Show MakerBot Ops: View visual diffs of 3D printable models

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Wil Chung

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Aug 10, 2012, 3:04:45 PM8/10/12
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Hi all,

I've been working on a visual diff for 3D printable models in a git repository, so you can see the progression of a project as it gets committed and changed. That way, you can always find the version of the model you need, or if you just want to share changes with others.


Right now, you're browsing a pre-populated repository of me designing a robokitty (because the internet needs more cats). It currently only calculates diffs for STLs, but will be able to do OpenSCAD in the future. Soon, you'll be able to create and push to your own repositories. Later on, you'll be able to fork and merge.

If you'd like to use this for your own projects, let me know. I'd love to hear any feedback or comments! Thanks. :)

Wil

PropellerScience

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Aug 10, 2012, 3:33:38 PM8/10/12
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I don't have webGL. Bummer.

Wil Chung

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Aug 10, 2012, 5:50:52 PM8/10/12
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Most modern browsers should have WebGL, Chrome and Firefox should definitely have WebGL enabled by default. Safari and Opera, you'll need to enable. And if you're using IE, you're out of luck for the time being (sad panda).

I've attached a screenshot for those of you without webGL. Green shows additions. Red shows deletions. You can see that I moved the kitty visor down, and carved a mouth into the head.

Wil
Screen Shot 2012-08-10 at 2.49.25 PM.png

PropellerScience

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Aug 10, 2012, 9:06:56 PM8/10/12
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I guess I haven't figured it out yet. I have Firefox on an XP machine.
TinkerCAD says my OS doesn't support WebGL. Heck, my computer can't be
more than 5 years old, and I paid over $1200 for it. It works fine
except that WebGL thing.

Cymon

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Aug 10, 2012, 10:42:42 PM8/10/12
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WebGL doesn't like XP. Strange how many WebGL developers don't know that.

PropellerScience

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Aug 10, 2012, 11:03:25 PM8/10/12
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I just updated my nVidia graphics drivers, and your site + TinkerCAD
are working fine now. Thanks for giving me the motivation!
My old XP gamer still has a little life left in it!

g. wygonik

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Aug 10, 2012, 11:06:30 PM8/10/12
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If you have an ATI/AMD, Nvidia, or Intel video card, try updating your video drivers to the latest for your card and see if WebGL will work after that.

You can start here for reference on to what driver versions should support it under XP: http://www.khronos.org/webgl/wiki/BlacklistsAndWhitelists

g.

g. wygonik

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Aug 10, 2012, 11:08:38 PM8/10/12
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BTW, looking good Wil. Congrats on getting it all running.

g.

Chuck Joga

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Aug 12, 2012, 10:49:23 AM8/12/12
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Nice work.  After doing this for a week, I think I need some kind of revision control.  Would be nice to integrate this into the workflow.

-Chuck
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