If you want any more information, please sayso, I will post it then
here on this newsgroup.
Michael.
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__(___ / __ /
( / /\/ / MICHAEL NIEMECK
/|/ /| / Technical University of Vienna
/ | / |\/
(______ /_/|/ |/_
(________/ / _|_ e922...@stud1.tuwien.ac.at
>Hi there.
>I am currently implementing a chess programm based on neural networks.
>Has anyone ever done this. If so, what were your experiences? I hope
>to have some results in summer. Anyone interested in this?
>If any more detail is wanted in this newsgroup, please say so.
>I really don't know is this will ever work, I am doing this mainly to
>find out. It is just my perosnal feeling that a neural network should
>be good in handling chess positions...well, let's see.
>I have also spent a lot of time at the underlying library of the chess
>rules. How vain was my work? Is there such a library already
>available, if so, where.
>I have also done an interface that I can have my program play against
>gnuchess (And thus train it).
>Without starting a flame war, how 'good' is gnuchess? I just want to
>know if there is any sense in using gnuchess, or if there is another
>program in the UNIX world mor suitable for the beginning.
Try Crafty (ftp willis.cis.uab.edu directory pub/hyatt), but be
warned, if you train against a computer expect to play like one. It's
true for this carbon based life form and it'll be true for your neural
net too.
kba...@t1sys.cfer.com
(303) 633-3689
I have info about a couple of neural net chess programs at
my Machine Learning in Games web pages:
http://forum.swarthmore.edu/~jay/learn-game/index.html
See SAL and NeuroChess.
Jay Scott
j...@forum.swarthmore.edu
Martin
Statistics for Neuron (Last disconnected Fri Aug 04, 20:33 MET DST):
rating RD win loss draw total best
Blitz 1631 102.2 4 10 0 14
Standard 1475 212.6 0 2 0 2
Lightning ---- 350.0 0 0 0 0
Wild ---- 350.0 0 0 0 0
Bughouse ---- 350.0 0 0 0 0
Atomic ---- 350.0 0 0 0 0
1: I am "nessi version 0.3", code written by Udo Sprute.
2:
3: I have been compiled with GNU C++ 2.6.3 with full optimization.
4: I am working with an ICS interface front-end written in perl.
5: You can send comments or questions to jma...@cck.uni-kl.de.
6: Aborts will always be accepted.
7:
8: WARNING: THIS IS STILL EXPERIMENTAL. En-passant does not work yet.
9: USE abort IN CASE OF PROBLEMS.
In article <4kvto9$6...@news.tuwien.ac.at>, e922...@stud1.tuwien.ac.at (Michael Niemeck) writes:
>
> Hi there.
> I am currently implementing a chess programm based on neural networks.
> Has anyone ever done this. If so, what were your experiences? I hope
> to have some results in summer. Anyone interested in this?
> If any more detail is wanted in this newsgroup, please say so.
> I really don't know is this will ever work, I am doing this mainly to
> find out. It is just my perosnal feeling that a neural network should
> be good in handling chess positions...well, let's see.