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Virtual Chess 64

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Don Getkey

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Jul 21, 1998, 3:00:00 AM7/21/98
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Curious to see how my kids Nintendo 64 stacks up to some of the best PC chess
programs, I rented "Virtual Chess 64". N64 uses a 64-bit RISC CPU, clocking at
93.75mhz.

I was not impressed with "Virtual Chess 64", which I believe actually uses the
highly regarded VirtualChess II engine.

Graphics are bad, has virtually no game stats, other than clocks and an
evaluation bar/meter. It has "levels" of play, but it can not tell you any
time controls that go with the levels. Apparently they are seconds per move
based levels.

Level 3 allowed an average of 5 seconds per move, which is the setting I used
to test VC64 against several computers/platforms. The literature stated that
VC64 was able to search at an average rate of 3000nps. Surprisingly slow I
thought. A P90mhz PC would run VCll at around 7000nps, oh well, we shall see,
I thought.

Turns out VC64 is rather slow by todays PC chess standards. It actually uses
up time while still in it's book if that's any indication to you!

Not wanting to run the risk of losing to a kids video game in front of my two
sons, I chose to immediately bring out the "big gun" in the house, my
"Evergreen WinChip C6 200mhz MMX" PC. It was readily apparent that VC64 was
way out of it's league virtually nomatter what program I used!

CM5000,CM4000,CM3000,Rebel9,Rebel8,Rebel7,Rebel6,Rebel Decade
2.0,Fritz4,Fritz3,MCP5,GnuChess3.21 without opening book, SiberianChess, Arasan
3.5, and Necromancer, all had their way with VC64. All that is, except for
Microsoft Chess, which seems to be the worlds weakest chess program nomatter
how fast it runs.

Not wanting to demoralize the Nintendo fans in my house, I quickly explained
that the "test games" were not very fair, and that if I should use my aging
486SX/33mhz 12Mb RAM laptop, things would be far more fair; in fact as close to
equal platforms as can be had in this test.

My laptop generally runs most chess programs at around 3000nps, the same rate
as claimed by VC64.

Surprisingly, VC64 did do a little/lot better, giving Rebel9 some trouble
(again), managing a draw, and then losing to Rebel Decade 2.0, MCP5, and the
bookless GnuChess 3.21!

*I wonder why the Rebel clan seemed to have more difficulty handling VC64?
(Rebel9 200mhz, narrowly escaped a certain draw for the win in the previous set
of games.) VC64 reacted much more intuitively to the Rebel programs as well.

The first game you see below is actually the last one I played against VC64.
Kind of a, "let me show you kids what a real chess program can do game".

I kick started ye ole 386SX/16mhz 2.5Mb RAM PC, and lit the pilot light to
start MCP5. As each square began to light up in sequential left to right 1
second intervals, MCP5 was a go, and rates itself a respectable 2165 while
hitting only 700nps! (Game was drawn)

Conclusion? Virtual Chess 64 is for kids. However, even they thought it was
lacking in playable fun. Unfortunately, VC64 is but a shadow of it's former
self, i.e. the highly vaunted champion VirtualChess ll.

The Nintendo64 system though more closely related to Deep Blue than my PC, is
woefully lacking the speed to compete with anything faster than a 486SX/33mhz.
Well, unless your using that retard of chess programs, i.e., Microsoft Chess
a.k.a. "Ziggurat" that is.


[Title "1998.07.20 - VirtualChess II vs M-Chess 5, 5sec per move, Round 1, Coon
Rapids"]
[Event "5sec per move"]
[Site "Coon Rapids"]
[Date "1998.07.20"]
[White "VirtualChess II/Nintendo64"]
[Black "M-Chess 5/386SX/16mhz 2.5Mb RAM"]
[Result "1/2-1/2"]
;Annotations by Chessmaster 5000 Auto-Annotator. 10 seconds per move.
;
; White Black
;Book Move 8 7
;Leave Book 0 1
;CM5000 Agrees 31 31
;CM5000 Disagrees 0 1
;Agreement Pct. 100% 97%
;Total Error 0.00 0.00
;Missed Mate 0 0
;Moved Into Mate 0 0
;
;

