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Brigadoon

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brett m rabe; Jiffy Script Inc.

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Nov 28, 1990, 3:49:22 PM11/28/90
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In article <1990Nov28....@ux1.cso.uiuc.edu> sche...@ux1.cso.uiuc.edu (The Wanderer) writes:
> [Lots of junk and whining about why Greg S. instituted fascist registration
on his mud deleted. Of course, he would blame it on "Spectre", rather then
his own latent tendencies toward infantile kneejerk reactions to people
who want to be idiots.]
>I realize many of you will be/are unhappy with this. Well I'm not all that
>happy about it either, but unless people have got a better idea this is it.
>
>Greg S.
>Wanderer

Greg, get some slack. Lighten up. Maybe do some drugs.

Thanks....

bmr

--
brett michael rabe: Phone-> 507/645-9387 Snailmail: Brett M. Rabe
rabe@{cs, math, acc}.stolaf.edu 100 N. Lincoln
br...@carleton.edu br...@dagon.acc.stolaf.edu Northfield, MN 55057 USA

jim knepley

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Nov 28, 1990, 3:51:19 PM11/28/90
to

Since Wanderer give you all his explation of what happened, I think
it's high time to address what Spectre did and why. Spectre lives
down the hall from me so I feel that I can speek with some authority
about his motives.

1. Spectre did NOT intentionally take down Brigadoon. The object that
caused the crash did belong to him and had well over 800 properties
on it. Saying that the assosciated programs were "abusive" to MUF
is very near sighted, as Wanderer probably doesn't even know what
those related programs do.

2. The "Ultimate Object," as it was called, was a duplicate database.
It's sole purpose was to emulate the "MATCH" primitive used by
wizard status programs.

3. Why did he do it, you ask? Because wizards on Brig are so tight
with wizbits that it was futile to ask for a wizbit for even the
most primative programs.

In colclusion, so what if Spectre had an object that caused a MUCK to
go down? They could've deleted the object and talked to him about it...
but no, the reactionary wizards on Brig had to @recycle him. I have every
faith that Spectre's actions weren't malicious or destructive in intent.
So, since when do wizards have free licence to be spiteful toward their
players? Wizards are supposed to help...

Jim Knepley, aka Ranseus
kne...@handel.cs.colostate.edu

-- I would like it {to be known that I did this of my own will and
completely unbeknownst to Spectre.

Robert Earl

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Nov 28, 1990, 5:03:21 PM11/28/90
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In article <11...@ccncsu.ColoState.EDU> kne...@holst.tmc.edu (jim knepley) writes:

| 2. The "Ultimate Object," as it was called, was a duplicate database.
| It's sole purpose was to emulate the "MATCH" primitive used by
| wizard status programs.

eh? what match primitive? this is gibberish.

| 3. Why did he do it, you ask? Because wizards on Brig are so tight
| with wizbits that it was futile to ask for a wizbit for even the
| most primative programs.

ask your sysadmin to give you a world-writable shell script that's setuid
to root. then you can call the wizards "tight".

| Jim Knepley, aka Ranseus
| kne...@handel.cs.colostate.edu

-- chupchup

The Wanderer

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Nov 28, 1990, 3:05:57 AM11/28/90
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As some of you have no doubt noticed, Brigadoon went down for a few hours
Tuesday night. This was due to a schmo named Spectre abusing a MUF program.
Spectre was @recycled (which also killed all of his possessions: one player,
one room, one exit, about 8 programs). Too bad, Spectre.

Registration is now in effect on Brigadoon. No new characters will be created
at this time. Live with it.

Patrick J Wetmore

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Nov 28, 1990, 7:59:02 PM11/28/90
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In article <11...@ccncsu.ColoState.EDU> kne...@holst.tmc.edu (jim knepley) writes:
>
>3. Why did he do it, you ask? Because wizards on Brig are so tight
> with wizbits that it was futile to ask for a wizbit for even the
> most primative programs.
>
> In colclusion, so what if Spectre had an object that caused a MUCK to
>go down? They could've deleted the object and talked to him about it...
>but no, the reactionary wizards on Brig had to @recycle him. I have every
>faith that Spectre's actions weren't malicious or destructive in intent.
>So, since when do wizards have free licence to be spiteful toward their
>players? Wizards are supposed to help...
>
>Jim Knepley, aka Ranseus
>kne...@handel.cs.colostate.edu
>

Alright, you weed. I see you have some misconceptions here.

1. A wizard rules the mud he/she runs. Not the idiot players.

2. Wizards are not supposed to help. Players are supposed to be damn
grateful they have somewhere to play. It's a pain in the ass to run
a mud, even if you don't care about what the players think. Hell,
the guy was privileged to have retained a mucker bit. Very few did.
If he's a big enuf idiot to crash a mud with it, he oughta lose it.

It is NOT anyone's right to have a MUCKER bit on a game. It is, in fact,
not anyone's right to play that game at all. So just be glad you have
what you got - semi-decent wizards who don't demand that you lowly
peons grovel and lick their boots. Of course, I view this as a
character flaw...

- Hurin, lord and god of the far-too-much-discussed BloodMUD, who did
make his users grovel and lick his boots.

--
+------------------+ Could you fancy me as a pirate bold
|Patrick J. Wetmore| Or a longship Viking warrior with the old gods on his side
|fl...@pawl.rpi.edu| Well, I'm an inshore man and I'm nobody's hero
+------------------+ But I'll make you tight for a windy night and a dark ride

Mutant for Hire

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Nov 28, 1990, 9:15:33 PM11/28/90
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In article <11...@ccncsu.ColoState.EDU> kne...@holst.tmc.edu (jim knepley) writes:
>
>1. Spectre did NOT intentionally take down Brigadoon. The object that
> caused the crash did belong to him and had well over 800 properties
> on it. Saying that the assosciated programs were "abusive" to MUF
> is very near sighted, as Wanderer probably doesn't even know what
> those related programs do.

Look, as a long time MUCKER, I have written dozens of programs that have
crashed various MUCKs in various stages of development. When I discovered
that a program would knock down the system, I simply stopped running the
program and waited for the MUCK coder at the time to show up and take a
look at it.

The MUCK was going down repeatedly last night. Over and over. Presumably
the person who did it was !clue about what he was doing. While he may not
have deserved toading, stripping of the MUCKER flag was not a bad idea.

>2. The "Ultimate Object," as it was called, was a duplicate database.
> It's sole purpose was to emulate the "MATCH" primitive used by
> wizard status programs.

There are a lot of ways to do that sort of program without having to dump
800 properties on an object, and bringing the system down. Some of them are
a little dangerous. I prefer the method where one scans the db 512 objects
at a time, then the program caller just calls it over and over until he/she
finds what she wants. Its not terrribly convenient, but it doesn't slow the
MUCK down much, and if things go wrong it doesn't do too much damage.

>3. Why did he do it, you ask? Because wizards on Brig are so tight
> with wizbits that it was futile to ask for a wizbit for even the
> most primative programs.

Now you are showing cluelessness. Problem with setting a wizard flag on a
program is that it gives the owner of the program near-WIZARD powers. All the
player can't do is @boot and @toad people. However the owner can overwrite
any and every object in the db. Changing fields and properties at will. One
gives wizard bits to programs owned by wizards.

I wrote a program which duplicated the TEMPLE flag of old TinyMUD on Brigadoon,
and begged the wizards for a WIZARD flag on it. They placed one on it, and
@chowned the program to themselves. The program was harmless, but if I was
really evil, I could have trapdoored the program to do anything I wanted it
to do.

