The Lindenmayer language provides a language for running and interpreting Lindenmayer Systems.
In general L-systems are useful for modeling plant growth, procedural content generation, and making pretty pictures:
I know you are all motivated by the joy learning, but I might stretch to a couple of Racket baseball caps for prizes. Let me know what you think.
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I'd forgotten about Planet Cute - another valid way to enter.
2htdp/planetcute image
try this:
https://docs.racket-lang.org/teachpack/2htdpPlanet_Cute_Images.html
#lang racket
(require 2htdp/image 2htdp/planetcute)
;The 2htdp/planetcute library contains the Planet Cute art by Daniel Cook (Lostgarden.com).
;
;The images are designed to be overlaid with each other to build scenes for use in games. Here is an example image taken from the Planet Cute website.
; stack : non-empty-list-of-images -> image
; stacks 'imgs' on each other, separated by 40 pixels
(define (stack imgs)
(cond
[(empty? (rest imgs)) (first imgs)]
[else (overlay/xy (first imgs)
0 40
(stack (rest imgs)))]))
(beside/align
"bottom"
(stack (list wall-block-tall stone-block))
(stack (list character-cat-girl
stone-block stone-block
stone-block stone-block))
water-block
(stack (list grass-block dirt-block))
(stack (list grass-block dirt-block dirt-block)))