Theft resolves before regular hand/weapon strikes afaik. Does that mean
that if I theft a vampire to zero blood, he burns before resolving his
strike?
Incorrect.
Theft resolves because strikes resolve before damage is healed.
For Example, Ulugh Beg, who has 10 blood, Theft of Vitae for 2 at
superior while in combat with Hector Soza, who has 4 blood. Hector
plays Pushing the Limit for 4 damage.
So both strikes resolve, Ulugh Beg goes up to 12 blood (but since his
capacity is only 10 the excess spills off) and Hector Soza inflicts 4
damage on Ulugh.
Now we handle damage, Ulugh's strike didn't inflict any damage so
Hector doesn't have to worry about going to torpor. Hector's strike
on the other hand inflicted 4 damage which Ulugh must handle or he is
going to go to torpor.
The easiest way for most vampires to handle damage is to burn blood to
heal it. So Ulugh Beg would burn 4 blood to heal 4 damage.
Make sense?
Comments Welcome,
Norman S. Brown, Jr
XZealot
Archon of the Swamp
... or Hector (who actually has only 2 blood) has Anathema.
To better illustrate the Anathema question.
> So both strikes resolve, Ulugh Beg goes up to 12 blood (but since his
> capacity is only 10 the excess spills off) and Hector Soza inflicts 4
> damage on Ulugh.
... so Hector, who had only two blood to begin with, is now empty, so he burns
(and pool is awarded).
But Ulugh still has damage to deal with.
So continue...
> Now we handle damage, Ulugh's strike didn't inflict any damage so
> Hector doesn't have to worry about going to torpor. Hector's strike
> on the other hand inflicted 4 damage which Ulugh must handle or he is
> going to go to torpor.
> The easiest way for most vampires to handle damage is to burn blood to
> heal it. So Ulugh Beg would burn 4 blood to heal 4 damage.
... so Ulugh burns 4 blood to heal the damage, leaving him at 6. As combat ends
(since Hector is no longer ready).
ah ok i get it now :D