> In colclusion, so what if Spectre had an object that caused a MUCK to
>go down? They could've deleted the object and talked to him about it...
>but no, the reactionary wizards on Brig had to @recycle him. I have every
>faith that Spectre's actions weren't malicious or destructive in intent.
>So, since when do wizards have free licence to be spiteful toward their
>players? Wizards are supposed to help...

I'll agree that they were a little on the extreme side. Sometimes its
hard to distinguish extreme cluelesses from malice. However I don't think
he deserves to have a MUCKER flag until he learns what programs not to
write.

Martin F Terman *mfte...@phoenix.princeton.edu*Disclaimer: All postings are
Mutant for Hire *MFTE...@PUCC.BITNET *made under medication. Even
Physicist from Hell*and various virtual realities *I don't know what's in them.
"Necrophelia is never having to worry about hearing: You're done already?"

Blackmore

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Nov 29, 1990, 12:23:45 AM11/29/90
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Jim Knepley, aka Ranseus (kne...@handel.cs.colostate.edu) writes:

>1. Spectre did NOT intentionally take down Brigadoon. The object that
> caused the crash did belong to him and had well over 800 properties
> on it. Saying that the assosciated programs were "abusive" to MUF
> is very near sighted, as Wanderer probably doesn't even know what
> those related programs do.

I'm sure that NASA didn't INTEND to crash the Space Shuttle, either. That
doesn't mean they weren't being irresponsible...we limited MUCKer bits for
a reason, and he proved that he didn't deserve the trust that we showed him.
Any program that causes a MUCK to crash, whether intentionally or not, is
abusive, unless it's a bug in MUCK or MUF code.
See below #2 for comments on the rest.

>2. The "Ultimate Object," as it was called, was a duplicate database.
> It's sole purpose was to emulate the "MATCH" primitive used by
> wizard status programs.

If it was, in fact, a duplicate database, which is what I was told, it was
closer to 15000 properties, not 800, although I suppose that may count as
'well over.'
How can you say he wasn't abusing MUF when he created a duplicate database?
We've already got one - how many do we need?
I have no idea what the MATCH command is, or if it exists, but pretend for a
moment that it does exist, and is restricted to wizards, don't you think
there's a reason? Any program that attempts to circumvent abilities limited
to wizards is inherently evil, and therefore wrong. Anyone who doesn't
realize this should read the first part about being irresponsible.

>3. Why did he do it, you ask? Because wizards on Brig are so tight
> with wizbits that it was futile to ask for a wizbit for even the
> most primative programs.

Primative programs? Programs which are used by primates, maybe? That does
explain some things.
Please keep your tenses straight - he was the one who did this. The rest of
us were not involved in this. I've yet to see more than one or two programs
that were worth giving a wiz-bit to. The main purpose of setting programs
to wiz is that someone has a program that is useful but needs wizard
abilities. There are very few. In case you don't know, a wizard must own
the program for the wiz-bit to do anything. The 'most primitive programs'
have no use for a wiz bit - most players shouldn't need to write programs
that need them.

> In colclusion, so what if Spectre had an object that caused a MUCK to
>go down? They could've deleted the object and talked to him about it...
>but no, the reactionary wizards on Brig had to @recycle him. I have every
>faith that Spectre's actions weren't malicious or destructive in intent.
>So, since when do wizards have free licence to be spiteful toward their
>players? Wizards are supposed to help...

Reactionary? Gee, I've never been called THAT before!
First, a completely new primitive had to be written to even find out who owned
the item, because it crashed every time Wanderer examined it. It is very
difficult to accidentally write a program that causes the whole MUCK to crash.
Anyone who does that has proven themselves pretty incompetent. We always
have had free license (note the s) to be spiteful toward our players - we're
the ones who run it. We do what we feel is best for the MUCK. It seems to
me we (sorry, he) helped about 40 people who were logged on when it crashed,
and many others who may have had problems due to this item. Meanwhile, he
hurt 1. If that's the worst any of us do, this'll be the most successful MUCK
ever, I'm sure.

For MY colclusion, I'd like to say that commands are restricted to wizard for
legitimate reasons. To me, trying to circumvent these restrictions is
blatantly asking to be toaded. It seems it should be obvious.
I hope, for Spectre's sake, that his intentions were not as you assumed they
were, because I see nothing intelligent in this post to possibly reconsider,
and am more positive about the whole thing after reading this post.

>-- I would like it {to be known that I did this of my own will and
> completely unbeknownst to Spectre.

And I wrote this completely on my own, and Wanderer recycled Spectre
completely on his own. I don't know what this has to do with anything, but
while we're fessing up....

Dean C. Wagner Why should we discriminate against
dcw1...@uxa.cso.uiuc.edu someone for their race, religion, or
wag...@sumter.cso.uiuc.edu beliefs, when there are so many real
cs3...@ux1.cso.uiuc.edu reasons to hate people? - Emo Phillips
Blac...@MUDs.MUCKs.MUSHs
....and some fool with a flare gun burned the place to the ground

ISCA Games Manager

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Nov 29, 1990, 12:36:42 AM11/29/90
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In article <11...@ccncsu.ColoState.EDU> kne...@holst.tmc.edu (jim knepley) writes:
>
> Since Wanderer give you all his explation of what happened, I think
>it's high time to address what Spectre did and why. Spectre lives
>down the hall from me so I feel that I can speek with some authority
>about his motives.
>
>1. Spectre did NOT intentionally take down Brigadoon. The object that
> caused the crash did belong to him and had well over 800 properties
> on it. Saying that the assosciated programs were "abusive" to MUF
> is very near sighted, as Wanderer probably doesn't even know what
> those related programs do.
>
>2. The "Ultimate Object," as it was called, was a duplicate database.
> It's sole purpose was to emulate the "MATCH" primitive used by
> wizard status programs.
>
>3. Why did he do it, you ask? Because wizards on Brig are so tight
> with wizbits that it was futile to ask for a wizbit for even the
> most primative programs.
>
> In colclusion, so what if Spectre had an object that caused a MUCK to
>go down? They could've deleted the object and talked to him about it...
>but no, the reactionary wizards on Brig had to @recycle him. I have every
>faith that Spectre's actions weren't malicious or destructive in intent.
>So, since when do wizards have free licence to be spiteful toward their
>players? Wizards are supposed to help...

setenv FLAME on

That is the biggest piece of BS I have ever heard..."Spectre wasn't at fault
because Wanderer is a tight-ass." Is that what you're trying to say? Lemme
tell you, three is *no reason whatsoever* for a player to "need" a complet
list of all the objects in the dB...quite simply, it's none of their business
to know such a thing. Not to mention the enormous amount of space taken up
by such a list...I deleted several such lists from Pegasus the other day, and,
when I dumped again, the new file was almost half a meg smaller than the old.
Admittedly, this is extreme...these lists (all owned by the same person)
had all sorts of cross-referencing to the others. But there was no reason
for him to have the list at all.

setenv FLAME off

Now, for the big question: Did I toad the person? Nope, just permanently
took away his MUCKER bit (he'd been warned before). Do I think Wanderer was
wrong to @recycle Spectre? Nope. It's his MUCK, he can run it the way he
wants to...and I think he runs it well. If you don't like the way he runs
it, you can play elsewhere, nobody's making you stay on Brigadoon.