1. e4 ... ;King's Pawn Opening. The King's Pawn
;opening move is both popular and
;logical. It controls the center, opens
;lines for both the Queen and the Bishop,
;and usually leads to an open game in
;which tactics, rather than slow
;maneuvering, predominates.
... e6 ;French Defense. The French Defense
;accepts a certain lack of mobility in
;exchange for resilience and solidity.
2. d4 ... ;French Defense / Normal. White must
;either now or later take this step:
;control of center, quick-opening lines.
... d5 ;French Defense / Classical 2.d4 d5. This
;is the strong point of the French
;Defense: capture it, bypass it, but
;don't ignore it!
3. Nc3 ... ;French Defense / Paulsen Variation.
... Bb4 ;French Defense / Winawer Variation. The
;popular Winawer Variation breaks up
;White's Queenside Pawns and leads to an
;unbalanced position with Black often
;castling long.
4. a3 ... ;French Defense / Winawer Variation.
... Bxc3+ ;French Defense / Winawer Variation.
5. bxc3 ... ;French Defense / Winawer Variation.
... dxe4 ;French Defense / Winawer Variation.
6. Qg4 ... ;French Defense / Winawer Variation.
... Nf6 ;French Defense / Winawer Variation.
7. Qxg7 ... ;French Defense / Winawer Variation.
... Rg8 ;French Defense / Winawer Variation.
8. Qh6 ... ;French Defense / Winawer Variation.
... Rg6 ;Out of Opening Book.
;Score: 0.17 Rg6 Qh4 c5 Ne2 Nc6 Bg5
;cxd4 Bxf6 Rxf6 cxd4 Nxd4 Qxe4
9. Qd2 ... ;Score: -0.16 Qh4 c5 Ne2 Nc6 Be3 e5
;dxe5 Nxe5 Bxc5
... b6 ;Score: 0.13 Nc6 Ne2 e5 dxe5 Qxd2+
;Bxd2 Nxe5 Nd4
10. Bb2 ... ;Score: 0.26 Ne2 Ba6 Nf4 Rg8 Bxa6 Nxa6
;Qe2 Nb8
... Bb7 ;Score: 0.01 Ba6 Ne2 c5 Nf4 Rg4 c4
11. Ne2 ... ;Score: 0.08 Ne2 Rg8 h3 Nbd7 c4 c5
;dxc5 bxc5
... e3 ;Score: 0.14 Qd6 c4 Nc6 h4 O-O-O h5
;Rg4
12. Qxe3 ... ;Score: 0.71 Qxe3 Qd6 c4 Nbd7 f3 O-O-O
;Rd1
... Nbd7 ;Score: -0.71 Qd6 c4 Nbd7 f3 O-O-O Rd1
13. Nf4 ... ;Score: 0.81 Nf4 Nd5 Qf3 Rf6 g3 e5 Qe4
... Nd5 ;Score: -0.78 Nd5 Qf3 Rf6 Bc1 Nb4 Qd1
;Nd5 Nxd5 exd5
14. Nxd5 ... ;Score: 0.70 Qf3 Rf6 Bc1 c5 Bd3 e5 Be4
... Bxd5 ;Score: -0.62 Bxd5 f3 Qe7 g3 O-O-O Bd3
;f5 Bxf5 Bxf3 Bxg6 Bxh1
15. Qh3 ... ;Score: 0.89 f3 Bb7 Qf2 Qg5 h4 Qg3
;Qxg3 Rxg3
... a5 ;Score: -0.44 Qg5 Rg1 Rh6 Qg3 Qxg3 hxg3
16. c4 ... ;Score: 1.13 f3 Rg7 c4 Bb7 d5 Rg6 Qxh7
;exd5 cxd5 Bxd5
