CAPCOM IS A DREAM TEAM MEMBER!!!
This quote was taken from EDGE magazine March 1996, in an
interview with Akio Sakai, Capcom of Japan's head of the consumer software
division.
" We will develop games on U64 which take into consideration
Nintendo's present market, ie children. However, that does not
rule out the possibility of converting games like X-men and
Resident Evil. The machine hasn't been released yet so we don't
know which age group Nintendo are targeting, but we are developing
some completely ORIGINAL concepts for Ultra 64 at the moment."
So, it seems that the N64 will be getting one of the best software
producers to produce top quality games for their machine (including PSX
and Saturn softs).We told you to have faith in Mario, as he will bring us
the future. May Mario bless you all on Sept. 30.!
The Mario Monks
> " We will develop games on U64 which take into consideration
> Nintendo's present market, ie children. However, that
> rule out the possibility of converting games like X-men and
> Resident Evil. The machine hasn't been released yet so we
> know which age group Nintendo are targeting, but we are
> some completely ORIGINAL concepts for Ultra 64 at the moment."
But Capcom probably will make their only important game, Breath of Fire
III, for the PSX...
--
***FINAL FANTASY VII FF7 FF7 FF7 FF7 FF7 FF7 FF7 FF7 FF7 FF7***
The PlayStation is used as the platform!
An awesome production by using the PlayStation!!
FF7 Pics: http://www.spin.ad.jp/square/ff7/ff_en.html
>
> CAPCOM IS A DREAM TEAM MEMBER!!!
>
> This quote was taken from EDGE magazine March 1996, in an
> interview with Akio Sakai, Capcom of Japan's head of the consumer software
> division.
>
> " We will develop games on U64 which take into consideration
> Nintendo's present market, ie children. However, that does not
> rule out the possibility of converting games like X-men and
> Resident Evil. The machine hasn't been released yet so we don't
> know which age group Nintendo are targeting, but we are developing
> some completely ORIGINAL concepts for Ultra 64 at the moment."
>
> So, it seems that the N64 will be getting one of the best software
> producers to produce top quality games for their machine (including PSX
> and Saturn softs).We told you to have faith in Mario, as he will bring us
> the future. May Mario bless you all on Sept. 30.!
>
> The Mario Monks
Yeah, but I'm playing SFA, X-Men, and Vampire Hunter NOW on my Saturn.
Even if these games come out on N64, I don't see how they could be any
better. BTW, Sept. 30th is a long ways away...
The SaturnSamurai...
Capcom is not a member of Nintendo's dream team; Capcom is just a 3rd
party developer for Nintendo.
Being a member of N64 "Dream Team" means that that developer will
develop something exclusive for N64. Capcom has no intension of
developing anything exclusive for the N64.
Personally, I am surprised that Capcom signed with Nintendo at all;
the overstocking of SF2 carts nearly destroyed Capcom couple years
ago. Just don't expect heavy supports from Capcom, since it would be
against Capcom's own financial interests to support a cart machine.
>
Their "only important game" ??
Have you every played Darkstalkers II - Nightwarriors (Vampire Hunter) ??
Although it was in limited release in the arcades, almost everyone I've
talked to who has played it agrees it's the best 2D fighting game out there.
Everyone should try to get a peek at this game on the Saturn. It is
definitely Capcom's most impressive programming feat yet - and I do mean
VERY impressive (blows away X-men and SFA...). Because of the impressive
graphics and huge variety of moves/supermoves in the arcade, I really
thought that something would get lost in the translation. Somehow, Capcom
managed to keep everything intact and bring home a perfect port.
>
> CAPCOM IS A DREAM TEAM MEMBER!!!
>
> This quote was taken from EDGE magazine March 1996, in an
> interview with Akio Sakai, Capcom of Japan's head of the consumer software
> division.
>
> " We will develop games on U64 which take into consideration
> Nintendo's present market, ie children. However, that does not
> rule out the possibility of converting games like X-men and
> Resident Evil. The machine hasn't been released yet so we don't
> know which age group Nintendo are targeting, but we are developing
> some completely ORIGINAL concepts for Ultra 64 at the moment."
>
> So, it seems that the N64 will be getting one of the best software
> producers to produce top quality games for their machine (including PSX
> and Saturn softs).We told you to have faith in Mario, as he will bring us
> the future. May Mario bless you all on Sept. 30.!
>
> The Mario Monks
Hey look! It's the guy who can't stand the fact that Nintendo isn't as
good as it used to be!! Joy!!
