Protobuf is a data marshaling library. How is its performance related to the way you used to transfer the data? I think the two are independent.
True enough, but the marshalling/unmarshalling performance can be measured.
I guess my question would have been better worded as...
"I have a project that needs to send objects between a Java and a C++ service at a rate of up to several thousand object/second. Would you recommend using protocol buffers in such a scenario?"
On Thursday, December 20, 2012 9:09:31 AM UTC-5, 肖锋 wrote:Protobuf is a data marshaling library. How is its performance related to the way you used to transfer the data? I think the two are independent.
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