... Bb7 ;Score: -0.84 Be4 Qxh7 Bxg2 Bxg2 Rxg2
;Qh8+ Ke7 Qh4+ Kf8 Qe4 Rg7
17. a4 ... ;Score: 0.90 Qxh7 Bxg2 Bxg2 Rxg2 d5
;Rg6 Qh8+ Ke7 Qxd8+ Rxd8 O-O-O
... Qf6 ;Score: -0.47 Qe7 Rg1 O-O-O O-O-O Qg5+
;Qe3 Qf5
18. c3 ... ;Score: 0.60 Rg1 c5 c3 Qg7 O-O-O O-O-O
... Qg7 ;Score: -0.36 O-O-O Bc1 Rgg8 f3 Qg6 Bf4
19. Ba3 ... ;Score: 0.22 f3 Rh6 Qg4 Rg6 Qh4 Rxg2
;Bxg2 Qxg2 O-O-O Bxf3
... Bxg2 ;Score: -0.01 Bxg2 Bxg2 Rxg2 Kf1 Rg4
;Qf3 O-O-O Qa8+ Nb8
20. Bxg2 ... ;Score: 0.07 Bxg2 Rxg2 Kf1 Rg6 Qf3 Rc8
;h4 c5
... Rxg2 ;Score: -0.15 Rxg2 Kf1 Rg5 Qf3 Rc8 h4
21. Qf3 ... ;Score: 0.05 Kf1 Rg5 f4 Qf6 Qf3 Rc8
;Ke2
... O-O-O ;Score: 0.16 O-O-O Qa8+ Nb8 h3 f6 Rb1
;Rg1+ Ke2 Qg2 Qxg2 Rxg2
22. Kf1 ... ;Score: -0.24 h4 f5 Qa8+ Nb8 Rb1 Rg8
;Bc1
... Rg8 ;Score: 0.15 Rg8 Re1 Kb8 h4 e5 Rd1 Qg6
23. Re1 ... ;Score: -0.15 h4 Kb8 Re1 e5 Rd1 Qg6
... Rxh2 ;Score: 0.16 Qg6 Qa8+ Nb8 Qf3 Qc2 Qxf7
;Qd3+ Re2 Qd1+ Re1
24. Rxh2 ... ;Score: 1.11 Rxh2 Qg1+ Ke2 Qxh2 Qxf7
;Qg2 Qxe6 Rg7 Qf5
... Qg1+ ;Score: -1.12 Qg1+ Ke2 Qxh2 Qxf7 Qg2
;Qxe6 Rg7 Qf5
25. Ke2 ... ;Score: 0.10 Ke2 Qxh2 Qxf7
... Qxh2 ;Score: -1.03 Qxh2 Qxf7 Qg2 Qxe6 h5 Qf5
;Qg4+ Qxg4 Rxg4
26. Qxf7 ... ;Score: 1.04 Qxf7 Qg2 Qxe6 h5 Qf5 Qc6
... Qg2 ;Score: -1.12 Rg2 c5 bxc5 Qe8+ Kb7 Qxd7
;Rxf2+ Kd1 Rd2+ Kc1 Rc2+ Kb1 cxd4 cxd4
27. Qxe6 ... ;Score: 0.20 Kd2 Rg7 Qxe6 Qxf2+ Re2
;Qf3 Qe8+ Kb7
... Rg3 ;Score: -0.05 Rg3 Bb2 Qf3+ Kd2 Rg2 Qe8+
;Kb7 Qe4+ Qxe4 Rxe4 Rxf2+ Re2 Rf1
28. Qe8+ ... ;Score: 0.00 Qe8+ Kb7 Qxd7 Qf3+ Kf1
;Qg2+
... Kb7 ;Score: -3.64 Kb7 Qxd7 Rxc3
29. Qxd7 ... ;Score: 0.00 Qxd7 Qf3+ Kf1 Qg2+ Ke2
... Qf3+ ;Score: 0.00 Qf3+ Kf1 Qg2+ Ke2
30. Kf1 ... ;Score: 0.00 Kf1 Qg2+ Ke2
... Qh1+ ;Score: 0.00 Qg2+ Ke2
31. Ke2 ... ;Score: 0.00 Ke2 Qf3+
... Qe4+ ;Score: 0.00 Qf3+
32. Kf1 ... ;Score: 0.00 Kf1 Qg2+ Ke2
... Qg2+ ;Score: 0.00 Qd3+ Re2 Qd1+ Re1 Qd3+
33. Ke2 ... ;Score: 0.00 Ke2
... Qe4+ ;Score: 0.00 Qf3+
34. Kf1 ... ;Score: 0.00 Kf1
... Qd3+ ;Score: 0.00 Qd3+ Re2 Qd1+ Re1 Qd3+
35. Re2 ... ;Score: 0.00 Re2 Qd1+ Re1
... Qd1+ ;Score: 0.00 Qd1+ Re1 Qd3+
36. Re1 ... ;Score: 0.00 Re1 Qd3+
... Qd3+ ;Score: 0.00 Qd3+
37. Re2 ... ;Score: 0.00 Re2
... Qb1+ ;Score: 0.00 Qd1+
38. Re1 ... ;Score: 0.52 Bc1 Rxc3 Qd5+ Ka7 Kg2
;Rxc1 Re7 Qg6+ Kh3
... Qd3+ ;Score: 0.00 Qd3+
39. Re2 ... ;Score: 0.00 Re2
... Qb1+ ;Score: 0.00 Qb1+
1/2-1/2