If you can make any sense out of this, you're doing better than I am; I've now
been up for 56 hours straight, so I'm a little out of it. G'nite.

Live Long and Prosper,

GreyLensman


(-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-)

We now return you to your regularly-scheduled hallucination.

(-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-)

Shannon D. Appel

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Nov 29, 1990, 2:05:56 AM11/29/90
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In article <1990Nov29.0...@ux1.cso.uiuc.edu> dcw1...@uxa.cso.uiuc.edu (Blackmore) writes:
>>3. Why did he do it, you ask? Because wizards on Brig are so tight
>> with wizbits that it was futile to ask for a wizbit for even the
>> most primative programs.
>Primative programs? Programs which are used by primates, maybe? That does
>explain some things.
When you start flaming someone's spelling, you really need to find something
better to do. Get a life! You knew exactly what he was saying, and just
thought that you would make yourself look oh-so-COOL by pointing out his
mistake. To be honest with you, you made yourself look like a jerk in front
of millions of people, and you brought shame and disgrace on your family name
for generations to come. You don't get to come back tomorrow. You don't
even get a lousy copy of our home game. You're a COMPLETE loser.

Blackmore

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Nov 29, 1990, 10:37:41 AM11/29/90
to
I would HOPE that a post as mindless and senseless as this would be a joke,
but since I am !clue as to who this is, I will assume it is serious and treat
it that way. (got any of them clues left for me, Finrod?)

Shannon D. Appel (ap...@ocf.Berkeley.EDU) writes:

>>>3. Why did he do it, you ask? Because wizards on Brig are so tight
>>> with wizbits that it was futile to ask for a wizbit for even the
>>> most primative programs.
>>Primative programs? Programs which are used by primates, maybe? That does
>>explain some things.
>When you start flaming someone's spelling, you really need to find something
>better to do.

Yeah, my entire post was to flame his spelling. The other 95% of my post,
which had nothing to do with spelling, was simply a side note. Flaming him
for defending someone by saying they were only trying to get around
restrictions placed by wizards had nothing to do with my post at all, nope.
It seems anyone who is flaming people for flaming spelling could find
something better to do also.

>Get a life!

I have one - how 'bout you?

>You knew exactly what he was saying, and just thought that you would make
>yourself look oh-so-COOL by pointing out his mistake. To be honest with
>you, you made yourself look like a jerk in front of millions of people,
>and you brought shame and disgrace on your family name for generations to
>come. You don't get to come back tomorrow. You don't even get a lousy
>copy of our home game. You're a COMPLETE loser.

Now that you mention it, I don't know what he meant - presumably primitive
programs, which would be generally defined as those that are really old and
crude. Those are the next to last programs that should be given a W bit.
I assume he meant simple. These are right above those that are primitive.
If they are that simple, there is no reason to set them to W - they don't need
it.
I wasn't trying to look 'oh-so-COOL' - I was pointing out the intelligence
level necessary to make the comments he was making. That, and the fact that
generally, people do something called proof-reading before they post. With
7 spelling errors, or something like that (several of which were obviously
typos that are easily found), you'd think he could have at least read it
before he sent it out.
Did you ask these millions of people what they thought? You should never ever
overgeneralize, least you make yourself look stupid. Aside from this, I could
care less what these millions think. Those that know me know I'm very easy
going and difficult to anger. Those are the people that matter to me.
And what the h*ell's the last part? Did you write that yourself? I'm
impressed. I am totally confused as to what it has to do with anything I've
ever read on r.g.m, but it may make a good comedy skit.

In the words of the immortal Finrod,
"Doof."


Dean C. Wagner Why should we discriminate against
dcw1...@uxa.cso.uiuc.edu someone for their race, religion, or
wag...@sumter.cso.uiuc.edu beliefs, when there are so many real
cs3...@ux1.cso.uiuc.edu reasons to hate people? - Emo Phillips
Blac...@MUDs.MUCKs.MUSHs

....and some stupid with a flare gun burned the place to the ground.

Chris Lang

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Nov 29, 1990, 10:44:58 AM11/29/90
to
In article <11...@ccncsu.ColoState.EDU> kne...@holst.tmc.edu (jim knepley) writes:
>1. Spectre did NOT intentionally take down Brigadoon. The object that
> caused the crash did belong to him and had well over 800 properties
> on it. Saying that the assosciated programs were "abusive" to MUF
> is very near sighted, as Wanderer probably doesn't even know what
> those related programs do.

Abuse is abuse, whether intentional or not. Any object with 800 properties
on it is pushing the bounds of stupidity to new limits.

>2. The "Ultimate Object," as it was called, was a duplicate database.
> It's sole purpose was to emulate the "MATCH" primitive used by
> wizard status programs.

This has got to be the dumbest excuse I've heard in a while. Not only is
it a particularly stupid way of achieving the desired result, but it is
100% totally unnecessary. Perhaps someone ought to point out the .pmatch
macro to Spectre, which *is* a WIZARD match program, accessible to everyone
with a MUCKER bit on the system. I would present ignorance of this as
further proof of Spectre's !clue status, but I think that has been proved
beyond a shadow of a doubt.

>3. Why did he do it, you ask? Because wizards on Brig are so tight
> with wizbits that it was futile to ask for a wizbit for even the
> most primative programs.

Thank God. I shudder to think what would happen if people like Spectre
got WIZARD bits for their programs. There are not many real reasons to need
a wizbit program, one of them being WIZARD matches. As I just pointed out,
anyone can do a wizbit match, and has been able to nearly from the
beginning.

> In colclusion, so what if Spectre had an object that caused a MUCK to
>go down? They could've deleted the object and talked to him about it...
>but no, the reactionary wizards on Brig had to @recycle him. I have every
>faith that Spectre's actions weren't malicious or destructive in intent.
>So, since when do wizards have free licence to be spiteful toward their
>players? Wizards are supposed to help...

Wizards have free license to do whatever they wish with their MUDs. You
have, IMHO, 0 right to dictate how they act. If you don't like it, vote
with your feet, there's plenty of other MUDs out there.

>Jim Knepley, aka Ranseus
>kne...@handel.cs.colostate.edu

-Chris
--
Chris Lang | Univ. of Michigan Engineering | chr...@eecs.umich.edu
635 Hidden Valley Dr., Apt. 218, Ann Arbor, MI 48104 +1 313 663 5126
WORK: National Center for Manufacturing Sciences,
900 Victors Way, Suite 226, Ann Arbor, MI, 48108 +1 313 995 0300

Kaine

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Nov 29, 1990, 1:09:37 PM11/29/90
to
[Ranseus' silly stuff deleted]

[Chris Lang's cool stuff deleted]

Yeah! Right on! Kick his ass, Woody!
:high5 Woodlock

--- Peter Kaine Tevonian
"Quite Possibly the Most Useless Wizard Ever, And Damn Proud Of It!"
tevo...@sumter.cso.uiuc.edu

t...@router.jhuapl.edu

unread,
Nov 29, 1990, 3:29:06 PM11/29/90
to
Earlier, Dean wrote ...

>And what the h*ell's the last part? Did you write that yourself? I'm
>impressed. I am totally confused as to what it has to do with anything I've
>ever read on r.g.m, but it may make a good comedy skit.
>
>In the words of the immortal Finrod,
>"Doof."
>
>(.sig deleted <sorry :)>)

<slink, slither, slink>

Ummm, as a lurker, I thought I'd just let you know. That last part was from
Wierd Al Yankovic's "I lost on Jeopardy" which was a take off of "Our
Love's in jeopardy".

