Thanks.
It sounds like you're looking for a mud -- but I find it hard to
believe you haven't already considered this option.
I imagine somebody could code this, though, too, if they wanted.
"Fable"-y, but with words. (Words'd be a lot easier for an individual:
in 'Fable' the PC was the only character that aged, but in a work of
IF, everybody could age, years and years. They could die of old age.
No worries about graphics and all that.) It's a good idea. A world of
words the player could add to, buy in to, etc. The ending wouldn't
have to be especially literate, it could just be the player walking
away into the sunset, or dying on his bed, but.. I dunno. I'd play
that game. I'd help make that game.
- nic
Indeed I have. I've tried Achaea but found it way too complex - I'd
really like something single player.
Notwithstanding that much of the entertainment in a mud comes from
other players, it's definitely doable to download a mud, run it on
your own computer (nearly any computer will work) and just play that
as single player. Or are you looking for something more involved than
that?
If you need assistance with that let me know.
Also, aren't the Eamon games kind of like this?
Looks interesting. Might you suggest me some of the best adventures?
There are over 250 and I can't find reviews/info on them anywhere...
I'm not the one for that, unfortunately. I haven't played them.
Take a look to "The Black Phoenix", "Redemption" or "Banana Republic"
for a start. The authors of these three, by the way, have some other
good works too.
Hope it helps.
--Depresiv.
There are reviews of Eamon games at:
http://www.eamonag.org/columns/reviews-all.html
Hey, wow, thanks.
Oh, and than you too for your suggestions Depresiv!
leaf...@yahoo.com wrote:
> I imagine somebody could code this, though, too, if they wanted.
> "Fable"-y, but with words. (Words'd be a lot easier for an individual:
> in 'Fable' the PC was the only character that aged, but in a work of
> IF, everybody could age, years and years. They could die of old age.
> No worries about graphics and all that.) It's a good idea. A world of
> words the player could add to, buy in to, etc. The ending wouldn't
> have to be especially literate, it could just be the player walking
> away into the sunset, or dying on his bed, but.. I dunno. I'd play
> that game. I'd help make that game.
>
> - nic
I have dreamed of a text RPG for a long, long time. I am very
interested in making this happen and have time to contribute to it.
-- Poster
www.intaligo.com Building, INFORM, Seasons (upcoming!)
Has anyone gone further with this? We could form a team if anyone is
interested, say with a goal for IFComp 2008 or Spring Thing 2009.