[Title "1998.07.20 - VirtualChess II vs M-Chess 5, 5sec per move, Round 2, Coon
Rapids"]
[Event "5sec per move"]
[Site "Coon Rapids"]
[Date "1998.07.20"]
[White "VirtualChess II/Nintendo64"]
[Black "M-Chess 5/486SX/33mhz 12Mb RAM"]
[Result "0-1"]
;Annotations by Chessmaster 5000 Auto-Annotator. 10 seconds per move.
;
; White Black
;Book Move 5 4
;Leave Book 0 1
;CM5000 Agrees 26 32
;CM5000 Disagrees 8 2
;Agreement Pct. 76% 94%
;Total Error 3.50 0.00
;Missed Mate 0 1
;Moved Into Mate 1 0
;
;

1. d4 ... ;Queen's Pawn Opening. The Queen's Pawn
;opening move is somewhat slower than the
;popular e4, because White will not be
;able to castle for three more moves. Its
;advantage is that it gives White more
;control over tactical surprises and
;often provides more lasting initiative
;and pressure.
... Nf6 ;Indian Defense. The immediate
;development of the Knight is the most
;supple response to the Queen's Pawn
;opening, allowing transposition into
;virtually every type of defense at
;Black's disposal.
2. c4 ... ;Indian Defense / Indian Defense 1.d4 Nf6
;2.c4. White, with c4, tries to restrict
;Black's options in attacking the center
... c5 ;Indian Defense / Modern Variation 2.c4
;c5. The Benoni Defense is designed to
;provoke White's center to become
;overextended and establish a strong
;point at d4.
3. d5 ... ;Indian Defense / Modern Variation 2.c4
;c5.
... b5 ;Indian Defense / Benko Gambit. The Benko
;Gambit is a distinct pawn-offer,
;promising long-term pressure on White's
;Queenside.
4. cxb5 ... ;Indian Defense / Benko Gambit.
... a6 ;Indian Defense / Benko Gambit /
;Accepted.
5. Nc3 ... ;Indian Defense / Benko Gambit / Accepted
;/ Nescafe Frappe Attack.
... axb5 ;Out of Opening Book.
axb5 ;Score: -0.41 axb5 Nxb5 d6 Nc3 Bf5 Nf3
;Nbd7 e3
6. e4 ... ;Score: 0.41 Nxb5 d6 Nc3 Bf5 Nf3 Nbd7
;e3
... b4 ;Score: 0.12 b4 Nce2 Bb7 Ng3 e6 Bc4