<slinking back into the gloom>

Carl Schelin | "I wouldn't hurt a fly,
t...@router.jhuapl.edu | but only because they taste funny."

Shannon D. Appel

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Nov 29, 1990, 5:08:23 PM11/29/90
to
In article <00940717...@router.jhuapl.edu> t...@router.jhuapl.edu writes:
>Ummm, as a lurker, I thought I'd just let you know. That last part was from
>Wierd Al Yankovic's "I lost on Jeopardy" which was a take off of "Our
>Love's in jeopardy".

Good to know that
**SOMEONE**
around here is cultured!

Blackmore

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Nov 29, 1990, 9:49:41 PM11/29/90
to

Can we go back to at least arguing about MU*'s here, please?

Dean Wagner

Finrod Felagund

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Nov 28, 1990, 10:10:43 PM11/28/90
to
In article <11...@ccncsu.ColoState.EDU> kne...@holst.tmc.edu (jim knepley) writes:

| Since Wanderer give you all his explation of what happened, I think
|it's high time to address what Spectre did and why. Spectre lives
|down the hall from me so I feel that I can speek with some authority
|about his motives.
|
|1. Spectre did NOT intentionally take down Brigadoon. The object that
| caused the crash did belong to him and had well over 800 properties
| on it. Saying that the assosciated programs were "abusive" to MUF
| is very near sighted, as Wanderer probably doesn't even know what
| those related programs do.

As if it matters. What's the difference between one program that
spams the database and another that also spams the db?

|2. The "Ultimate Object," as it was called, was a duplicate database.
| It's sole purpose was to emulate the "MATCH" primitive used by
| wizard status programs.

Duplicate database? Do you have *any* idea how big the current db
is??? And he's going to copy the whole thing, for no good reason at
all? Here, have a clue. Take two, they're small. Take 3, they're
free. Take 4, we've got more.

|3. Why did he do it, you ask? Because wizards on Brig are so tight
| with wizbits that it was futile to ask for a wizbit for even the
| most primative programs.

Wizbits? Was Spectre wanting to help run the mud? After all, that's
what wizards are for. If Spectre really wants to be a wizard, tell
him to run his own mud.

| In colclusion, so what if Spectre had an object that caused a MUCK to
|go down? They could've deleted the object and talked to him about it...
|but no, the reactionary wizards on Brig had to @recycle him. I have every
|faith that Spectre's actions weren't malicious or destructive in intent.
|So, since when do wizards have free licence to be spiteful toward their
|players? Wizards are supposed to help...

So what if Spectre makes an object that makes the Muck crash every
time it tries to dump the db? After all, the people on the muck don't
care if they get thrown off because the mud keeps crashing. They
don't care if their stuff doesn't get saved because of the crashes.
Nope nope nope. Wanderer and folks didn't have to spend a good deal
of time trying to find this object that was causing the spam. They
weren't in the least bit annoyed to discover that it was because of
someone being an idiot. Naah, they're 'reactionary' and 'spiteful'.

Doof.


Finrod
--
Finrod Felagund | The kitchen sink is really a large mimic -More-
(was Z. Beeblebrox) | It turns into GNU Emacs -More-
b...@cs.purdue.edu | Your vi scroll vanishes in a puff of simplicity.
..!purdue!bee | -- Bill Stewart, rec.games.hack

Finrod Felagund

unread,
Nov 30, 1990, 8:57:15 PM11/30/90
to

|I would HOPE that a post as mindless and senseless as this would be a joke,
|but since I am !clue as to who this is, I will assume it is serious and treat
|it that way. (got any of them clues left for me, Finrod?)

Sorry, but I kept attempting to give the doof clues, and I ended up
temporarily exhausting my supply. Should be well resupplied by
Evecon, though (stay tuned). In the meantime, you'll have to get one
from Moira (her clues are substandard, though; mine are fine 4-footed
quad-ru-peds, no better can be found anywhere :-) )

And by the way, it should be illegal for d00fs like that to quote the
great "Weird Al" Yankovic.

Judge Finrod sentences the d00f to death by spam consumption.

Hammer T. H.

unread,
Dec 1, 1990, 6:02:41 PM12/1/90
to
... mfte...@shine.Princeton.EDU (Mutant for Hire) writes:

>... kne...@holst.tmc.edu (jim knepley) writes:

>>1. Spectre did NOT intentionally take down Brigadoon. The object that
>> caused the crash did belong to him and had well over 800 properties
>> on it. Saying that the assosciated programs were "abusive" to MUF
>> is very near sighted, as Wanderer probably doesn't even know what
>> those related programs do.

>>2. The "Ultimate Object," as it was called, was a duplicate database.


>> It's sole purpose was to emulate the "MATCH" primitive used by
>> wizard status programs.

>There are a lot of ways to do that sort of program without having to dump
>800 properties on an object, and bringing the system down. Some of them are
>a little dangerous. I prefer the method where one scans the db 512 objects
>at a time, then the program caller just calls it over and over until he/she
>finds what she wants. Its not terrribly convenient, but it doesn't slow the
>MUCK down much, and if things go wrong it doesn't do too much damage.

Also there is the .pmatch macro which, when you give it a player name, it
returns the player's dbref. All it does is call a LINK_OK WIZARD program
that takes the player name, prepends a *, and uses the 'match'
instruction. That's all you need, as the regular non-wiz MATCH instruction
does the other simple things. Read the help file in the program editor
(command is 'h') sometime.

>Martin F Terman *mfte...@phoenix.princeton.edu*Disclaimer: All postings are
>Mutant for Hire *MFTE...@PUCC.BITNET *made under medication. Even
>Physicist from Hell*and various virtual realities *I don't know what's in them.
>"Necrophelia is never having to worry about hearing: You're done already?"

--
__ _____________ __
\ \_\ \__ __/ /_/ / "I'm working the Eight Minus Zero Shift..."
\gr...@hoss.unl.edu/ "Eight Minus Zero Shift?"
\_\ \_\|_|/_/ /_/ "Yup, the Happiness Patrol."

jim knepley

unread,
Dec 2, 1990, 1:24:27 PM12/2/90
to
Since I wrote my last "article" a number of circumstances have changed. When Spectre and myself found out about the .pmatch, we both felt REALLY stupid.
I have also been influenced by a few of the return postings that appeared almost as soon as I posted the original. About that I want to say this...

Hurin: Get a life. Your MU* failed because you forced players to kiss
your ass. I won't dignify you article with a more complete
response than this.

Chup : So MATCH isn't a primative in MUF, so sue me. You know what I meant.

Those who said "If you don't like it, leave":
You will notice that Ranseus isn't on Brigadoon any more. I left
before all this crap stated.

My original position still stands, Wanderer was too harsh on Spectre. But
that's past history, so it doesn't matter any more.


Jim Knepley

PS - Wierd Al is a stud. I got a good laugh out of the message that ended
with his wisdom.

amol...@eagle.wesleyan.edu

unread,
Dec 2, 1990, 4:36:36 PM12/2/90
to
In article <11...@ccncsu.ColoState.EDU>, kne...@holst.tmc.edu
(jim knepley) pathetically scribbles:

>
> Hurin: Get a life. Your MU* failed because you forced players to kiss
> your ass. I won't dignify you article with a more complete
> response than this.

Hurin's MUD did not fail. It was, in fact, a surprisingly successful
small MUD. I know, having been a wiz there, and having done my level best to
make playing there as horrible as possible for everyone except me.

