If you're handling key presses you should use the appropriate event handler. Anything that needs to be run that isn't a user input event e.g. simulation should be scheduled with pyglet.clock.schedule, schedule_once or schedule_interval
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I had thought the on_key_press one was to check when a key was pressed and the update function checked whether a key was held down. Is that right? :/
I had thought the on_key_press one was to check when a key was pressed and the update function checked whether a key was held down. Is that right? :/
On Fri, Oct 12, 2012 at 4:10 AM, Nathan <nathan...@gmail.com> wrote:
On Wed, Oct 10, 2012 at 9:34 PM, Wallace Davidson <walla...@gmail.com> wrote:
Is it possible to have both of these in a program? I have:
@window.event
def on_key_press(symbol, modifiers):
if symbol == key.ESCAPE:
return pyglet.event.EVENT_HANDLED
def update(dt):if keys[key.W]:
print "hi"code....
But only the on_key_press function is recognised. Would it be better to have one or the other?
That is certainly possible, you just need to schedule the update(dt) function to be called -- it's not an event handler that's automatically handling some event like on_key_press(...) is.
Though as Adam already alluded to, just because it's possible doesn't mean it's necessarily the best way to do it.
~ Nathan