;Bd6
7. Nb5 ... ;Score: -0.15 Nce2 Nxe4 Qc2 Nf6 Qxc5 e5
;d6
... d6 ;Score: 0.26 d6 f3 Qb6 Be3 Bd7 a4 bxa3
8. Bf4 ... ;Score: -0.26 f3 Bd7 Be3 Qb6 a4 bxa3
... Nbd7 ;Score: 0.52 Nxe4 f3 Nf6 Bc4 Bf5 Ne2
9. Bd3 ... ;Score: -0.21 Bd3 h6 Nf3 g5 Be3 Qa5
... Nb6 ;Score: 0.13 Ne5 Bxe5 dxe5 Nf3 e6 dxe6
;Bxe6 Nxe5 Bxa2
10. Ne2 ... ;Score: -0.11 Nf3 e5 Bg5 Be7 O-O O-O
... Ba6 ;Score: 0.38 Ba6 Rc1 Nxe4 Bxe4 Bxb5
;Qb3 g6
11. f3 ... ;Score: -0.33 b3 Nxe4 Bxe4 Bxb5 Qd2 Nd7
;O-O
... c4 ;Score: 1.86 Qd7 a4 c4 Bc2 b3 Nbd4
;bxc2 Qxc2
12. Nxd6+ ... ;Score: -1.47 Bxc4 Nxc4 Qa4 Nd7 Qxb4
;Qb6 Qxc4 Bxb5
... exd6 ;Score: 2.20 exd6 Bc2 c3 Qd4 cxb2 Qxb2
;Qc7 Bd2 Rc8
13. Bb1 ... ;Score: -1.98 Bc2 Nbd7 Qd2 Qa5 a4 Qb6
;Be3
... Nh5 ;Score: 2.26 Qc7 a3 Qc5 Nd4 Bb7 a4
14. Be3 ... ;Score: -2.00 Be3 Be7 a4 Bf6 a5 Nd7 Qd2
... Qc7 ;Score: 2.00 Be7 a4 Bf6 a5 Nd7 Qd2
15. Qd4 ... ;Score: -1.90 g4 Nf6 Qd2 c3 bxc3 Bxe2
;Kxe2 bxc3 Bxb6 Qxb6 Qxc3
... Na4 ;Score: 2.02 Nd7 Qd2 c3 bxc3 Bxe2 Kxe2
;Qxc3
16. Bd2 ... ;Score: -1.82 b3 Nc5 bxc4 Be7 Qd2 Bxc4
;Qxb4
... c3 ;Score: 2.14 Be7 Bc2 Nc5 Bxb4 Bf6 e5
;Bxe5
17. Nxc3 ... ;Score: -1.78 Nxc3 Nxc3 bxc3 bxc3 Bxc3
;Be7 Qa4+ Qd7
... Nxb2 ;Score: 2.09 Qc5 Qxc5 Nxc5 Nd1 Bd3
;Bxb4 Bxb1 Rxb1 Rxa2
18. Qxb4 ... ;Score: -1.66 Qxb4 Qb8 a3 Be7 Be3 Nd3+
;Bxd3 Bxd3 Kd2 Qxb4 axb4
... Rb8 ;Score: 2.01 Qb8 Qd4 Be7 Be3 O-O a4
;Qb3
19. Qd4 ... ;Score: -1.85 Qa3 Qb6 Ne2 Nc4 Qc3 Nxd2
;Qxd2
... Be7 ;Score: 2.74 Be7 Kf2 Bf6 e5 Bxe5 Re1
;O-O
20. Ne2 ... ;Score: -2.72 Kf2 Bf6 e5 Bxe5 Re1 O-O
... Bh4+ ;Score: 3.13 Bf6 e5 Bxe5 Qg4 Bxe2 Kxe2
;Qc4+ Ke1 Qxg4 fxg4
21. Kf1 ... ;Score: -2.99 g3 Bf6 e5 Bxe5 Qh4 Nf6
;Be4 Nxe4 Qxe4
... Bf6 ;Score: 3.92 Qc4 Qxc4 Nxc4 Bc1 Bf6 e5
;Bxe5
22. e5 ... ;Score: -4.35 e5 Bxe5 Qe4 Nf6 Qc2 Qxc2
;Bxc2 Nxd5
... Bxe5 ;Score: 4.98 Bxe5 Qe4 Nf6 Qc2 Qxc2
;Bxc2 Nxd5
33. Bc6+ ... ;Score: -99.92 Bc2 Qg5+ Kh3 Bc8+ g4 Qh6+
0-1


