The server software (free) is required to load software onto the
devices over a Wifi network. The iPhone OS software (also free)
facilities playback OR control. You can load the content from
MultiVid Controller (the server software) and use it for playback.
Or, just use it to load content and the control from an iPhone or iPod
Touch over the wifi network.
Though this isn't directly useful to Qlab users, available OSC
commands could make this an appealing option for those looking to do
multi-screen playback. You wouldn't have the animation flexibility of
Qlab, but you also wouldn't have the added cost of having enough
graphics cards and computers to provide playback.
I'll add that I haven't tried this yet (downloading the OS X app now,
Windows app also available) but I'm eager to check it out.
http://www.creativeapplications.net/iphone/multivid-iphone/
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That's becase it is a phone. Battery technology really hasn't come on
very much in the last 10 years almost all the the fact that a phone can
last several days or even weeks on standby is agressive power
management.
If Apple didn't make it turn the screen off (and do a host of other
things you can't see) after a max of 5 mins of inactivity then they'd
have lots of angry customers who had mis configured their phones to be
always on and then wondered why the battery only lasted a couple of
hours.
It's certainly possible to stop it powering down, for example Apple's
own YouTube app does not allow the screen to turn off while it is
playing. However I do not know if Apple expose the required APIs to
thirdparty developers.
-p
--
Paul Gotch
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On Fri, Sep 04, 2009 at 01:59:17PM -0400, Steven Devino wrote:seems like a cool idea in concept, I just can't get past the fact thatiPhones want to conserve battery and therefor try to shut down or sleepevery few seconds.
That's becase it is a phone. Battery technology really hasn't come on
very much in the last 10 years almost all the the fact that a phone can
last several days or even weeks on standby is agressive power
management.
Generally, when the iPhone is receiving some kind of input (either
from the user or from an external network source) it stays up and
running.
Of course, this will be on the top of my list of things to check on
once the app has hit the iTunes Store.
On Sep 4, 2009, at 12:45 PM, Steve Devino wrote:
> I understand all that. I just don't understand how it can be all that
> useful as long as its a phone. I know its fun to "see if it can be
> done" but I am not sure it goes much beyond fun.
>
> Just sayin...
>
> Steve Devino
________________________________________________________
David Wilson
Brandeis Theater Company
Brandeis University
Waltham, MA
http://people.brandeis.edu/~wilson/DW-Design/Home.html