Capcom is making Mega Man, SF, and all the rest for the PS and Saturn.
The only game that will be an N64 exclusive is supposedly SF3, but seeing
as how SFA 2is supposed to come out, I don't see this game in the future.
Also, it won't be a system only exclusive.
Face it, Mario Monks, Nintendo just isn't the best. Go brag on the
nintendo newsgroup with the rest of the whiners who are complaining about
FF7. Oh, and don't be so sure about Sept. release date! ;)
Lee
>
> CAPCOM IS A DREAM TEAM MEMBER!!!
> This quote was taken from EDGE magazine March 1996, in an
>interview with Akio Sakai, Capcom of Japan's head of the consumer software
>division.
> " We will develop games on U64 which take into consideration
> Nintendo's present market, ie children. However, that does not
> rule out the possibility of converting games like X-men and
> Resident Evil. The machine hasn't been released yet so we don't
> know which age group Nintendo are targeting, but we are developing
> some completely ORIGINAL concepts for Ultra 64 at the moment."
> So, it seems that the N64 will be getting one of the best software
>producers to produce top quality games for their machine (including PSX
>and Saturn softs).We told you to have faith in Mario, as he will bring us
>the future. May Mario bless you all on Sept. 30.!
> The Mario Monks
The fact that Capcom has been able to steadily turnout a SF spinoff of
some sort makes them consistent, but not necessarily quality in my
book. I am truly tired of the 2D SF style fighter. Resident Evil
represents the exception to the rule at this point in time until we
see what else Capcom has lined up for the future.
When Capcom's head of consumer software mentioned children in your
quote above, I just had to groan. A picture of a Barney the Dinosaur
game popped into my head. Sure, he'd be gorgeously rendered in 3D,
but it's still Barney :p
By the way, magnetic disks and cartridges aren't economical -- sure,
hard-wired games are faster -- and cost a ton of money. CDs are
the absolute best medium between storage, speed and cost.
So, stop being stupid ... you're giving me a headache.
Jay
har dee har har! I wonder what Resident Evil will look like on the N64?
It will probably be re-titled "Resident Bad guys" and when you shoot a
zombie, flowers will burst out of your fire hose (Nintendo censorship) and
flowers will ooze out of the zombie you've just laid to waste (Nintendo
censorship agian). Loaded for the N64 will be renamed "Blanks" and the
game will also be slightly altered, your charicters, all members of the
Sesame Street gang, will be shooting people with super soakers leaving
them wet messes!! Ha ha!
Jeremy
Hanson
>When Capcom's head of consumer software mentioned children in your
>quote above, I just had to groan. A picture of a Barney the Dinosaur
>game popped into my head. Sure, he'd be gorgeously rendered in 3D,
>but it's still Barney :p
Ohmigosh. You think "Dinosaurs will fly" refers to a clone of
Panzer Dragoon with Barney in the lead role...
Now there's a nominee for best video game music...:)
Jaliya
>ja...@tenchi.iii.net (Jay Levy) wrote:
>>Just because they are a member doesn't mean they will be creating games
>>for the system. Hmmmm ... Square was a member, too ... right??? What
>>happened there??? You see, N takes a very dictatorial view of the
>>game world. If Capcom were to make a game for the N64, N feels no one
>>else should have it. Game companies disagree, therefore they aren't
>>making games for the N64 in the same number they are for the PS.
>I've heard that Sony has similar dictatorial tendencies and required
>exclusivity clauses from its first licensees as well. This is a
>business decision that is deemed necessary at launch. And how many
>good publishers are there (beside Square) who aren't on the dream team
>anyway?
Namco, UBI-soft, Xing, tonkinhouse, Jaleco, Bullfrog, New Corp,
Psygnosis, SPS, Konami, Taito, Atlus, Midway, Crystal Dynamics, just
to name a few from the top of my head...
And besides it's pretty unimportant if they are "members"..They could
be providing Nintendo lip-service without actually making lots of
games...Show me a release schedule...and we could see how commited the
3rd parties REALLY are!
>>By the way, magnetic disks and cartridges aren't economical -- sure,
>>hard-wired games are faster -- and cost a ton of money. CDs are
>>the absolute best medium between storage, speed and cost.
>Speed? Ha ha ha! With a 2X speed CD-ROM? And other than RR and
>Tekken (which were specially priced launch titles), you save $10 on
>average between CD's and carts (even less for the Saturn). You'd have
>to buy lots of CD games to make up for the added price of a CD-ROM
>drive on the N64 before you ended in the black.