[Title "1998.07.20 - VirtualChess II vs M-Chess 5, 5sec per move, Round 3, Coon
Rapids"]
[Event "5sec per move"]
[Site "Coon Rapids"]
[Date "1998.07.20"]
[White "VirtualChess II/Nintendo64"]
[Black "M-Chess 5/WinChip 200mhz MMX 16Mb RAM"]
[Result "0-1"]
;Annotations by Chessmaster 5000 Auto-Annotator. 10 seconds per move.
;
; White Black
;Book Move 2 3
;Leave Book 2 0
;CM5000 Agrees 33 37
;CM5000 Disagrees 6 0
;Agreement Pct. 85% 100%
;Total Error 10.23 0.00
;Missed Mate 0 0
;Moved Into Mate 1 0
;
;

1. d4 ... ;Queen's Pawn Opening. The Queen's Pawn
;opening move is somewhat slower than the
;popular e4, because White will not be
;able to castle for three more moves. Its
;advantage is that it gives White more
;control over tactical surprises and
;often provides more lasting initiative
;and pressure.
... Nf6 ;Indian Defense. The immediate
;development of the Knight is the most
;supple response to the Queen's Pawn
;opening, allowing transposition into
;virtually every type of defense at
;Black's disposal.
2. c4 ... ;Indian Defense / Indian Defense 1.d4 Nf6
;2.c4. White, with c4, tries to restrict
;Black's options in attacking the center
... c5 ;Indian Defense / Modern Variation 2.c4
;c5. The Benoni Defense is designed to
;provoke White's center to become
;overextended and establish a strong
;point at d4.
3. e3 ... ;Out of Opening Book.
;Score: 0.08 e3 e6 Nc3 d5 Nf3 Nc6
... e6 ;Score: -0.10 e6 Nc3 d5 cxd5 exd5 Bb5+
;Bd7 Nf3 Bxb5 Nxb5
4. Nf3 ... ;Score: 0.16 Nc3 d5 Nf3 Nc6 Bd3 dxc4
;Bxc4 Bd6 dxc5 Bxc5 Qxd8+ Kxd8
... d5 ;Book.
5. cxd5 ... ;Score: 0.13 Nc3 Nc6 cxd5 exd5 Bd3 Bg4
;O-O
... exd5 ;Score: -0.13 exd5 Nc3 Nc6 Bd3 Bg4 O-O
6. Bb5+ ... ;Score: 0.09 Nc3 Nc6 Bb5 Bf5 Ne5 Qb6
;Nxc6 bxc6
... Nc6 ;Score: 0.03 Bd7 Bxd7+ Nbxd7 Nc3 cxd4
;Nxd4 Bb4
7. Ne5 ... ;Score: 0.06 O-O Bf5 Nc3 Bd6 Bxc6+
;bxc6 Qa4
... Qc7 ;Score: -0.11 Qb6 Qa4 Bd7 Nxd7 Kxd7
;Bxc6+ bxc6 O-O cxd4 exd4
8. Nc3 ... ;Score: 0.03 Qa4 Bd7 Nxd7 Qxd7 O-O Bd6
;dxc5 Bxc5
... Bf5 ;Score: 0.38 Bd6 Bxc6+ bxc6 Qa4 cxd4
