Player A announces a bleed action. Player B declines to block. Player
A announces "bleed for 1." Player B reacts with Telepathic Counter at
inferior, reducing the bleed to 0.
After the Telepathic Counter, can player A use a bleed modifier to
increase the bleed?
Could Player B have played Telepathic Counter at superior, reducing
the bleed by 2, even though the then-current value of the bleed was
only 1?
If so, would the "extra" bleed reduction carry over to affect
subsequent bleed modifiers played by Player A?
Can Player B react to a single bleed with multiple Telepathic
Counters?
If so, are they dependent on the value of the bleed, or is it
permissible to "dump" multiple Telepathic Counters?
Thanks,
-- Joe M.
Yes
> Could Player B have played Telepathic Counter at superior, reducing
> the bleed by 2, even though the then-current value of the bleed was
> only 1?
>
> If so, would the "extra" bleed reduction carry over to affect
> subsequent bleed modifiers played by Player A?
Yes, the bleed would be reduced to -1 which would have to be boosted by 2 in
order to become successful ( assuming no more reductions ). See also
clarification on Life Boon ( where if someone is bled for 5 and they have 2
pool left you much give them at lest 4 pool to cover the deficit ).
> Can Player B react to a single bleed with multiple Telepathic
> Counters?
Yes but no more than 1 is playable by the same minion during the same action
since they are reaction cards.
> If so, are they dependent on the value of the bleed, or is it
> permissible to "dump" multiple Telepathic Counters?
You can reduce a bleed as far into the negatives are you like. There is no
need to pre-emptively dump them however, you can just dump them each time
acting minion attempts to increase the bleed ( within the once per minion
per action restriction on reaction cards ).
Yes.
> Could Player B have played Telepathic Counter at superior, reducing
> the bleed by 2, even though the then-current value of the bleed was
> only 1?
Yes.
> If so, would the "extra" bleed reduction carry over to affect
> subsequent bleed modifiers played by Player A?
Yes.
> Can Player B react to a single bleed with multiple Telepathic
> Counters?
With different minions (one TC per minion), yes.
> If so, are they dependent on the value of the bleed, or is it
> permissible to "dump" multiple Telepathic Counters?
The latter.
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.white-wolf.com/vtes/