>
> My original position still stands, Wanderer was too harsh on Spectre. But
> that's past history, so it doesn't matter any more.
>

You clueless geek. It's impossible for a Wiz to be too harsh on
some bonehead player, *especially* one as brain dead as Spectre seems to have
been. Frankly, I would have done *much* worse things than simply recycling the
moron.

You and Spectre are clearly stupid jackasses who couldn't be bothered
to find out anything, did something insanely stupid that even you recognize as
mind-numbingly moronic, and now are feebly trying to cover up and hide the
truth about your utter stupidity in a mass of flames.

Andrew/bob

> Jim Knepley (the bozo without a clue)

Andrew F. Boardman

unread,
Dec 3, 1990, 1:37:45 AM12/3/90
to

Something interesting has come up, and although it makes me feel sad
about the human race to read these posts, I'll respond to them anyway:

This has to do with Hurin and bob, and the way they rand BloodMUD, or
whatever it was called.

> Excerpts from netnews.rec.games.mud: 2-Dec-90 Re: Brigadoon
> amol...@eagle.wesleyan. (1192)

> Hurin's MUD did not fail. It was, in fact, a surprisingly successful
> small MUD. I know, having been a wiz there, and having done my level
> best to
> make playing there as horrible as possible for everyone except me.

This is an interesting idea for running a MU*. I actually don't think
its 'wrong', it would be an interesting setting to play in. Therefor,
I'm NOT questioning wether or not they had players, and whether or not
the players like it there, etc. I'm questioning WHY they did what they
did:

> Excerpts from netnews.rec.games.mud: 2-Dec-90 Re: Brigadoon
> amol...@eagle.wesleyan. (1192)

> You clueless geek. It's impossible for a Wiz to be too harsh on
> some bonehead player, *especially* one as brain dead as Spectre seems to
> have
> been. Frankly, I would have done *much* worse things than simply
> recycling the
> moron.

> You and Spectre are clearly stupid jackasses who couldn't be bothered
> to find out anything, did something insanely stupid that even you
> recognize as
> mind-numbingly moronic, and now are feebly trying to cover up and hide
> the
> truth about your utter stupidity in a mass of flames.

This, plus all of Hurin's comments shows me that they aren't trying to
create a specific type of atmosphere because they think people will
enjoy it the most, et al. In other words, they didn't put forth a
THOUGHT PROCCESS to come up with this idea. They just want to feel like
they're in charge somewhere. I wouldn't be suprised to find out they're
a couple of 11 or 12 year old kids who are looking for a power rush
because they're too immature to deal with reality, and probably don't
have any friends. I can deal with cruelty to players if that's how the
MU* is set up (after all, the player doesn't have to stay if they don't
like it). I don't like dealing with immaturity, and immaturity is all
I've seen out of Hurin and bob.

Personally that's not why I MU*. I do it to create. I don't even
really do it as much to help users, and give a place for people to
enjoy, hopefully that will be a side effect of what I do. I do it for
my own enjoyment, and I enjoy creating very much.

In other words: Hurin and bob ..... stuff it. :-p

<grin>


--Andrew

Andrew F. Boardman : ab...@andrew.cmu.edu
Carnegie-Mellon University (Computer Science Major)
Raving Mad Lunatic Individualist, but Generally Nice

[An Andrew ToolKit view (a raster image) was included here, but could
not be displayed.]

Kaine

unread,
Dec 3, 1990, 1:18:07 AM12/3/90
to

[Jim Knepley wrote a bunch of drivel about my good friend and a froody d00d
all around, Wanderer]

[bob responded]

Yeah, what bob said. And so's your mother, Ranseus.

--Peter Kaine Tevonian
Striving to be the most worthless Wiz possible.

Patrick J Wetmore

unread,
Dec 3, 1990, 2:59:53 AM12/3/90
to
In article <11...@ccncsu.ColoState.EDU> kne...@holst.tmc.edu (jim knepley) writes:
>Since I wrote my last "article" a number of circumstances have changed. When Spectre and myself found out about the .pmatch, we both felt REALLY stupid.
>I have also been influenced by a few of the return postings that appeared almost as soon as I posted the original. About that I want to say this...
>
>Hurin: Get a life. Your MU* failed because you forced players to kiss
> your ass. I won't dignify you article with a more complete
> response than this.
>

Shows how much you know. BloodMUD died because I accidentally deleted the
database early one morning. So there.

>
>Those who said "If you don't like it, leave":
> You will notice that Ranseus isn't on Brigadoon any more. I left
> before all this crap stated.

Yeah, you'll be missed, too.

>
>My original position still stands, Wanderer was too harsh on Spectre. But
>that's past history, so it doesn't matter any more.

Feh. Anyone who makes an idiot mistake like that deserves what they get. How
stupid can a person get?

>
>
>Jim Knepley
>
>PS - Wierd Al is a stud. I got a good laugh out of the message that ended
> with his wisdom.

- Hurin the utter novice (neutral)

P.S. For the person who asked, NO, bloodmud was NOT uber. Yeesh.

Finrod Felagund

unread,
Dec 3, 1990, 3:07:03 AM12/3/90
to
In article <0bKT_ti00...@andrew.cmu.edu> ab...@andrew.cmu.edu (Andrew F. Boardman) writes:

| Something interesting has come up, and although it makes me
|feel sad about the human race to read these posts, I'll respond to
|them anyway:

| This has to do with Hurin and bob, and the way they ran

|BloodMUD, or whatever it was called.

[ lots of clueless drivel deleted ]

Hello boys and girls! Today we're going to learn the meaning of a
couple of words. The first is 'sarcasm'. Can YOU say 'sarcasm'?
SURE you can! Can you recognize sarcasm when you see it? Good!
You're doing better than this poor d00f here, then, who actually took
seriously this post of our good friend bob here. Everybody wave to
bob! Hi bob! [ stops and takes a drink of Mountain Dew ]

Our next word is 'satire'. Can you spell 'satire'? S-A-T-I-R-E, easy
enuf. Can you use 'satire' in a sentence? How about 'BloodMUD is a
MUD satire'? Very good! You've got the idea! You should have no
problem at all explaining to our friendly neighborhood d00f here then
why it makes no sense at all to complain about wizard conduct on
BloodMUD then.

Well, that's all the time we have for today. In the meantime, here's
some clues that YOU can give to people who don't understand things
like 'sarcasm' and 'satire'. Come to think of it, there's lots of
people like that out there.. better pick up an extra box of clues on
the way out. Goodbye!

Finrod, who gets in really weird moods at 3am sometimes

Patrick J Wetmore

unread,
Dec 3, 1990, 3:20:33 AM12/3/90
to
In article <0bKT_ti00...@andrew.cmu.edu> ab...@andrew.cmu.edu (Andrew F. Boardman) writes:
> This has to do with Hurin and bob, and the way they rand BloodMUD, or
>whatever it was called.

Ah, so you were never on? Too bad. I would have toaded you. Then, I toaded
everyone...

> This, plus all of Hurin's comments shows me that they aren't trying to
>create a specific type of atmosphere because they think people will
>enjoy it the most, et al. In other words, they didn't put forth a
>THOUGHT PROCCESS to come up with this idea. They just want to feel like
>they're in charge somewhere. I wouldn't be suprised to find out they're
>a couple of 11 or 12 year old kids who are looking for a power rush
>because they're too immature to deal with reality, and probably don't
>have any friends. I can deal with cruelty to players if that's how the
>MU* is set up (after all, the player doesn't have to stay if they don't
>like it). I don't like dealing with immaturity, and immaturity is all
>I've seen out of Hurin and bob.