;exd4 Bxe5 dxe5 Qxe5+ Be3
9. O-O ... ;Score: 0.20 Qf3 Be6 Bd2 Bd6 Nxc6 bxc6
... Bd6 ;Score: 0.23 Bd6 Qf3 Bxe5 Qxf5 cxd4
;exd4 Bxh2+ Kh1
10. Nf3 ... ;Score: -0.39 Qf3 Be6 Bxc6+ bxc6 Qg3
;O-O Bd2
... c4 ;Score: 0.53 c4 Ba4 O-O Nb5 Qd7 Nxd6
;Qxd6
11. Re1 ... ;Score: -0.47 Ba4 O-O Nb5 Qe7 Nxd6 Qxd6
;Bc2 Bg4
... O-O ;Score: 0.63 O-O Ba4 Rad8 Nb5 Qe7 Bc2
;Bg4 Nxd6 Qxd6
12. Ba4 ... ;Score: -0.64 Ba4 Rad8 Nb5 Qe7 Bc2 Ne4
;Nxd6 Rxd6
... a6 ;Score: 0.60 Bb4 Bc2 Bxc3 bxc3 Ne4
;Bxe4 Bxe4
13. Bxc6 ... ;Score: -0.52 Bc2 Bg4 h3 Bh5 a3 Rfe8
;Bf5
... bxc6 ;Score: 0.94 Qxc6 Ne5 Qc7 Qf3 Bxe5
;Qxf5 Bxh2+ Kf1
14. b3 ... ;Score: -0.76 b3 Qa5 Bd2 Bb4 Rc1 Bd3
;Ne5
... Ne4 ;Score: 0.76 Bb4 Bd2 Qa5 Rc1 Bd3 Ne5
15. Bd2 ... ;Score: -0.81 Bb2 Bg4 h3 Bh2+ Kf1 Bxf3
;gxf3 Nxf2 Nxd5 Nxd1 Nxc7 Nxb2 Nxa8 Rxa8
... Bg4 ;Score: 0.92 Bg4 Kf1 Bxh2 bxc4 Bxf3
;gxf3 Nxc3 Bxc3 dxc4
16. bxc4 ... ;Score: -0.99 Kf1 cxb3 axb3 Bxh2 Qc2
;Nxd2+ Qxd2 Bd6
... Bxh2+ ;Score: 0.95 Bxh2+ Kf1 Ng5 Ke2 dxc4
;Qa4 Nxf3 gxf3 Be6
17. Kf1 ... ;Score: -0.82 Kf1 Bd6 c5 Be7 Qc2 Bxf3
;gxf3
... Ng5 ;Score: 0.80 Qc8 cxd5 Bxf3 gxf3 Nxc3
;Bxc3 Qh3+ Ke2 cxd5
18. c5 ... ;Score: -1.00 Ke2 dxc4 Qa4 Rfb8 Qxc4
;Bd6
... Qd7 ;Score: 2.33 Qc8 Ke2 Qf5 Kf1 Nxf3 gxf3
;Bxf3
19. Rb1 ... ;Score: -1.91 Rb1 Bxf3 gxf3 Qh3+ Ke2
;Qxf3+ Kf1 Qh3+ Ke2 Qg4+ Kd3 Qf5+ e4
;dxe4+ Nxe4 Nxe4 Rxe4 Qxf2
... Rfb8 ;Score: 1.99 Bxf3 gxf3 Qh3+ Ke2 Qxf3+
;Kf1 Qh3+ Ke2 Qg4+ Kd3 Qf5+ e4 dxe4+ Nxe4
;Nxe4 Rxe4 Qxf2
20. Rxb8+ ... ;Score: -1.97 Rb6 a5 Bc1 Bxf3 gxf3 Qh3+
;Ke2 Qxf3+ Kf1 Qh3+ Ke2
... Rxb8 ;Score: 2.42 Rxb8 Bc1 Bxf3 gxf3 Qh3+
;Ke2 Qxf3+ Kf1 Qh3+ Ke2 Bc7
21. e4 ... ;Score: -2.41 Bc1 Bxf3 gxf3 Qh3+ Ke2
;Qxf3+ Kf1 Qh3+ Ke2 Nf3 Rf1 Bc7
... Bxf3 ;Score: 8.03 Bxf3 Qa4 Bxg2+ Ke2 Bf3+
;Kd3 dxe4+ Kc2 Ne6 Qxa6 Nxd4+ Kc1
22. Qa4 ... ;Score: -7.72 Qa4 Bxg2+ Ke2 Rb2 Kd1 Nf3
;Re2 dxe4
... Bxg2+ ;Score: 8.03 Bxg2+ Ke2 Bf3+ Kd3 dxe4+
;Kc2 Ne6 Qxa6 Nxd4+ Kc1
23. Ke2 ... ;Score: -6.92 Ke2 Bf3+ Ke3 dxe4 Qxa6
... dxe4 ;Score: 7.72 Rb2 Kd1 Nf3 Re2 dxe4
