > You know, I never thought I'd hear myself say this, but I completely
> > agree. As I said in one of my other posts, name me one conceivable reason
> > why I should buy a Nintendo 64 with NO Enix and NO Square. I'm sorry, Mario
> > 64 isn't a good enough reason to buy a system no matter how good it is.
> > But, this is good for us! Think of Final Fantasy on a CD! Or how about
> > Chrono Trigger 2 on the PSX? Got goosebumps yet? I do. As it is, Sega's
> > got Working Designs and Sony now has Square. If Ninendo doesn't do
> > something fast, they maybe heading for a very violent crash.

Actually, this may be for the best for RPG fans. Since Nintendo has
lost Square (until the Bulky Drive comes out), they will be forced to go
to another company for RPGs. Inevitably they are going to go to Enix.
I have a feeling that we will be seeing Dragon's Quest 7 (maybe 6) over
here. Nintendo is translating a great Enix action RPG that will be out
here this spring (Genesis (Nice name for an SNES game, eh?)).


Mike

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