Yo mama.
You are clearly a puny-brained effeminate geek with no friends and no life.
Get a clue, and stop orgasming over a few flames in r.g.m. Here's a tissue.
Clean yourself up, or your underwear will stick.

>
> Personally that's not why I MU*. I do it to create. I don't even
>really do it as much to help users, and give a place for people to
>enjoy, hopefully that will be a side effect of what I do. I do it for
>my own enjoyment, and I enjoy creating very much.
>
> In other words: Hurin and bob ..... stuff it. :-p

Yank me.

> <grin>

Feh.

>
> --Andrew

- Hurin

Heresiarch

unread,
Dec 3, 1990, 3:31:16 PM12/3/90
to
In article <11...@ccncsu.ColoState.EDU> kne...@holst.tmc.edu (jim knepley) writes:
Yes, I admit, we didn't know about the .pmatch macro that was defined on
Brig. Sure, it was an oversight that Spectre didn't test for players when
he logged a room, and just logged everything. HOWEVER, I GROW TIRED OF
ASSHOLES LIKE YOURSELF WHO THINK THAT YOU ARE GODS GIFT TO MUD AND SHOULD
RULE EVERYTHING. In my last post, I was trying to put an end to this
flame war, but apparently you deem it necessary to continue.

now get this straight: hurin and bob, wanderer and company don't think
they are god's gift to muds. they are gods. they write the games
that you so gleefully malign. whether or not you particularly agree
with them, they have many thousands of hours between them coding,
debugging, and administering muds. they know better than you do.
until you have written your own mud system or administered a mud with
several hundred players or had a pack of ignorant users crash your mud
and then complain that they can't play because it's down, the majority
of the readers of this group will continue to treat your posts as the
whines and empty drivel that they are.

i personally don't care what kind of intellect spectre or yourself
has; you're wasting it crashing muds, picking your nose, and posting
stupid flames to usenet. this isn't much of a reference. i'm even
more suspicious that we just get to hear from you and not spectre, who
hasn't appeared to defend himself and presumably couldn't post his way
out of a paper bag.

Jim Knepley, author of what will hopefully be the last mention of this
incident.

if you expect a post full of rude, upper-cased parthian shots to end a
flame war, you're even stupider than you appear at first glance.
--
<SIG>_______________________________________________________________________
all the time you know she's smiling, ex...@ai.mit.edu
you'll be on your knees tomorrow -steely dan lbu...@eagle.wesleyan.edu
lau...@ikaros.harvard.edu </SIG>

Random

unread,
Dec 3, 1990, 2:01:06 PM12/3/90
to
In <11...@ccncsu.ColoState.EDU> kne...@holst.tmc.edu (jim knepley) writes:

->Since I wrote my last "article" a number of circumstances have changed. When Spectre and myself found out about the .pmatch, we both felt REALLY stupid.

Yeah, I can believe it. Must've felt even dumber when you realized that there
were dozens of people that would've told you if you'd asked, right?

->I have also been influenced by a few of the return postings that appeared almost as soon as I posted the original. About that I want to say this...

->Hurin: Get a life. Your MU* failed because you forced players to kiss
-> your ass. I won't dignify you article with a more complete
-> response than this.

Don't be a fool. BloodMUD was better than you can possible imagine, and I
wish people still showed the cleverness it took to spoof TinyBASE so well,
to allow players to work out their frustrations so well...hell, man,
you could kill wizards. Not my problem if you prefer to kiss ass.

->My original position still stands, Wanderer was too harsh on Spectre. But
->that's past history, so it doesn't matter any more.

It didn't matter that much in the first place.

*shrug*

--
Random IS: russ@{valkyrie,uokmax}.ecn.uoknor.edu or R.SMITH217@GEnie
DISCLAIMER: These opinions? These opinions are Art, heathen. Now sit down.
"I came, I saw, and the next thing I knew, I was married."

Random

unread,
Dec 3, 1990, 2:05:15 PM12/3/90
to
In <0bKT_ti00...@andrew.cmu.edu> ab...@andrew.cmu.edu (Andrew F. Boardman) writes:


-> Something interesting has come up, and although it makes me feel sad
->about the human race to read these posts, I'll respond to them anyway:

Angst. I'm thrilled.

-> This has to do with Hurin and bob, and the way they rand BloodMUD, or
->whatever it was called.

->> Excerpts from netnews.rec.games.mud: 2-Dec-90 Re: Brigadoon
->> amol...@eagle.wesleyan. (1192)

->> Hurin's MUD did not fail. It was, in fact, a surprisingly successful
->> small MUD. I know, having been a wiz there, and having done my level
->> best to
->> make playing there as horrible as possible for everyone except me.

-> This is an interesting idea for running a MU*. I actually don't think
->its 'wrong', it would be an interesting setting to play in. Therefor,
->I'm NOT questioning wether or not they had players, and whether or not
->the players like it there, etc. I'm questioning WHY they did what they
->did:

This is SARCASM. BloodMUD was a THRILL to play, because you could have
some virtual violence and nobody would bitch at you. You were THERE to
screw with people, and you LIKED it.

->> Excerpts from netnews.rec.games.mud: 2-Dec-90 Re: Brigadoon
->> amol...@eagle.wesleyan. (1192)

->>[deleted. this file is tooooo long.]

-> This, plus all of Hurin's comments shows me that they aren't trying to
->create a specific type of atmosphere because they think people will
->enjoy it the most, et al. In other words, they didn't put forth a
->THOUGHT PROCCESS to come up with this idea. They just want to feel like
->they're in charge somewhere. I wouldn't be suprised to find out they're
->a couple of 11 or 12 year old kids who are looking for a power rush
->because they're too immature to deal with reality, and probably don't
->have any friends. I can deal with cruelty to players if that's how the
->MU* is set up (after all, the player doesn't have to stay if they don't
->like it). I don't like dealing with immaturity, and immaturity is all
->I've seen out of Hurin and bob.

You're an idiot. A total idiot, who makes snap judgements about people
they know nothing about. FORTUNATELY, I do. bob is not 12. bob is a
math grad, and probably has more intellect and class than any eighteen
mud.angsters. Furthermore, the both of these guys are not short on
friends; at the very least, they've got me 'n' Moira.

I don't like dealing with moronic angstful knee-jerk whiners, and that's
all I've seen out of this post.

-> Personally that's not why I MU*. I do it to create. I don't even
->really do it as much to help users, and give a place for people to
->enjoy, hopefully that will be a side effect of what I do. I do it for
->my own enjoyment, and I enjoy creating very much.

I ran a mud for the players to enjoy themselves, not to sit around and
whine about why they're not enjoying themselves. Same with Hurin.

Get a life, 'kay? Thanks.

Kimberly M. Antell

unread,
Dec 3, 1990, 1:03:57 PM12/3/90
to
I don't understand what the problem is. Hurin and bob are two of the most sensitive and loving people I have ever met. People keep complaining about them being rude. I can't understand this... they have always been cordial to me. Why just the other day Hurin tripped me and fell on top of me in an effort to say hello. It was most enduring. And I can remember a time when bob used to save his best kill macros just for me. I mean, he proposed to me just yesterday. How can you call them immature? I thin

k that they are just... well... oh so gentle.

