Pay MLO again, and again, oops, one more time.

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Lifer

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Aug 22, 2012, 3:33:01 PM8/22/12
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Ok, so I bought the desktop PRO version for $59, then I bought the $10 iPhone app so I can reference my projects on the run.

I'm using this app more and more, and finding the iPhone version difficult to use because of the small size of the device, so I'm thinking about getting an iPad, for this program, and others apps...

But now I see a small note in the MLO iPhone app - "***MyLifeOrganized for iPad has been released as separate app***"

So now I have to pay another $10 for the iPad app??!?!?

Come'on man, this is just not cool. First off, $10 for an app when you already bought the PRO version isn't cool, then to have to pay for each IOS device - really is irritating....

Lisa Stroyan

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Aug 22, 2012, 7:05:17 PM8/22/12
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That doesn't seem right (as in "fair")...with Android you can run it on more than one Android device. I think that will push customers away.

Lisa

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SRhyse

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Aug 23, 2012, 12:26:55 AM8/23/12
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Though I always love paying less, that's actually just the standard for apps of this caliber in the App Store, of which MLO is actually on the lower end price-wise. OmniFocus used to run much more for the Desktop, iPhone and iPad Apps (~$80, $20 and $40 respectively, until the iPad app was discounted to $20). I'm pretty sure Things has a similar price structure to MLO as well.

From a development standpoint, developing an iPhone and an iPad app really are separate beasts, which the developers are basically just sucking up in the interest of pleasing people in many cases with universal apps. Most AAA apps don't, however, productivity, gaming or otherwise, when it comes to the App Store. Not to mention the Windows app, which is just something else entirely. For an application suite as fully featured as MLO, it is worth it, however, and the suite is comparatively on the lower end for the market.

If you only need a short list of things to do, you're better off with text. But if you actually have the need for something like MLO, it's a simple ROI consideration. So though I too would have marginally liked paying a little less for a universal app, I'm not particularly put off by it, considering the apps that I got.

kitus

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Aug 29, 2012, 2:02:56 PM8/29/12
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I wouldn't mind paying even more money if Andrey hired more people and promised to shorten time to market features. I have the feeling that MLO development is slow and the team is not verbose enough because they may be too busy to actually communicate what they are working on. Among the things I'm told often is that communicating is as important as doing.

kitus

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Aug 29, 2012, 2:02:57 PM8/29/12
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SRhyse

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Aug 29, 2012, 9:26:34 PM8/29/12
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Same here. I'm on the betas, and things go well there, but I feel like they're doing themselves an injustice in not bolstering their development resources. Active development itself can sell apps in the current marketplace. Developing multiple clients in a cross platform ecosystem isn't easy work! I'd buy MLO every year if it meant there would be significant increases in development and communication.
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