Is it correct of me to assume by this that you do not intend to buy
lots of games for then N64???? If its $10 (or more) per game it
wouldn't be to many...and besides I am willing to bet you that a
writable drive like the 64DD is MORE EXPENSIVE to produce than a std.
CD-ROM drive...
/TJ
Hanson
> Personally, I am surprised that Capcom signed with Nintendo at all;
> the overstocking of SF2 carts nearly destroyed Capcom couple years
> ago. Just don't expect heavy supports from Capcom, since it would be
> against Capcom's own financial interests to support a cart machine.
You mean from the company that brought you the hugely successful Mega
Man franchise (what's it up to, MCMLVII now)? The company that
released Breath of Fire II after letting Square distribute BoF, a game
Capcom created? SSF2 was Capcom's fault -- if they hadn't tried to
come out with the same game for the third time, people (esp. those who
owned the first two) might have bought it.
Hanson
>>And besides it's pretty unimportant if they are "members"..They could
>>be providing Nintendo lip-service without actually making lots of
>>games...Show me a release schedule...and we could see how commited the
>>3rd parties REALLY are!
>Point taken. But to spend all that money on those development kits --
>isn't that fiscally irresponsible?
Thats, right, and for any major software company to NOT look closely
at the Goliath of videogames new console...would be really fiscally
irresponisble. But getting a couple of development kits is
peanut-money compared to game-production, salaries, time, production,
marketing,packaging, distribution, etc...
>>Is it correct of me to assume by this that you do not intend to buy
>>lots of games for then N64???? If its $10 (or more) per game it
>>wouldn't be to many...and besides I am willing to bet you that a
>>writable drive like the 64DD is MORE EXPENSIVE to produce than a std.
>>CD-ROM drive...
>>/TJ
>Nintendo (or at least Miyamoto) has stated that one of the goals of
>the N64 is to emphasize quality over quantity. They do not want a
>replay of the Atari 2600, where there were so many bad games that they
>just killed the market. The NES and SNES were produced during a
>gaming boom -- the N64 will be released during a down cycle in the
>industry. So I don't think that I could buy "lots" of games, even if
>I had the money, because there won't be "lots" of games. Nintendo
>will be looking in on third party games as they are developing to make
>sure that they hit one out of the park every time (which has me
>stratching my head about Acclaim). You'll never have to worry about
>American Laser Games producing crap for the N64. Can't give you a
>definitive answer about the cost of producing the 64DD -- however,
>since the disks will be proprietary, Nintendo can -- all together now
>-- *make up the difference with the software*.
>Hanson
Hanson, I hope you're right, but I see no logic reason why quality
should be guaranteed just because it's proprietary...And does software
quality really mean the same thing for everyone??? I think the safest
bet is to have plenty of software so you could pick your favorites
according, to preference, age, taste or whatever..I rather have 50
killer games and 50 junk-games (which I don't buy of course!!) than 10
killer games and no junk-games....
/TJ
.
><<<that does not rule out the possibility of converting games like X-men and
>Resident Evil>>>
>har dee har har! I wonder what Resident Evil will look like on the N64?
>It will probably be re-titled "Resident Bad guys" and when you shoot a
>zombie, flowers will burst out of your fire hose (Nintendo censorship) and
>flowers will ooze out of the zombie you've just laid to waste (Nintendo
>censorship agian). Loaded for the N64 will be renamed "Blanks" and the
>game will also be slightly altered, your charicters, all members of the
>Sesame Street gang, will be shooting people with super soakers leaving
>them wet messes!! Ha ha!
>Jeremy
Hahahahahaha! That was funny! Worst of all, I think it will be true :)
Michael
I never want Poor Game likes Great Circus Mystery :p
--
+---------------------------------------------------------+
|Shogo Iwai AKA Bururun(Game Designer)@ Fantastic Factory |
|E-Mail: bur...@interlink.or.jp |(Videogame Company)|
| jp00...@jp.interramp.com | Urayasu, Chiba |
+-------------------------------------+-------------------+
On Sat, 2 Mar 1996, terrell gibbs wrote:
> In article <4gqe09$p...@news.nevada.edu>, ri...@nevada.edu (Danielle Rios) wrote:
>
> : Hey if the ultra doesnt come out in september will all of you damn mario
> : monks go to hell?
>
> You aren't keeping up with Nintendo's delays. It now looks like the N64
> won't reach the US until X-Mas (now is that X-Mas '96 or '97?)
>
>