Spielmadchen-E

Kimberly M. Antell

unread,
Dec 3, 1990, 4:58:13 PM12/3/90
to
Can someone tell me why we are arguing over a MUD that no longer exists and hasn't existed for quite sometime? Is it me, or does that seem a little stupid, idiotic, assinine, dumb and totally un called for?

Spielmadchen-E

Aram Adishian

unread,
Dec 3, 1990, 5:48:00 PM12/3/90
to
ru...@valkyrie.ecn.uoknor.edu (Random) writes:


>You're an idiot. A total idiot, who makes snap judgements about people
>they know nothing about. FORTUNATELY, I do. bob is not 12. bob is a
>math grad, and probably has more intellect and class than any eighteen
>mud.angsters. Furthermore, the both of these guys are not short on
>friends; at the very least, they've got me 'n' Moira.

Get real Random! bob? class? I roll on the floor
laughing when I hear something like this! Well, I may be bob's
friend, but I agree:

He must be stopped at all cost!!!!

Some users of the tiny saviour bot have complained to me that
I did not properly document the features that spam bob. They are
automatic. The page and whisper bombs start as soon as the bot logs
in. Haven't seen bob around much? You know why!

We must stop bob!

At the very least because everytime he posts words of truth, the poor
deluded fool on the other side feels they have to make a fool of
themselves by posting more and more. Its like a virus.

Scratch
available at most MU*s near you.
Pilot of the Ark

played by:

Aram Adishian
adis...@dorm.rutgers.edu

Blackmore

unread,
Dec 3, 1990, 8:34:06 PM12/3/90
to
I apologize for forgetting to save Ranseus' note so that I could refer to
it, but I'll try not to take anything he said out of context from memory.

> Spectre is one of the best programmers he knows....

Then why didn't he write his own .pmatch?
Gee, Russ - and they were saying your WHO routine was too costly. It seems
to me that you did it in too few lines. If a match program can have 15000
properties, a WHO subroutine should have at least 10000 lines...
Since when has 'good programmer' meant most lines? I guess I better xfer to
a real school, where they teach you to write the least effective code possible.

As far as Wanderer being too harsh:
First, like GreyLensman said, it's his MUCK, and he'll run it the way he wants.

Second, You try running a MUCK with an average of over 35 players (rough guess)
logged in at one time, and over 1000 players total. They all expect things
to be running as efficiently and as often as possible. Things can be more
lenient on smaller MUCKs, since most of those players are devoted and know
each other better. It becomes necessary to be hard at times when so many
people count on you. This isn't the first place something like this has
happened, and it won't be the last. It's just never been publicized in such
a !clue manner before.

This is all I can remember from the post, so I'll wait to see something
else before I say anything else.

Dean C. Wagner Why should we discriminate against
dcw1...@uxa.cso.uiuc.edu someone for their race, religion, or
wag...@sumter.cso.uiuc.edu beliefs, when there are so many real
cs3...@ux1.cso.uiuc.edu reasons to hate people? - Emo Phillips
Blac...@MUDs.MUCKs.MUSHs

....and the Knights in White Satin

Cyberpixie

unread,
Dec 4, 1990, 1:09:36 AM12/4/90
to
In article <RUSTY.90D...@belch.Berkeley.EDU> ru...@belch.Berkeley.EDU (Rusty Wright) writes:

>In article <russ.660251115@valkyrie> ru...@valkyrie.ecn.uoknor.edu (Random) writes:
> Furthermore, the both of these guys are
> not short on friends; at the very least, they've got me 'n' Moira.
>
>I have to admit that that last sentence made me laugh long and hard.

rusty, you amazingly *futile* person.

This man has not been seen on rec.games.mud for months. He reappears.
This is not necessarily bad. Long periods of inactivity do not always
signify complete mental sterility.

rusty does not have much to say on the occasion of his resurgence.
This, too, is alright. Brevity is the soul of wit, and it is not
always the sign of an inability to think of anything worthwhile.

rusty is flaming. This, even, is not terrible. Flames can be amusing,
worthwhile, even informative. Flames are part of Usenet. We are all,
almost, capable of dealing with them from time to time.

It is somewhat amazing to me, however, that rusty manages to combine
these possible bright points into such a brief, succinct, pathetic
little low in his meaningless net.existence. He lies low for months
(hey, rusty, what ever happened to your much touted wizardless MUD?
The one tek was so excited about?), and he comes back, and the only
thing he can think of is a cheap shot concerning the personal life of
a man and a woman he has never met.

rusty, I don't care whether you like Russ and Moira. I don't care if
you like me, for that matter. The sheer arrogance you reveal by
assuming your opinion is representative of that of the rest of the
mudding community simply staggers me. After all, despite all evidence
to the contrary, I believe that you have friends. I suppose I
shouldn't be surprised that you aren't of sufficient intelligence to
understand the concept of differing opinions. Tell me, are you still
under the impression that you speak ex cathedra?

So, rusty, I guess what I'm saying is this: I don't think anybody
needs your shit in this newsgroup. You smell the place up. We'd much
prefer you to run back to Berkeley, crawl back into your office, and
get your cheap thrills by doing us the 'favor' of providing an ftp
site for MUD miscellania. I'm always happy to accept a favor from
slime, providing I don't have to look at the stuff.

--
|| Bryant Durrell bry...@valkyrie.ecn.uoknor.edu ||
|| dur...@husc4.harvard.edu dur...@pharlap.com ||
|| Garrett // Cyberpixie // 'Muffin // Speaker-to-Eris // FEM // Ex-Wizard ||
|| "The next voice you hear could be that of William Blake." ||

Random

unread,
Dec 4, 1990, 1:08:19 AM12/4/90
to
In <RUSTY.90D...@belch.Berkeley.EDU> ru...@belch.Berkeley.EDU (Rusty Wright) writes:

->In article <russ.660251115@valkyrie> ru...@valkyrie.ecn.uoknor.edu (Random) writes:

-> From: ru...@valkyrie.ecn.uoknor.edu (Random)
-> You're an idiot. A total idiot, who makes snap judgements about
-> people they know nothing about. FORTUNATELY, I do. bob is not 12.
-> bob is a math grad, and probably has more intellect and class than
-> any eighteen mud.angsters. Furthermore, the both of these guys are
-> not short on friends; at the very least, they've got me 'n' Moira.

->I have to admit that that last sentence made me laugh long and hard.

Obviously, Rusty. We all know about the copious supporters that pop up
every time you do ANOTHER boneheaded maneuver. Run off any good muds,
lately?

jim knepley

unread,
Dec 3, 1990, 1:54:39 PM12/3/90
to
In article <1990Dec2.1...@eagle.wesleyan.edu> amol...@eagle.wesleyan.edu writes:
>In article <11...@ccncsu.ColoState.EDU>, kne...@holst.tmc.edu
> (jim knepley) pathetically scribbles:
> You clueless geek. It's impossible for a Wiz to be too harsh on
>some bonehead player, *especially* one as brain dead as Spectre seems to have
>been. Frankly, I would have done *much* worse things than simply recycling the
>moron.
>
Ok, since you have obviously taken classes at the Morton Downey Jr. school
of debate, I'll try to use small words. Spectre is the most briliant
programmer that I've ever met (with the possible exception of Rat and Wolf)
and could run intelectual rings around you. Your pre-teen attitude about
punishment won't get you far in the real world, in fact, it'll probably get
you ass kicked. I am forced to wonder, however... what could you do to
him that's worse than recycling?

