Konstantinos
unread,May 6, 2011, 2:05:03 PM5/6/11Sign in to reply to author
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I'm testing different routing protocols for ad-hoc networks.
I have developed my own and while I was testing it, I found with the help of wireshark that all UDP packets have BAD CHECKSUM.
This is not only caused in my protocol but also in OLSR. For data and routing packets.
Header checksum: 0x0000 [incorrect, should be 0x6384] (it is always zero)
Is this something that you have encountered before?
In addition, I'm faced with another problem with my protocol.
In a 5x5 grid network with source and dest. at the two corners of the rectangle, packets are forwarded only until the node in the middle where they are 'jammed' and finally dropped because TTL goes to zero. Could this incorrect checksum cause such a strange behaviour ?
Regards,
Konstantinos