TIA
Mike Jetter
Jet...@ais.net
Chris
>i was just wondering if the item you use to mine
>like a pickaxe or shovel, is any more effective at
>mining then other items. or are they all the same
>chance that you will find ore?
They're all the same.
1) As Chris pointed out, you can equip a pickaxe which prevents anyone from
stealing it. A shovel just sits in your backpack.
2) You can make shovels. There is a long used system of carrying a set of
tinker tools and keeping 4 (or more now) ingots in your pack from a smelt.
If your shovel breaks, you simply make another shovel instead of having to
carry heavy spare shovels or pickaxes.
3) A pickaxe can be used as a weapon.
4) Shovels are much cheaper. 14gp compared to a pickaxe at 21-34gp (I
forget).
Good luck.
--
The Honorable Darius, guildmaster for Ring of Steel, Baja
http://members.xoom.com/RingofSteel
Mike Jetter wrote in message <76tami$88r$1...@usenet42.supernews.com>...
>i was just wondering if the item you use to mine
>like a pickaxe or shovel, is any more effective at
>mining then other items. or are they all the same
>chance that you will find ore?
>
>TIA
>Mike Jetter
>Jet...@ais.net
>
>
>
Ok, really 51, but who's counting?
Zuniat (LS) - ToB
On Tue, 5 Jan 1999 15:15:58 -0600, "Darius of Baja" <ava...@dhc.net>
wrote:
First thing to do is exactly what you said you are doing.
Find a good public forge somewhere close to mountains, or in them if at
all possible. It'll probably be your main area... so you don't have
to search for a new one each time. Avoid the North Britian mine...
also, avoid any spot north of Minoc. PK Deathzones.
Secondly, make a macro button that does useskill-hiding and last object
at the same time.
Always, always use this key while using your shovel or tongs.
Always be aware of your surroundings. If anyone that you don't know
enters the area, remain hidden and don't move until the person begins
mining or leaves. A pk will *never* mine his own ignots... they're all
looking to take them off of you. If they are out killing, they probably
won't take long to leave. They tend not to hang out at the spot since a
miner just ariving won't have the ignots they're after... just one
leaving.
Don't set your ore on the ground... carry it to the forge every time you
hit your weight limit. It's much safer.... aside from the ore thieves
that sometimes hang out at the forge hoping to outclick you and smelt it
off the ground, leaving a big pile of ore next to you kind of defeats
the purpose of hiding every time.
When you go to blacksmith, weapons are good for increasing your skill...
since they take less ignots to create. However, the tradeoff is you'll
make about 2 gold per ignot instead of 5. Stratics has a good list of
what to make at what skills for armor. That still works, and will gain
you both money and skill... just be prepared to mine longer.
Always save at least 4 ignots to make a new shovel, in case the one
you're using breaks just as you make it back to mine.
Thats about all I can really think of... If you're just in it for the
money, you might want to stick to mining. Those in it for GM blacksmith
and the makers mark (like myself) will pay a fortune to escape the
tedium of mining.
If you're after the makers mark.. just be aware that it takes a *huge*
investment of time to get there... before long you'll be praying to
any god you can think of for a skill increase each and every time you
head to the forge :P~
Davian
Mike Jetter wrote in message <76tami$88r$1...@usenet42.supernews.com>...
I've not done Bowyer, but OUCH Smithing took me several months.
--
Oreh Ta Egral
or...@xoommail.com
remove the Z
LydiaLasV wrote in message <19990121210250...@ngol02.aol.com>...
>
> 51 Strikes or 51 ores?
> I have lost more shovels on moving rocks than I have mining ore.
Jaew
It's 51 ore. I always get 102 ingots from each shovel and it's cheaper to
buy them from the tinker at 14gp than use 4 ingots (which sell at 6) to make
one.
Cabbot, Great Lakes
GM Smith + GM Miner + GM Archer + GM Armsman + GM Warrior = GM Tank
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