> You and Spectre are clearly stupid jackasses who couldn't be bothered
>to find out anything, did something insanely stupid that even you recognize as
>mind-numbingly moronic, and now are feebly trying to cover up and hide the
>truth about your utter stupidity in a mass of flames.
>

Yes, I admit, we didn't know about the .pmatch macro that was defined on
Brig. Sure, it was an oversight that Spectre didn't test for players when
he logged a room, and just logged everything. HOWEVER, I GROW TIRED OF
ASSHOLES LIKE YOURSELF WHO THINK THAT YOU ARE GODS GIFT TO MUD AND SHOULD
RULE EVERYTHING. In my last post, I was trying to put an end to this
flame war, but apparently you deem it necessary to continue.

Jim Knepley, author of what will hopefully be the last mention of this
incident.

Random

unread,
Dec 3, 1990, 4:24:17 PM12/3/90
to

-> Ok, since you have obviously taken classes at the Morton Downey Jr. school
->of debate, I'll try to use small words. Spectre is the most briliant
->programmer that I've ever met (with the possible exception of Rat and Wolf)
->and could run intelectual rings around you. Your pre-teen attitude about
->punishment won't get you far in the real world, in fact, it'll probably get
->you ass kicked. I am forced to wonder, however... what could you do to
->him that's worse than recycling?

*cackles*

You know, you could be the most amazing programmer to live thus far, and I'd
still be sure you were a nitwit after that. bob IS A GOD. You are a nitwit,
flaming for all you are worth to cover up the fact that you were caught
stupidly defending a stupid action. Face up to it. Intellectual snobs like
bob everywhere are laughing at you, while writing truly godlike languages
like foo (shameless plug on bob's behalf).

Do some research before you make guesses, eh? This is almost as ludicrous
as when Sean (I think it was) told bob he didn't know anything about math.

*cackles again*

-> Yes, I admit, we didn't know about the .pmatch macro that was defined on
->Brig. Sure, it was an oversight that Spectre didn't test for players when
->he logged a room, and just logged everything.

Not to mention an act of sheer density to imagine that having a property for
each item would do anything but cause problems.

->HOWEVER, I GROW TIRED OF
->ASSHOLES LIKE YOURSELF WHO THINK THAT YOU ARE GODS GIFT TO MUD AND SHOULD
->RULE EVERYTHING.

And post in lower case, too.

Get this the first time: bob is gods gift to mud. He should rule everything.

->In my last post, I was trying to put an end to this
->flame war, but apparently you deem it necessary to continue.

No, you weren't. You were making inane comments about how bob and Hurin are
obviously 11-year-olds, as opposed to the compustuds they truly are.

At least I'm honest. I'm not trying to stop this flame war; I'm enjoying it.

->Jim Knepley, author of what will hopefully be the last mention of this
-> incident.

Get real.

Cyberpixie

unread,
Dec 3, 1990, 5:57:53 PM12/3/90
to
In article <40...@ut-emx.uucp> sp...@ccwf.cc.utexas.edu (Kimberly M. Antell) writes:
>Can someone tell me why we are arguing over a MUD that no longer exists and hasn't existed for quite sometime? Is it me, or does that seem a little stupid, idiotic, assinine, dumb and totally un called for?

<peer up at the subject line>

Didn't I just see you on Brigadoon today?

amol...@eagle.wesleyan.edu

unread,
Dec 3, 1990, 5:08:32 PM12/3/90
to
continues his feeble scrawlings:

> Spectre is the most briliant
> programmer that I've ever met (with the possible exception of Rat and Wolf)
> and could run intelectual rings around you.

Hee! I like this. Perhaps Spectre can. I sure know you can,
you big intellectual stud, you. How many programmers have you met?
Apparently, three.

> I am forced to wonder, however... what could you do to
> him that's worse than recycling?
>

Hah. How does a fast tour of the DB sound? Just off the top of my
head...

>
> Jim Knepley, author of what will hopefully be the last mention of this
> incident.

Not bloody likly.

Andrew/bob

Steven J Owens

unread,
Dec 3, 1990, 9:13:20 PM12/3/90
to
In article <russ.660251115@valkyrie> ru...@valkyrie.ecn.uoknor.edu (Random) writes:
>->> Hurin's MUD did not fail. It was, in fact, a surprisingly successful
>->> small MUD. I know, having been a wiz there, and having done my level
>->> best to make playing there as horrible as possible for everyone except me.

>
>-> This is an interesting idea for running a MU*. I actually don't think
>->its 'wrong', it would be an interesting setting to play in. Therefor,
>->I'm NOT questioning wether or not they had players, and whether or not
>->the players like it there, etc. I'm questioning WHY they did what they
>->did:
>
>This is SARCASM. BloodMUD was a THRILL to play, because you could have
>some virtual violence and nobody would bitch at you. You were THERE to
>screw with people, and you LIKED it.

Sounds like great fun! What can we do to convince Hurin to put
BloodMUD back up? (half smiley face... this actually does sound like a
lot of fun).

Steven J. Owens | Scratch@Pittvms | Scr...@unix.cis.pitt.edu

"There's a long hard road and a full, hard drive : And a sector there
where I feel alive : Every bit of every byte : Is written down once
on the night : Networking, I'm user friendly..."

-- Warren Zevon, Networking, Transverse City

Rusty Wright

unread,
Dec 3, 1990, 11:22:10 PM12/3/90
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In article <russ.660251115@valkyrie> ru...@valkyrie.ecn.uoknor.edu (Random) writes:

From: ru...@valkyrie.ecn.uoknor.edu (Random)
Newsgroups: rec.games.mud
Date: 3 Dec 90 19:05:15 GMT

... stuff about Hurin and bob omitted ...

You're an idiot. A total idiot, who makes snap judgements about
people they know nothing about. FORTUNATELY, I do. bob is not 12.
bob is a math grad, and probably has more intellect and class than
any eighteen mud.angsters. Furthermore, the both of these guys are
not short on friends; at the very least, they've got me 'n' Moira.

I have to admit that that last sentence made me laugh long and hard.

Kimberly M. Antell

unread,
Dec 4, 1990, 2:13:15 AM12/4/90
to
Um... is it just me, or wasn't this topic actually about BloodMUD?

Spielmadchen-E

amol...@eagle.wesleyan.edu

unread,
Dec 4, 1990, 4:13:02 AM12/4/90
to
In article <RUSTY.90D...@belch.Berkeley.EDU>,
ru...@belch.Berkeley.EDU (Rusty Wright) scrawls:

> In article <russ.660251115@valkyrie> ru...@valkyrie.ecn.uoknor.edu
> (Random) writes:

> [re: bob 'n' Hurin not being friendless]


>
> Furthermore, the both of these guys are
> not short on friends; at the very least, they've got me 'n' Moira.
>
> I have to admit that that last sentence made me laugh long and hard.

Yes. Well, you aren't one of this twits who just pops out of the
woodwork and goes away, like Spctre's buddy, you are one of the well known
morons who's been with us a long time, and probably will be with us for a
long time to come. We love ya, Rusty. Just when we start to think maybe the
average intelligence of the world isn't as low as we thought, you open your
trap and bring us back to reality. Thanks!

Oh, and for the record, I can't see what's so funny about that last
sentence. Looks fine to me, in the context of the paragraph in which it
appears. Of course, I understand English, more or less.

And, yes, I am flaming damn near at random now. Cope.

Andrew/bob

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