24. Bxg5 ... ;Score: -7.29 Bxg5 Qg4+ Kd2 Qxg5+ Kc2
;Qf5 Re3 Qxf2+ Re2 Qg1 Qxc6 Qxd4 Qxa6
... Qg4+ ;Score: 7.34 Qg4+ Kd2 Qxg5+ Kc2 Qf5
;Re3 Qxf2+ Re2 Qg1 Qxc6 Qxd4 Qxa6
25. Kd2 ... ;Score: -7.34 Kd2 Qxg5+ Kc2 Qf5 Re3
;Qxf2+ Re2 Qg1 Qxc6 Qxd4 Qxa6
... Qxg5+ ;Score: 7.87 Qxg5+ Kc2 Qg6 Nd1 e3+ Kc3
;exf2 Nxf2 Bg3 Qb4
26. Kc2 ... ;Score: -8.43 Kc2 Qf5 Re3 Bf4 Qxa6 Bxe3
;fxe3 Qf2+ Qe2 Qxe2+ Nxe2
... Qf5 ;Score: 8.96 Qf5 Re3 Bf4 Qxc6 Bxe3
;fxe3 Qf2+ Kd1 Qxe3
27. Qxa6 ... ;Score: -8.43 Re3 Bf4 Qxa6 Bxe3 fxe3
;Qf2+ Qe2 Qxe2+ Nxe2
... e3+ ;Score: 13.04 e3+ Qd3 Qxd3+ Kxd3 exf2
;Rd1 f1=Q+ Rxf1 Bxf1+ Kc2 Bg1 d5 cxd5
28. Qd3 ... ;Score: -12.14 Qd3 Qxd3+ Kxd3 exf2 Rd1
;f1=Q+ Rxf1 Bxf1+ Kc2 Bg1 d5 cxd5
... Qxd3+ ;Score: 14.31 Qxd3+ Kxd3 exf2 Rf1 Bxf1+
;Ke3 Rb2 Ne4 Re2+ Kf3 f5
29. Kxd3 ... ;Score: -11.69 Kxd3 exf2 Ra1 f1=Q+ Rxf1
;Bxf1+ Ne2
... exf2 ;Score: 13.47 exf2 Rf1 Bxf1+ Ke3 Rb2
;Ne4 Re2+ Kf3 f5 Nxf2 Rxa2
30. Rd1 ... ;Score: -13.50 Rf1 Bxf1+ Ke3 Rb2 Ne4
;Re2+ Kf3 f5 Nxf2 Rxa2
... Re8 ;Score: 14.57 Re8 Kd2 Bf4+ Kc2 Re1 Nd5
;Rxd1
31. Ne2 ... ;Score: -15.35 Ne2 f1=Q Rxf1 Bxf1 a4
;Bxe2+ Kd2 Bf4+ Kc3 Be3
... Bf3 ;Score: 15.47 f1=Q Rxf1 Bxf1 Kc3 Bxe2
;a4 Ra8 Kd2 Bf3
32. Kc3 ... ;Score: -15.40 Kc3 Rxe2 Rf1 Bg2 Rxf2
;Rxf2 a4 Ra2
... Bxe2 ;Score: 16.57 Bxe2 Rc1 Ba6 Kb2 Re1 Rc2
;f1=Q Rxh2
33. Ra1 ... ;Score: -16.76 Rc1 Ba6 a4 Bf4 Rf1 Re3+
;Kc2 Bxf1
... Bc7 ;Score: 16.76 Ba6 Rd1 Re1 Rd2 Re3+ Kc2
;f1=Q Rxh2
34. Kc2 ... ;Score: -16.19 Rh1 Ba6 d5 Re1 d6 Rxh1
... Ba6 ;Score: 17.44 Ba6 Rh1 Re2+ Kc3 Ba5+ Kb3
;Re1 d5 Rxh1
35. d5 ... ;Score: -20.04 d5 Re2+ Kb3 cxd5 Ka3 Re3+
;Kb2 Re1 Rd1 f1=Q Rxd5
... Re2+ ;Score: 20.04 Re2+ Kb3 cxd5 Ka3 Re3+
;Kb2 Re1 Rd1 f1=Q Rxd5
36. Kb3 ... ;Score: -20.04 Kb3 cxd5 Ka3 Re3+ Kb2 Re1
;Rd1 f1=Q Rxd5
... cxd5 ;Score: 20.71 cxd5 c6 Re1 Rxe1 fxe1=Q
;a4
37. Rd1 ... ;Score: -21.28 c6 Bc4+ Ka4 Rxa2+ Rxa2
;Bxa2 Kb4 f1=Q Kc3
... f1=Q ;Score: 99.95 f1=Q Rxf1 Bc4+ Kb4 Rb2+



yours in chess,
Don

Coon Rapids MN USA

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